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Art lane

Lumiphor

An engine-agnostic style recipe: a wide hero, proof shots across subjects, and a portable prompt.

Lumiphor hero
Lumiphor proof 1
Lumiphor proof 2
Lumiphor proof 3
1 hero · 3 proofs
Prompt template
{subject}, in the style of Lumiphor — rendered entirely as a vintage green-phosphor CRT monitor display, luminous monochrome scanline rendering with bright phosphor edge-glow tracing every contour, fine horizontal scanlines crossing the whole image, dot-matrix dithering shading the midtones and shadows, soft CRT bloom and halation off the brightest highlights, {palette}, scarce amber and cyan phosphor flecks as the only accents, deep black-green ground, antique oscilloscope vector-trace quality, fills the entire frame edge to edge
Slot recipes
heroA commanding single subject at landscape scale, full-bleed, rendered in Lumiphor with the brightest phosphor bloom concentrated on the focal contour and the scanlines sweeping across the full width; deep black-green ground gives the hero its depth.
featureA medium subject framed close, clear silhouette traced in luminous green with crisp dot-matrix dithering in the shadows; one or two amber/cyan flecks mark the point of interest.
avatarA tight head-and-shoulders or single-object portrait, square, contours glowing emerald against near-black, gentle halation around the highlights, scanlines fine and even.
empty-stateA sparse calm subject with generous dark space around it, faint phosphor afterglow and slow scanline texture, no accents — quiet and resting like an idle terminal.
illustrationA richer scene with layered depth, foreground subject in bright phosphor, background falling into dot-matrix dither and black-green, a few scarce amber/cyan flecks distributed for rhythm.
phosphorgreen-screenscanlinescrt-bloommonochrome
Credits · in the lineage of
  • Green-phosphor terminal displaysTraditionmonochrome CRT glow

A generated style is an aggregate of many influences — credit is given to the artists and traditions it draws on, not a claim of authorship.

produced by unrecorded · sourced by unrecorded · images by unrecorded

Do
  • · Render every subject in luminous emerald-green monochrome as if drawn by a CRT electron beam.
  • · Lay fine horizontal scanlines across the entire frame and add soft bloom/halation on the brightest contours.
  • · Use dot-matrix dithering to shade midtones and shadows so gradients read as discrete phosphor dots.
  • · Keep amber and cyan as scarce single-point accents on the focal feature only.
  • · Let the subject fill the frame edge to edge on a deep black-green ground.
Don't
  • · Do not draw a monitor bezel, hardware chrome, or a skeuomorphic device mockup — render the signal, not the screen.
  • · Do not let it become rainbow neon cyberpunk; green is primary, amber and cyan stay scarce.
  • · Do not add text, captions, or UI elements into the image.
  • · Do not use glitch tearing or noise that obscures or distorts the subject.
  • · Do not flatten into full-color photography or pastel — stay monochrome phosphor with high contrast.
try it

remix with this style

Apply Lumiphor to any UI language and swap the palette — the preview takes this style's hero image.

Needs a Published language and palette to remix.