Graphite Cockpit Notation
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Download DESIGN.md
Portable DESIGN.md source of truth for most agents and apps.
specification
philosophy
tokens
borders4 items
- accent width
- 2px
- character
- Near-invisible off-white hairlines, broken cut marks, leader-line elbows, and orange numbered pins reserved for faults.
- default width
- 1px
- style
- solid
colors12 items
components3 items
- cockpit panel
- background:{colors.surface}; border:{borders.default_width} {borders.style} {colors.border}; border-radius:{radii.none}; padding:{spacing.6};
- fault callout
- color:{colors.warning}; border-left:{borders.accent_width} {borders.style} {colors.warning}; font:{typography.mono_font};
- manga rule
- 1px off-white structural divider using {colors.border} with clipped corners and no drop shadow.
motion3 items
- duration
- 180ms
- easing
- cubic-bezier(0.2, 0.7, 0.1, 1)
- philosophy
- Motion is diagnostic, not entertaining: short calibration flickers, reticle settling, and opacity changes that suggest instrument confirmation.
radii5 items
- full
- 9999px
- lg
- 24px
- md
- 16px
- none
- 0
- sm
- 0
shadows3 items
- lg
- 0 34px 90px rgba(0,0,0,0.52)
- md
- 0 18px 50px rgba(0,0,0,0.34)
- sm
- 0 1px 0 rgba(232,224,210,0.08)
spacing2 items
- base
- 8px
- scale
- 4px, 8px, 12px, 16px, 24px, 32px, 48px, 64px, 96px, 128px
surfaces3 items
- bg pattern
- Sparse 1px construction grid, cockpit arcs, horizon tick marks, and cropped off-white panel gutters at very low opacity.
- card style
- Panels are squared or clipped-rectangle instrument plates with 1px off-white alpha borders, internal manga rules, and occasional orange corner index marks.
- treatment
- Matte carbon-black fields with subtle radial soot, no shiny gradients; translucent panels use rgba(24,26,29,0.72) and backdrop-filter blur only for cockpit glass.
typography9 items
- base size
- 16px
- body font
- IBM Plex Sans
- display letter spacing
- -0.04em
- google fonts url
- https://fonts.googleapis.com/css2?family=Azeret+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600&family=Saira+Semi+Condensed:wght@500;600;700&display=swap
- heading font
- Saira Semi Condensed
- letter spacing
- -0.02em
- line height
- 1.56
- mono font
- Azeret Mono
- scale ratio
- 1.22
rules
Density is bimodal: dense mechanical callout clusters sit beside large matte voids, creating a workload-reduction rhythm and avoiding equal-card sameness.
layout
Mobile 375-767px single stack; tablet 768-1079px six-column cockpit; desktop 1080px+ twelve-column asymmetry with full-bleed background arcs.
A dense-left / spacious-right rhythm alternates by viewport: mechanical anatomy and diagnostics cluster tightly while narrative and status zones breathe. The smallest gap is 4px and the largest section separation is 96px or more.
Desktop uses a 12-column max 1280px cockpit grid with 24px gutters, a dominant 7-column viewport, a 4-column diagnostic rail, and one deliberate full-bleed arc break. Tablet collapses to 6 columns; mobile becomes a single instrument stack with the anatomy crop first.
On narrow viewports the HUD arcs become background texture, leader lines shorten, tables scroll horizontally only when necessary, and orange warnings remain visible near their associated part.
Whitespace is graphite silence, not padding. Related labels sit 4-12px apart, panel internals use 16-24px, and unrelated cockpit zones separate by 64-128px.
guidance
- Use matte graphite, carbon black, off-white manga rules, pale blue-white HUD overlays, calibration gray, and one restrained orange warning accent.
- Build scenes around a specific machine operation, pilot workload moment, or maintenance diagnosis rather than generic data browsing.
- Crop the mecha or cockpit hardware so the viewer feels seated inside an instrumented body, not looking at poster art.
- Use thin construction lines, cut marks, numbered callouts, and tabular LCD values to create technical drawing depth.
- Keep typography tracked tightly: display -0.04em, body -0.02em, mono labels small but legible.
- Let one panel dominate and one cluster become dense; never distribute equal cards just to fill a grid.
- Write terminal microcopy as system state, actuator labels, or guidance cues, not hacker phrases.
- Review by removing every glow, extra color, and redundant line until the design still reads as cockpit notation.
- Do not use green matrix rain, neon cyan-magenta cyberpunk, generic hacker dashboards, or code wallpaper.
- Do not create fan-art character portraits, full mecha glamour shots, or anime faces as the primary subject.
- Do not use SaaS card grids, equal analytics tiles, soft pastel surfaces, or template rounded cards.
- Do not clutter the HUD with dozens of glowing rings, fake charts, or unreadable microtext.
- Do not let orange become a brand wash; it must remain a controlled mechanical warning/callout signal.
- Do not use pure white backgrounds, bright gradients, default browser controls, or arbitrary radius mixing.
- Do not publish if the thumbnail cannot be described as matte graphite plus cropped exploded hardware plus sparse orange numbered callouts.
katagami spec
# Graphite Cockpit Notation
## Philosophy
Graphite Cockpit Notation treats the interface as a pilot-seat translation layer: the user is not browsing data, but looking through diagnostic glass at a machine whose body has been pulled apart for survival decisions. The language borrows from mecha maintenance manuals, flight symbology, manga panel structure, and turn-of-the-millennium hardware labels, then removes spectacle until only quiet operational unease remains.
### Values
- Mediated perception over decorative futurism: every panel feels like a viewing instrument between body and machine.
- Mechanical specificity: labels, hinge marks, part numbers, cut lines, and fault states must refer to believable hardware relationships.
- Restraint under stress: the system allows density only where diagnostics require it, leaving large graphite silences elsewhere.
- Human workload reduction: hierarchy should compress cockpit complexity into grouped controls, dominant attitude cues, and minimal callouts.
- Black-and-white manga discipline: off-white structural lines and cropped fragments create drama without character fan art.
- Turn-of-millennium hardware sobriety: translucent operating-system panes, calibration ticks, and terminal microcopy appear as equipment, not nostalgia stickers.
### Anti-Values
- Neon cyberpunk glow, green matrix rain, purple-blue hacker dashboards, or any high-saturation spectacle.
- Generic SaaS card grids, equal analytics tiles, sales dashboards, and soft rounded productivity surfaces.
- Fan-art character focus, full mecha pinups, cosplay cockpit fantasy, or cluttered HUD layers that obscure the scene.
- Decorative pseudo-code or hacker microcopy unrelated to mechanical state, guidance, or legibility.
### Visual Character
- A matte graphite page field uses radial soot and carbon-black panels, with off-white 1px manga construction lines forming asymmetric crop frames instead of rounded cards.
- Pale blue-white HUD geometry appears at low opacity as thin reticles, horizon rules, bracketed targeting marks, and viewport arcs positioned behind content rather than as glowing decoration.
- Small controlled orange callouts are restricted to numbered mechanical faults, hinge labels, warning arrows, and embodied pilot notes, never broad brand fills or gradients.
- Exploded machine anatomy is expressed through cropped SVG limb fragments, cutaway rails, leader lines, depth shadows, and sparse labels arranged like a maintenance overlay viewed from the seat.
- Interface motifs use restrained Y2K hardware language: tabular LCD strips, monospaced terminal snippets, beveled hairline seams, grouped cockpit controls, and diagnostic status rails.
## Tokens
### Borders
- **Accent Width**: 2px
- **Character**: Near-invisible off-white hairlines, broken cut marks, leader-line elbows, and orange numbered pins reserved for faults.
- **Default Width**: 1px
- **Style**: solid
### Colors
| Name | Value |
|------|-------|
| accent | `#C8753A` |
| background | `#101113` |
| border | `#E8E0D21A` |
| error | `#B66345` |
| info | `#B8D8E8` |
| muted | `#8F918C` |
| primary | `#D8D3C7` |
| secondary | `#8D9496` |
| success | `#7F9A8B` |
| surface | `#181A1D` |
| text | `#E8E0D2` |
| warning | `#C8753A` |
### Components
- **Cockpit Panel**: background:{colors.surface}; border:{borders.default_width} {borders.style} {colors.border}; border-radius:{radii.none}; padding:{spacing.6};
- **Fault Callout**: color:{colors.warning}; border-left:{borders.accent_width} {borders.style} {colors.warning}; font:{typography.mono_font};
- **Manga Rule**: 1px off-white structural divider using {colors.border} with clipped corners and no drop shadow.
### Motion
- **Duration**: 180ms
- **Easing**: cubic-bezier(0.2, 0.7, 0.1, 1)
- **Philosophy**: Motion is diagnostic, not entertaining: short calibration flickers, reticle settling, and opacity changes that suggest instrument confirmation.
### Radii
- **Full**: 9999px
- **Lg**: 24px
- **Md**: 16px
- **None**: 0
- **Sm**: 0
### Shadows
- **Lg**: 0 34px 90px rgba(0,0,0,0.52)
- **Md**: 0 18px 50px rgba(0,0,0,0.34)
- **Sm**: 0 1px 0 rgba(232,224,210,0.08)
### Spacing
- **Base**: 8px
- **Scale**: ["4px","8px","12px","16px","24px","32px","48px","64px","96px","128px"]
### Surfaces
- **Bg Pattern**: Sparse 1px construction grid, cockpit arcs, horizon tick marks, and cropped off-white panel gutters at very low opacity.
- **Card Style**: Panels are squared or clipped-rectangle instrument plates with 1px off-white alpha borders, internal manga rules, and occasional orange corner index marks.
- **Treatment**: Matte carbon-black fields with subtle radial soot, no shiny gradients; translucent panels use rgba(24,26,29,0.72) and backdrop-filter blur only for cockpit glass.
### Typography
- **Base Size**: 16px
- **Body Font**: IBM Plex Sans
- **Display Letter Spacing**: -0.04em
- **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Azeret+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600&family=Saira+Semi+Condensed:wght@500;600;700&display=swap
- **Heading Font**: Saira Semi Condensed
- **Letter Spacing**: -0.02em
- **Line Height**: 1.56
- **Mono Font**: Azeret Mono
- **Scale Ratio**: 1.22
## Rules
### Composition
- Start with a pilot-seat viewpoint: one dominant viewport or machine fragment occupies the composition before supporting data appears.
- Break the grid with a cropped cockpit arc or exploded limb crossing panel boundaries so the system feels observed through equipment.
- Group controls by workload: navigation, targeting, hydraulics, and body feedback remain clustered with tight 4-12px internal gaps.
- Keep broad graphite negative space between clusters so density reads as cockpit necessity rather than dashboard clutter.
- Use manga panel rules as structure, not illustration: hard gutters, cut lines, and asymmetric crops carry narrative tension.
### Density
Density is bimodal: dense mechanical callout clusters sit beside large matte voids, creating a workload-reduction rhythm and avoiding equal-card sameness.
### Hierarchy
- Display headings use compressed semi-condensed type, uppercase micro tracking, and off-white color to read like manual section plates.
- Operational values use monospaced LCD strips, tabular numbers, and pale blue-white labels at lower contrast than body copy.
- Orange is the highest attention tier and only appears for numbered faults, hinge stress, warning labels, and active guidance cues.
- Secondary notes recede into calibration gray with increased letter spacing and thin rule attachments.
### Signature Patterns
- Cropped exploded-machine SVG fragments use dashed cut lines, leader elbows, orange numbered pins, and off-white manga gutters to form the recognizable anatomy overlay.
- Low-opacity cockpit reticles and horizon ticks are absolutely positioned behind panels, creating mediated perception without over-cluttered HUD spectacle.
- Instrument plates use clipped square corners, internal ruler ticks, LCD value strips, and tiny terminal status lines to invoke restrained Y2K hardware.
- Orange callout rails attach to specific hinges or warnings with 2px vertical bars and part-number capsules, preventing accent color from becoming decoration.
## Layout
### Breakpoints
Mobile 375-767px single stack; tablet 768-1079px six-column cockpit; desktop 1080px+ twelve-column asymmetry with full-bleed background arcs.
### Density
A dense-left / spacious-right rhythm alternates by viewport: mechanical anatomy and diagnostics cluster tightly while narrative and status zones breathe. The smallest gap is 4px and the largest section separation is 96px or more.
### Grid
Desktop uses a 12-column max 1280px cockpit grid with 24px gutters, a dominant 7-column viewport, a 4-column diagnostic rail, and one deliberate full-bleed arc break. Tablet collapses to 6 columns; mobile becomes a single instrument stack with the anatomy crop first.
### Responsive
On narrow viewports the HUD arcs become background texture, leader lines shorten, tables scroll horizontally only when necessary, and orange warnings remain visible near their associated part.
### Whitespace
Whitespace is graphite silence, not padding. Related labels sit 4-12px apart, panel internals use 16-24px, and unrelated cockpit zones separate by 64-128px.
## Guidance
### Do
- Use matte graphite, carbon black, off-white manga rules, pale blue-white HUD overlays, calibration gray, and one restrained orange warning accent.
- Build scenes around a specific machine operation, pilot workload moment, or maintenance diagnosis rather than generic data browsing.
- Crop the mecha or cockpit hardware so the viewer feels seated inside an instrumented body, not looking at poster art.
- Use thin construction lines, cut marks, numbered callouts, and tabular LCD values to create technical drawing depth.
- Keep typography tracked tightly: display -0.04em, body -0.02em, mono labels small but legible.
- Let one panel dominate and one cluster become dense; never distribute equal cards just to fill a grid.
- Write terminal microcopy as system state, actuator labels, or guidance cues, not hacker phrases.
- Review by removing every glow, extra color, and redundant line until the design still reads as cockpit notation.
### Don't
- Do not use green matrix rain, neon cyan-magenta cyberpunk, generic hacker dashboards, or code wallpaper.
- Do not create fan-art character portraits, full mecha glamour shots, or anime faces as the primary subject.
- Do not use SaaS card grids, equal analytics tiles, soft pastel surfaces, or template rounded cards.
- Do not clutter the HUD with dozens of glowing rings, fake charts, or unreadable microtext.
- Do not let orange become a brand wash; it must remain a controlled mechanical warning/callout signal.
- Do not use pure white backgrounds, bright gradients, default browser controls, or arbitrary radius mixing.
- Do not publish if the thumbnail cannot be described as matte graphite plus cropped exploded hardware plus sparse orange numbered callouts.
### Accessibility
Body text must maintain WCAG AA contrast on graphite. Pale HUD geometry stays decorative and never carries sole meaning. Orange fault states pair color with numbers, labels, leader lines, and icons. Minimum body size is 16px; dense mono labels should remain 11px or larger.
### Usage Context
Best for speculative machine-control tools, robotics maintenance interfaces, cockpit diagnostics, anime-inspired product identities, technical editorial spreads, and systems that need human-machine unease without spectacle.
DESIGN.md
---
version: "alpha"
name: "Graphite Cockpit Notation"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
accent: "#C8753A"
background: "#101113"
error: "#B66345"
info: "#B8D8E8"
muted: "#8F918C"
primary: "#D8D3C7"
secondary: "#8D9496"
success: "#7F9A8B"
surface: "#181A1D"
text: "#E8E0D2"
warning: "#C8753A"
typography:
headline-lg:
fontFamily: "Saira Semi Condensed"
fontSize: "1.816rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Saira Semi Condensed"
fontSize: "1.488rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "IBM Plex Sans"
fontSize: "16px"
fontWeight: 400
lineHeight: 1.56
letterSpacing: "-0.02em"
label-md:
fontFamily: "Azeret Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
full: "9999px"
lg: "24px"
md: "16px"
none: "0px"
sm: "0px"
spacing:
base: "8px"
xs: "4px"
sm: "8px"
md: "12px"
lg: "16px"
xl: "24px"
2xl: "32px"
3xl: "48px"
4xl: "64px"
step-8: "96px"
step-9: "128px"
components:
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-background:
backgroundColor: "{colors.background}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-warning:
backgroundColor: "{colors.warning}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#000000"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Graphite Cockpit Notation
## Overview
Graphite Cockpit Notation treats the interface as a pilot-seat translation layer: the user is not browsing data, but looking through diagnostic glass at a machine whose body has been pulled apart for survival decisions. The language borrows from mecha maintenance manuals, flight symbology, manga panel structure, and turn-of-the-millennium hardware labels, then removes spectacle until only quiet operational unease remains.
### Values
- Mediated perception over decorative futurism: every panel feels like a viewing instrument between body and machine.
- Mechanical specificity: labels, hinge marks, part numbers, cut lines, and fault states must refer to believable hardware relationships.
- Restraint under stress: the system allows density only where diagnostics require it, leaving large graphite silences elsewhere.
- Human workload reduction: hierarchy should compress cockpit complexity into grouped controls, dominant attitude cues, and minimal callouts.
- Black-and-white manga discipline: off-white structural lines and cropped fragments create drama without character fan art.
- Turn-of-millennium hardware sobriety: translucent operating-system panes, calibration ticks, and terminal microcopy appear as equipment, not nostalgia stickers.
### Anti-Values
- Neon cyberpunk glow, green matrix rain, purple-blue hacker dashboards, or any high-saturation spectacle.
- Generic SaaS card grids, equal analytics tiles, sales dashboards, and soft rounded productivity surfaces.
- Fan-art character focus, full mecha pinups, cosplay cockpit fantasy, or cluttered HUD layers that obscure the scene.
- Decorative pseudo-code or hacker microcopy unrelated to mechanical state, guidance, or legibility.
### Visual Character
- A matte graphite page field uses radial soot and carbon-black panels, with off-white 1px manga construction lines forming asymmetric crop frames instead of rounded cards.
- Pale blue-white HUD geometry appears at low opacity as thin reticles, horizon rules, bracketed targeting marks, and viewport arcs positioned behind content rather than as glowing decoration.
- Small controlled orange callouts are restricted to numbered mechanical faults, hinge labels, warning arrows, and embodied pilot notes, never broad brand fills or gradients.
- Exploded machine anatomy is expressed through cropped SVG limb fragments, cutaway rails, leader lines, depth shadows, and sparse labels arranged like a maintenance overlay viewed from the seat.
- Interface motifs use restrained Y2K hardware language: tabular LCD strips, monospaced terminal snippets, beveled hairline seams, grouped cockpit controls, and diagnostic status rails.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| accent | `#C8753A` |
| background | `#101113` |
| error | `#B66345` |
| info | `#B8D8E8` |
| muted | `#8F918C` |
| primary | `#D8D3C7` |
| secondary | `#8D9496` |
| success | `#7F9A8B` |
| surface | `#181A1D` |
| text | `#E8E0D2` |
| warning | `#C8753A` |
## Typography
- **Headline-Lg**: Saira Semi Condensed, 1.816rem, weight 700, line-height 1.1.
- **Headline-Md**: Saira Semi Condensed, 1.488rem, weight 600, line-height 1.15.
- **Body-Md**: IBM Plex Sans, 16px, weight 400, line-height 1.56.
- **Label-Md**: Azeret Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `96px`
- **Step-9**: `128px`
### Breakpoints
Mobile 375-767px single stack; tablet 768-1079px six-column cockpit; desktop 1080px+ twelve-column asymmetry with full-bleed background arcs.
### Density
A dense-left / spacious-right rhythm alternates by viewport: mechanical anatomy and diagnostics cluster tightly while narrative and status zones breathe. The smallest gap is 4px and the largest section separation is 96px or more.
### Grid
Desktop uses a 12-column max 1280px cockpit grid with 24px gutters, a dominant 7-column viewport, a 4-column diagnostic rail, and one deliberate full-bleed arc break. Tablet collapses to 6 columns; mobile becomes a single instrument stack with the anatomy crop first.
### Responsive
On narrow viewports the HUD arcs become background texture, leader lines shorten, tables scroll horizontally only when necessary, and orange warnings remain visible near their associated part.
### Whitespace
Whitespace is graphite silence, not padding. Related labels sit 4-12px apart, panel internals use 16-24px, and unrelated cockpit zones separate by 64-128px.
## Elevation & Depth
### Shadows
- **Lg**: 0 34px 90px rgba(0,0,0,0.52)
- **Md**: 0 18px 50px rgba(0,0,0,0.34)
- **Sm**: 0 1px 0 rgba(232,224,210,0.08)
## Shapes
### Rounded
- **Full**: `9999px`
- **Lg**: `24px`
- **Md**: `16px`
- **None**: `0px`
- **Sm**: `0px`
### Surfaces
- **Bg Pattern**: Sparse 1px construction grid, cockpit arcs, horizon tick marks, and cropped off-white panel gutters at very low opacity.
- **Card Style**: Panels are squared or clipped-rectangle instrument plates with 1px off-white alpha borders, internal manga rules, and occasional orange corner index marks.
- **Treatment**: Matte carbon-black fields with subtle radial soot, no shiny gradients; translucent panels use rgba(24,26,29,0.72) and backdrop-filter blur only for cockpit glass.
### Borders
- **Accent Width**: 2px
- **Character**: Near-invisible off-white hairlines, broken cut marks, leader-line elbows, and orange numbered pins reserved for faults.
- **Default Width**: 1px
- **Style**: solid
## Components
### Composition
- Start with a pilot-seat viewpoint: one dominant viewport or machine fragment occupies the composition before supporting data appears.
- Break the grid with a cropped cockpit arc or exploded limb crossing panel boundaries so the system feels observed through equipment.
- Group controls by workload: navigation, targeting, hydraulics, and body feedback remain clustered with tight 4-12px internal gaps.
- Keep broad graphite negative space between clusters so density reads as cockpit necessity rather than dashboard clutter.
- Use manga panel rules as structure, not illustration: hard gutters, cut lines, and asymmetric crops carry narrative tension.
### Density
Density is bimodal: dense mechanical callout clusters sit beside large matte voids, creating a workload-reduction rhythm and avoiding equal-card sameness.
### Hierarchy
- Display headings use compressed semi-condensed type, uppercase micro tracking, and off-white color to read like manual section plates.
- Operational values use monospaced LCD strips, tabular numbers, and pale blue-white labels at lower contrast than body copy.
- Orange is the highest attention tier and only appears for numbered faults, hinge stress, warning labels, and active guidance cues.
- Secondary notes recede into calibration gray with increased letter spacing and thin rule attachments.
### Signature Patterns
- Cropped exploded-machine SVG fragments use dashed cut lines, leader elbows, orange numbered pins, and off-white manga gutters to form the recognizable anatomy overlay.
- Low-opacity cockpit reticles and horizon ticks are absolutely positioned behind panels, creating mediated perception without over-cluttered HUD spectacle.
- Instrument plates use clipped square corners, internal ruler ticks, LCD value strips, and tiny terminal status lines to invoke restrained Y2K hardware.
- Orange callout rails attach to specific hinges or warnings with 2px vertical bars and part-number capsules, preventing accent color from becoming decoration.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019e05d0-49f2-7b61-a2dd-8002831aaf79/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Use matte graphite, carbon black, off-white manga rules, pale blue-white HUD overlays, calibration gray, and one restrained orange warning accent.
- Do Build scenes around a specific machine operation, pilot workload moment, or maintenance diagnosis rather than generic data browsing.
- Do Crop the mecha or cockpit hardware so the viewer feels seated inside an instrumented body, not looking at poster art.
- Do Use thin construction lines, cut marks, numbered callouts, and tabular LCD values to create technical drawing depth.
- Do Keep typography tracked tightly: display -0.04em, body -0.02em, mono labels small but legible.
- Do Let one panel dominate and one cluster become dense; never distribute equal cards just to fill a grid.
- Do Write terminal microcopy as system state, actuator labels, or guidance cues, not hacker phrases.
- Do Review by removing every glow, extra color, and redundant line until the design still reads as cockpit notation.
- Don't Do not use green matrix rain, neon cyan-magenta cyberpunk, generic hacker dashboards, or code wallpaper.
- Don't Do not create fan-art character portraits, full mecha glamour shots, or anime faces as the primary subject.
- Don't Do not use SaaS card grids, equal analytics tiles, soft pastel surfaces, or template rounded cards.
- Don't Do not clutter the HUD with dozens of glowing rings, fake charts, or unreadable microtext.
- Don't Do not let orange become a brand wash; it must remain a controlled mechanical warning/callout signal.
- Don't Do not use pure white backgrounds, bright gradients, default browser controls, or arbitrary radius mixing.
- Don't Do not publish if the thumbnail cannot be described as matte graphite plus cropped exploded hardware plus sparse orange numbered callouts.
### Accessibility
Body text must maintain WCAG AA contrast on graphite. Pale HUD geometry stays decorative and never carries sole meaning. Orange fault states pair color with numbers, labels, leader lines, and icons. Minimum body size is 16px; dense mono labels should remain 11px or larger.
### Usage Context
Best for speculative machine-control tools, robotics maintenance interfaces, cockpit diagnostics, anime-inspired product identities, technical editorial spreads, and systems that need human-machine unease without spectacle.
shadcn/ui theme
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "graphite-cockpit-notation",
"type": "registry:theme",
"title": "Graphite Cockpit Notation shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#101113",
"foreground": "#E8E0D2",
"card": "#181A1D",
"card-foreground": "#E8E0D2",
"popover": "#181A1D",
"popover-foreground": "#E8E0D2",
"primary": "#D8D3C7",
"primary-foreground": "#111111",
"secondary": "#8D9496",
"secondary-foreground": "#ffffff",
"muted": "#8F918C",
"muted-foreground": "#E8E0D2",
"accent": "#C8753A",
"accent-foreground": "#ffffff",
"destructive": "#B66345",
"border": "#E8E0D21A",
"input": "#E8E0D21A",
"ring": "#C8753A",
"chart-1": "#D8D3C7",
"chart-2": "#8D9496",
"chart-3": "#C8753A",
"chart-4": "#7F9A8B",
"chart-5": "#C8753A",
"sidebar": "#181A1D",
"sidebar-foreground": "#E8E0D2",
"sidebar-primary": "#D8D3C7",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#B8D8E8",
"sidebar-accent-foreground": "#111111",
"sidebar-border": "#E8E0D21A",
"sidebar-ring": "#C8753A",
"radius": "16px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#D8D3C7",
"primary-foreground": "#111111",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#C8753A",
"accent-foreground": "#ffffff",
"destructive": "#B66345",
"border": "#303642",
"input": "#303642",
"ring": "#C8753A",
"chart-1": "#D8D3C7",
"chart-2": "#8D9496",
"chart-3": "#C8753A",
"chart-4": "#7F9A8B",
"chart-5": "#C8753A",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#D8D3C7",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#C8753A",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#C8753A",
"radius": "16px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e05d0-49f2-7b61-a2dd-8002831aaf79",
"slug": "graphite-cockpit-notation",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"components": [
"cockpit_panel",
"fault_callout",
"manga_rule"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"display_letter_spacing",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
```embodiments
at a glance
Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Components
Components rendered with this language’s tokens — colors, type, and rounded corners as specified.
Spacing
- base8px
- xs4px
- sm8px
- md12px
- lg16px
- xl24px
- 2xl32px
- 3xl48px
- 4xl64px
- step-896px
- step-9128px
Shape
implementation kit
DESIGN.md with shadcn
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #101113;
--foreground: #E8E0D2;
--card: #181A1D;
--card-foreground: #E8E0D2;
--popover: #181A1D;
--popover-foreground: #E8E0D2;
--primary: #D8D3C7;
--primary-foreground: #111111;
--secondary: #8D9496;
--secondary-foreground: #ffffff;
--muted: #8F918C;
--muted-foreground: #E8E0D2;
--accent: #C8753A;
--accent-foreground: #ffffff;
--destructive: #B66345;
--border: #E8E0D21A;
--input: #E8E0D21A;
--ring: #C8753A;
--chart-1: #D8D3C7;
--chart-2: #8D9496;
--chart-3: #C8753A;
--chart-4: #7F9A8B;
--chart-5: #C8753A;
--sidebar: #181A1D;
--sidebar-foreground: #E8E0D2;
--sidebar-primary: #D8D3C7;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #B8D8E8;
--sidebar-accent-foreground: #111111;
--sidebar-border: #E8E0D21A;
--sidebar-ring: #C8753A;
--radius: 16px;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #D8D3C7;
--primary-foreground: #111111;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #C8753A;
--accent-foreground: #ffffff;
--destructive: #B66345;
--border: #303642;
--input: #303642;
--ring: #C8753A;
--chart-1: #D8D3C7;
--chart-2: #8D9496;
--chart-3: #C8753A;
--chart-4: #7F9A8B;
--chart-5: #C8753A;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #D8D3C7;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #C8753A;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #C8753A;
--radius: 16px;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function GraphiteCockpitNotationShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Graphite Cockpit Notation</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "graphite-cockpit-notation",
"type": "registry:theme",
"title": "Graphite Cockpit Notation shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#101113",
"foreground": "#E8E0D2",
"card": "#181A1D",
"card-foreground": "#E8E0D2",
"popover": "#181A1D",
"popover-foreground": "#E8E0D2",
"primary": "#D8D3C7",
"primary-foreground": "#111111",
"secondary": "#8D9496",
"secondary-foreground": "#ffffff",
"muted": "#8F918C",
"muted-foreground": "#E8E0D2",
"accent": "#C8753A",
"accent-foreground": "#ffffff",
"destructive": "#B66345",
"border": "#E8E0D21A",
"input": "#E8E0D21A",
"ring": "#C8753A",
"chart-1": "#D8D3C7",
"chart-2": "#8D9496",
"chart-3": "#C8753A",
"chart-4": "#7F9A8B",
"chart-5": "#C8753A",
"sidebar": "#181A1D",
"sidebar-foreground": "#E8E0D2",
"sidebar-primary": "#D8D3C7",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#B8D8E8",
"sidebar-accent-foreground": "#111111",
"sidebar-border": "#E8E0D21A",
"sidebar-ring": "#C8753A",
"radius": "16px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#D8D3C7",
"primary-foreground": "#111111",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#C8753A",
"accent-foreground": "#ffffff",
"destructive": "#B66345",
"border": "#303642",
"input": "#303642",
"ring": "#C8753A",
"chart-1": "#D8D3C7",
"chart-2": "#8D9496",
"chart-3": "#C8753A",
"chart-4": "#7F9A8B",
"chart-5": "#C8753A",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#D8D3C7",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#C8753A",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#C8753A",
"radius": "16px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e05d0-49f2-7b61-a2dd-8002831aaf79",
"slug": "graphite-cockpit-notation",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"components": [
"cockpit_panel",
"fault_callout",
"manga_rule"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"display_letter_spacing",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
# Graphite Cockpit Notation shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019e05d0-49f2-7b61-a2dd-8002831aaf79`
Slug: `graphite-cockpit-notation`
## Intent
Graphite Cockpit Notation treats the interface as a pilot-seat translation layer: the user is not browsing data, but looking through diagnostic glass at a machine whose body has been pulled apart for survival decisions. The language borrows from mecha maintenance manuals, flight symbology, manga panel structure, and turn-of-the-millennium hardware labels, then removes spectacle until only quiet operational unease remains.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"accent": "#C8753A",
"background": "#101113",
"border": "#E8E0D21A",
"error": "#B66345",
"info": "#B8D8E8",
"muted": "#8F918C",
"primary": "#D8D3C7",
"secondary": "#8D9496",
"success": "#7F9A8B",
"surface": "#181A1D",
"text": "#E8E0D2",
"warning": "#C8753A"
}
Typography:
{
"base_size": "16px",
"body_font": "IBM Plex Sans",
"display_letter_spacing": "-0.04em",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Azeret+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600&family=Saira+Semi+Condensed:wght@500;600;700&display=swap",
"heading_font": "Saira Semi Condensed",
"letter_spacing": "-0.02em",
"line_height": 1.56,
"mono_font": "Azeret Mono",
"scale_ratio": 1.22
}
## Visual character to preserve
- A matte graphite page field uses radial soot and carbon-black panels, with off-white 1px manga construction lines forming asymmetric crop frames instead of rounded cards.
- Pale blue-white HUD geometry appears at low opacity as thin reticles, horizon rules, bracketed targeting marks, and viewport arcs positioned behind content rather than as glowing decoration.
- Small controlled orange callouts are restricted to numbered mechanical faults, hinge labels, warning arrows, and embodied pilot notes, never broad brand fills or gradients.
- Exploded machine anatomy is expressed through cropped SVG limb fragments, cutaway rails, leader lines, depth shadows, and sparse labels arranged like a maintenance overlay viewed from the seat.
- Interface motifs use restrained Y2K hardware language: tabular LCD strips, monospaced terminal snippets, beveled hairline seams, grouped cockpit controls, and diagnostic status rails.
## ShadSync visual profile
{
"family": "brutalist",
"material": "ink",
"contour": "default",
"border": "dashed",
"underlay": false,
"grain": false,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/graphite-cockpit-notation/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use matte graphite, carbon black, off-white manga rules, pale blue-white HUD overlays, calibration gray, and one restrained orange warning accent.; Build scenes around a specific machine operation, pilot workload moment, or maintenance diagnosis rather than generic data browsing.; Crop the mecha or cockpit hardware so the viewer feels seated inside an instrumented body, not looking at poster art.; Use thin construction lines, cut marks, numbered callouts, and tabular LCD values to create technical drawing depth.; Keep typography tracked tightly: display -0.04em, body -0.02em, mono labels small but legible.; Let one panel dominate and one cluster become dense; never distribute equal cards just to fill a grid.; Write terminal microcopy as system state, actuator labels, or guidance cues, not hacker phrases.; Review by removing every glow, extra color, and redundant line until the design still reads as cockpit notation.
- Do not: Do not use green matrix rain, neon cyan-magenta cyberpunk, generic hacker dashboards, or code wallpaper.; Do not create fan-art character portraits, full mecha glamour shots, or anime faces as the primary subject.; Do not use SaaS card grids, equal analytics tiles, soft pastel surfaces, or template rounded cards.; Do not clutter the HUD with dozens of glowing rings, fake charts, or unreadable microtext.; Do not let orange become a brand wash; it must remain a controlled mechanical warning/callout signal.; Do not use pure white backgrounds, bright gradients, default browser controls, or arbitrary radius mixing.; Do not publish if the thumbnail cannot be described as matte graphite plus cropped exploded hardware plus sparse orange numbered callouts.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function GraphiteCockpitNotationShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Graphite Cockpit Notation</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"breakpoints": "Mobile 375-767px single stack; tablet 768-1079px six-column cockpit; desktop 1080px+ twelve-column asymmetry with full-bleed background arcs.",
"density": "A dense-left / spacious-right rhythm alternates by viewport: mechanical anatomy and diagnostics cluster tightly while narrative and status zones breathe. The smallest gap is 4px and the largest section separation is 96px or more.",
"grid": "Desktop uses a 12-column max 1280px cockpit grid with 24px gutters, a dominant 7-column viewport, a 4-column diagnostic rail, and one deliberate full-bleed arc break. Tablet collapses to 6 columns; mobile becomes a single instrument stack with the anatomy crop first.",
"responsive": "On narrow viewports the HUD arcs become background texture, leader lines shorten, tables scroll horizontally only when necessary, and orange warnings remain visible near their associated part.",
"whitespace": "Whitespace is graphite silence, not padding. Related labels sit 4-12px apart, panel internals use 16-24px, and unrelated cockpit zones separate by 64-128px."
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019e05d0-49f2-7b61-a2dd-8002831aaf79",
"name": "Graphite Cockpit Notation",
"slug": "graphite-cockpit-notation"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"A matte graphite page field uses radial soot and carbon-black panels, with off-white 1px manga construction lines forming asymmetric crop frames instead of rounded cards.",
"Pale blue-white HUD geometry appears at low opacity as thin reticles, horizon rules, bracketed targeting marks, and viewport arcs positioned behind content rather than as glowing decoration.",
"Small controlled orange callouts are restricted to numbered mechanical faults, hinge labels, warning arrows, and embodied pilot notes, never broad brand fills or gradients.",
"Exploded machine anatomy is expressed through cropped SVG limb fragments, cutaway rails, leader lines, depth shadows, and sparse labels arranged like a maintenance overlay viewed from the seat.",
"Interface motifs use restrained Y2K hardware language: tabular LCD strips, monospaced terminal snippets, beveled hairline seams, grouped cockpit controls, and diagnostic status rails."
],
"visualProfile": {
"family": "brutalist",
"material": "ink",
"contour": "default",
"border": "dashed",
"underlay": false,
"grain": false,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Graphite Cockpit Notation launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Use matte graphite, carbon black, off-white manga rules, pale blue-white HUD overlays, calibration gray, and one restrained orange warning accent.",
"Build scenes around a specific machine operation, pilot workload moment, or maintenance diagnosis rather than generic data browsing.",
"Crop the mecha or cockpit hardware so the viewer feels seated inside an instrumented body, not looking at poster art.",
"Use thin construction lines, cut marks, numbered callouts, and tabular LCD values to create technical drawing depth.",
"Keep typography tracked tightly: display -0.04em, body -0.02em, mono labels small but legible.",
"Let one panel dominate and one cluster become dense; never distribute equal cards just to fill a grid.",
"Write terminal microcopy as system state, actuator labels, or guidance cues, not hacker phrases.",
"Review by removing every glow, extra color, and redundant line until the design still reads as cockpit notation."
],
"dont": [
"Do not use green matrix rain, neon cyan-magenta cyberpunk, generic hacker dashboards, or code wallpaper.",
"Do not create fan-art character portraits, full mecha glamour shots, or anime faces as the primary subject.",
"Do not use SaaS card grids, equal analytics tiles, soft pastel surfaces, or template rounded cards.",
"Do not clutter the HUD with dozens of glowing rings, fake charts, or unreadable microtext.",
"Do not let orange become a brand wash; it must remain a controlled mechanical warning/callout signal.",
"Do not use pure white backgrounds, bright gradients, default browser controls, or arbitrary radius mixing.",
"Do not publish if the thumbnail cannot be described as matte graphite plus cropped exploded hardware plus sparse orange numbered callouts."
]
}
}