An interface language where every surface is a cut-paper plane in a lit shadow-box. Depth comes from light and layering — never from a line drawn around a box.
Walk into the sceneThe depth-stack
A surface tells you how to treat it by how far it floats above the page. You read that distance off its cast shadow, the way you read depth in a real shadow-box. No outlines required.
Quiet chrome, tags and list rows rest almost flat on the cream ground, barely lifted.
Cards, tables and forms hold the content, floating a clear step above the page.
The primary button and the focused field rise highest, throwing the longest, softest shadow.
Staged, not stacked
Maquette treats a page the way a picture-book treats a spread: layered planes of cut paper, lit from one side, each casting a soft shadow on the one behind it. The reader wanders through depth instead of scrolling a flat grid.
A shelf of spreads
Each entry carries its own little diorama, so a list of items feels like a row of dioramas on a shelf rather than a table of records.
A footbridge folds across a river of slate-blue paper at dusk.
Twelve cut-paper trees recede into the box, waiting to be counted.
Paper lanterns hang on three depths above a quiet harbour wall.
Cut the planes, light them from the left, and let the shadows do the work a border used to do.
Open the studio