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design language·dew-candy-kinetic-youth-ui

Dew Candy Kinetic Youth UI

A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.

Download DESIGN.md

Portable DESIGN.md source of truth for most agents and apps.

the spec

specification

philosophy
summary
Dew Candy Kinetic Youth UI is an airy, readable language for youth-facing tools that should feel fresh rather than childish: warm white space, misted translucent panels, a single dew-green selection system, and tiny strawberry moments that behave like rewards instead of decoration.
values
Freshness through translucent restraint: surfaces should feel lightly condensed with dew, never glassmorphic spectacle.Readable youthfulness: generous type, friendly curves, and clear state changes without cartoon proportions or clutter.Kinetic softness: motion is springy in micro scale, used to confirm actions and guide attention rather than entertain constantly.Controlled candy accents: dew green carries positive/selected meaning while strawberry is reserved for delight, alerts, and small emphasis.Warm minimal hierarchy: most of the interface stays warm white, with structure created by spacing, asymmetric scale, and quiet borders.Accessible semantics: accents are paired with text, shape, and contrast so color never carries meaning alone.
anti-values
×Rainbow pastel spreads, neon gamer saturation, loud gradients, and hue-wheel confetti.×Toy-like childish UI with bubbly novelty shapes, oversized mascots, or decorative clutter.×Generic pastel SaaS cards, equal dashboard tiles, default gray borders, and static component-catalog layouts.×Glassmorphism that lowers legibility or relies on heavy blur and layered glare.
tokens
borders4 items
accent width
2px
character
Borders feel like condensation edges: soft, almost absent, with selected components gaining a bottom dew rail instead of a full colored outline.
default width
1px
style
solid with rgba-derived low-contrast neutrals; active states use a separate dew rail pseudo-element rather than one-sided borders.
colors12 items
accent
#D96F7C
background
#FFFDF7
border
#1F2D2514
error
#B85B62
info
#6F8FA3
muted
#77827A
primary
#5F9F7B
secondary
#F2EEE6
success
#5F9F7B
surface
#FBF7EE
text
#27332D
warning
#B88947
motion3 items
duration
160ms for controls, 260ms for panel shifts, 520ms for ambient dew glints
easing
cubic-bezier(.2,.8,.2,1)
philosophy
Motion confirms choice with a small lift, a soft rail expansion, or a glint sweep; nothing loops aggressively or distracts from reading.
radii5 items
full
9999px
lg
24px
md
24px
none
0px
sm
16px
shadows3 items
lg
0 34px 90px rgba(70, 86, 73, 0.13)
md
0 18px 52px rgba(70, 86, 73, 0.10)
sm
0 8px 24px rgba(70, 86, 73, 0.07)
spacing2 items
base
8px
scale
4, 8, 12, 16, 24, 32, 48, 64, 72, 96
surfaces3 items
bg pattern
Very faint dew-orbit dot field: small radial highlights clustered near edges at opacity below 14 percent so text areas remain quiet.
card style
Rounded 24px cards, rgba(255,255,255,.62) fill, near-invisible borders using {colors.border}, and sparse green or strawberry micro-marks for state.
treatment
Warm-white and cream translucent surfaces with backdrop-filter blur(18px), subtle saturation, inset 0 1px rgba(255,255,255,.78), and no heavy gradient fields.
typography10 items
base size
16px
body font
Nunito Sans
display letter spacing
-0.04em
display line height
1.12
google fonts url
https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght,SOFT@9..144,500..800,70..100&family=Nunito+Sans:opsz,wght@6..12,400..800&family=IBM+Plex+Mono:wght@500;600&display=swap
heading font
Fraunces
letter spacing
-0.02em
line height
1.56
mono font
IBM Plex Mono
scale ratio
1.24
rules
composition
Use one dominant asymmetric scene panel paired with smaller clustered controls; avoid rows of equal cards. The main canvas should carry the product story, with secondary modules nested like dew drops around it. Keep large whitespace fields visible and place accent color only where the user can act, confirm, or notice a delightful change. Include at least one full-bleed mist strip that interrupts the regular grid.
density
Medium-low density with tight 4-12px clusters inside controls and broad 64-96px separations between product moments. The interface should feel roomy, but each panel must contain real stateful details rather than decorative emptiness.
hierarchy
Start with a large soft-serif display headline at tight tracking, then use rounded sans labels for readable actions and IBM Plex Mono for tiny status stamps. Use scale, spacing, and opacity before color. Green means selected, ready, complete, or positive; strawberry means reward, gentle urgency, or one highlighted surprise.
signature patterns
Dew rail active state: a rounded green bar sits along the lower edge of selected capsules with one or two offset droplet dots as pseudo-elements.Misted lens cards: panels combine translucent cream fill, backdrop blur, inset white highlight, and near-invisible border rather than opaque SaaS boxes.Strawberry seed marks: tiny desaturated red beads appear as reward counters, notification pins, or timeline fruit marks but never form a full palette.Soft kinetic lift: interactive cards translate up 3px and expose a controlled glint sweep on hover or focus, returning with a damped easing curve.Asymmetric garden path layout: a large learning ritual panel is crossed by small capsule checkpoints, breaking the grid without creating clutter.
layout
breakpoints
Mobile at 375px collapses to one column with horizontal capsule scrolling; tablet at 768px uses a 6-column grid; desktop at 1180px and above uses the full 12-column asymmetric composition.
density
Keep low-to-medium density for youth readability; detailed data appears as short ritual cards, not spreadsheet tables, and all crowded moments need a dominant anchor nearby.
grid
Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero spans seven columns while the ritual stack spans five, with one full-bleed mist strip to break the grid.
responsive
On narrow screens, the action dock becomes sticky near the bottom, dew rails remain visible, and decorative dew dots are reduced so the reading column stays clean.
whitespace
Whitespace is warm and musical: 4px for label/icon pairs, 8-12px for related status lines, 32px inside major panels, 72-96px between sections, preserving an 8:1 spacing contrast.
guidance
do
  • Use dew green as the primary selection and success accent, supported by labels or icons for accessibility.
  • Use strawberry only in small quantities: reward beads, one notification pin, or a tiny emphasis mark in a progress path.
  • Let warm white space and translucent cream panels carry the mood before adding decoration.
  • Design scenes around specific youthful productivity, learning, or wellbeing rituals rather than generic dashboards.
  • Use hover and focus motion to clarify what changed: lift, rail expansion, glint, or droplet appearance.
  • Maintain strong contrast for text on translucent surfaces and avoid placing body copy over decorative dew clusters.
  • Vary component scale so one module is clearly dominant and supporting modules feel secondary.
  • Pair color semantics with text, shape, and position; green is ready/positive, strawberry is delight/gentle attention.
avoid
  • Do not use rainbow palettes, hue-wheel pastel spreads, neon saturation, or gamer glow effects.
  • Do not make the interface childish with mascots, oversized bubbles, toy stickers, or novelty type everywhere.
  • Do not use three equal cards in a row or generic SaaS analytics dashboard structures.
  • Do not turn translucency into low-legibility glass; blur is shallow and surfaces stay warm and readable.
  • Do not use strawberry as a large background fill or pair it with multiple extra accent hues.
  • Do not animate constantly; kinetic details should respond to meaningful interaction or state change.
  • Do not rely on color alone for state, especially in selection, warnings, and completion.
  • Do not add heavy gradients; if a highlight is needed, keep it as a tiny glint or radial condensation spot.
katagami spec
# Dew Candy Kinetic Youth UI

## Philosophy

Dew Candy Kinetic Youth UI is an airy, readable language for youth-facing tools that should feel fresh rather than childish: warm white space, misted translucent panels, a single dew-green selection system, and tiny strawberry moments that behave like rewards instead of decoration.

### Values

- Freshness through translucent restraint: surfaces should feel lightly condensed with dew, never glassmorphic spectacle.
- Readable youthfulness: generous type, friendly curves, and clear state changes without cartoon proportions or clutter.
- Kinetic softness: motion is springy in micro scale, used to confirm actions and guide attention rather than entertain constantly.
- Controlled candy accents: dew green carries positive/selected meaning while strawberry is reserved for delight, alerts, and small emphasis.
- Warm minimal hierarchy: most of the interface stays warm white, with structure created by spacing, asymmetric scale, and quiet borders.
- Accessible semantics: accents are paired with text, shape, and contrast so color never carries meaning alone.

### Anti-Values

- Rainbow pastel spreads, neon gamer saturation, loud gradients, and hue-wheel confetti.
- Toy-like childish UI with bubbly novelty shapes, oversized mascots, or decorative clutter.
- Generic pastel SaaS cards, equal dashboard tiles, default gray borders, and static component-catalog layouts.
- Glassmorphism that lowers legibility or relies on heavy blur and layered glare.

### Visual Character

- Use a warm-white page field with translucent cream cards using backdrop-filter blur(18px), inset white highlights, and 6-8 percent low-contrast borders.
- Build the signature selection state as dew-green capsule rails and tiny circular droplets positioned on the lower edge of active controls.
- Reserve strawberry for pin-sized emphasis: notification beads, reward marks, and one small action accent, never as a broad surface color.
- Create youthful hierarchy through oversized rounded display type, asymmetric hero-to-panel scale, and tight 8px clusters separated by 72px breathing room.
- Apply kinetic softness with transform-based hover/focus states, short upward lifts, and pseudo-element glints that slide only on intentional interactive surfaces.

## Tokens

### Borders

- **Accent Width**: 2px
- **Character**: Borders feel like condensation edges: soft, almost absent, with selected components gaining a bottom dew rail instead of a full colored outline.
- **Default Width**: 1px
- **Style**: solid with rgba-derived low-contrast neutrals; active states use a separate dew rail pseudo-element rather than one-sided borders.

### Colors

| Name | Value |
|------|-------|
| accent | `#D96F7C` |
| background | `#FFFDF7` |
| border | `#1F2D2514` |
| error | `#B85B62` |
| info | `#6F8FA3` |
| muted | `#77827A` |
| primary | `#5F9F7B` |
| secondary | `#F2EEE6` |
| success | `#5F9F7B` |
| surface | `#FBF7EE` |
| text | `#27332D` |
| warning | `#B88947` |

### Motion

- **Duration**: 160ms for controls, 260ms for panel shifts, 520ms for ambient dew glints
- **Easing**: cubic-bezier(.2,.8,.2,1)
- **Philosophy**: Motion confirms choice with a small lift, a soft rail expansion, or a glint sweep; nothing loops aggressively or distracts from reading.

### Radii

- **Full**: 9999px
- **Lg**: 24px
- **Md**: 24px
- **None**: 0px
- **Sm**: 16px

### Shadows

- **Lg**: 0 34px 90px rgba(70, 86, 73, 0.13)
- **Md**: 0 18px 52px rgba(70, 86, 73, 0.10)
- **Sm**: 0 8px 24px rgba(70, 86, 73, 0.07)

### Spacing

- **Base**: 8px
- **Scale**: [4,8,12,16,24,32,48,64,72,96]

### Surfaces

- **Bg Pattern**: Very faint dew-orbit dot field: small radial highlights clustered near edges at opacity below 14 percent so text areas remain quiet.
- **Card Style**: Rounded 24px cards, rgba(255,255,255,.62) fill, near-invisible borders using {colors.border}, and sparse green or strawberry micro-marks for state.
- **Treatment**: Warm-white and cream translucent surfaces with backdrop-filter blur(18px), subtle saturation, inset 0 1px rgba(255,255,255,.78), and no heavy gradient fields.

### Typography

- **Base Size**: 16px
- **Body Font**: Nunito Sans
- **Display Letter Spacing**: -0.04em
- **Display Line Height**: 1.12
- **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght,SOFT@9..144,500..800,70..100&family=Nunito+Sans:opsz,wght@6..12,400..800&family=IBM+Plex+Mono:wght@500;600&display=swap
- **Heading Font**: Fraunces
- **Letter Spacing**: -0.02em
- **Line Height**: 1.56
- **Mono Font**: IBM Plex Mono
- **Scale Ratio**: 1.24

## Rules

### Composition

Use one dominant asymmetric scene panel paired with smaller clustered controls; avoid rows of equal cards. The main canvas should carry the product story, with secondary modules nested like dew drops around it. Keep large whitespace fields visible and place accent color only where the user can act, confirm, or notice a delightful change. Include at least one full-bleed mist strip that interrupts the regular grid.

### Density

Medium-low density with tight 4-12px clusters inside controls and broad 64-96px separations between product moments. The interface should feel roomy, but each panel must contain real stateful details rather than decorative emptiness.

### Hierarchy

Start with a large soft-serif display headline at tight tracking, then use rounded sans labels for readable actions and IBM Plex Mono for tiny status stamps. Use scale, spacing, and opacity before color. Green means selected, ready, complete, or positive; strawberry means reward, gentle urgency, or one highlighted surprise.

### Signature Patterns

- Dew rail active state: a rounded green bar sits along the lower edge of selected capsules with one or two offset droplet dots as pseudo-elements.
- Misted lens cards: panels combine translucent cream fill, backdrop blur, inset white highlight, and near-invisible border rather than opaque SaaS boxes.
- Strawberry seed marks: tiny desaturated red beads appear as reward counters, notification pins, or timeline fruit marks but never form a full palette.
- Soft kinetic lift: interactive cards translate up 3px and expose a controlled glint sweep on hover or focus, returning with a damped easing curve.
- Asymmetric garden path layout: a large learning ritual panel is crossed by small capsule checkpoints, breaking the grid without creating clutter.

## Layout

### Breakpoints

Mobile at 375px collapses to one column with horizontal capsule scrolling; tablet at 768px uses a 6-column grid; desktop at 1180px and above uses the full 12-column asymmetric composition.

### Density

Keep low-to-medium density for youth readability; detailed data appears as short ritual cards, not spreadsheet tables, and all crowded moments need a dominant anchor nearby.

### Grid

Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero spans seven columns while the ritual stack spans five, with one full-bleed mist strip to break the grid.

### Responsive

On narrow screens, the action dock becomes sticky near the bottom, dew rails remain visible, and decorative dew dots are reduced so the reading column stays clean.

### Whitespace

Whitespace is warm and musical: 4px for label/icon pairs, 8-12px for related status lines, 32px inside major panels, 72-96px between sections, preserving an 8:1 spacing contrast.

## Guidance

### Do

- Use dew green as the primary selection and success accent, supported by labels or icons for accessibility.
- Use strawberry only in small quantities: reward beads, one notification pin, or a tiny emphasis mark in a progress path.
- Let warm white space and translucent cream panels carry the mood before adding decoration.
- Design scenes around specific youthful productivity, learning, or wellbeing rituals rather than generic dashboards.
- Use hover and focus motion to clarify what changed: lift, rail expansion, glint, or droplet appearance.
- Maintain strong contrast for text on translucent surfaces and avoid placing body copy over decorative dew clusters.
- Vary component scale so one module is clearly dominant and supporting modules feel secondary.
- Pair color semantics with text, shape, and position; green is ready/positive, strawberry is delight/gentle attention.

### Don't

- Do not use rainbow palettes, hue-wheel pastel spreads, neon saturation, or gamer glow effects.
- Do not make the interface childish with mascots, oversized bubbles, toy stickers, or novelty type everywhere.
- Do not use three equal cards in a row or generic SaaS analytics dashboard structures.
- Do not turn translucency into low-legibility glass; blur is shallow and surfaces stay warm and readable.
- Do not use strawberry as a large background fill or pair it with multiple extra accent hues.
- Do not animate constantly; kinetic details should respond to meaningful interaction or state change.
- Do not rely on color alone for state, especially in selection, warnings, and completion.
- Do not add heavy gradients; if a highlight is needed, keep it as a tiny glint or radial condensation spot.

### Accessibility

Body text must meet WCAG AA on misted surfaces; active states include shape and label changes; motion should respect reduced-motion preferences; touch targets should remain at least 44px.

### Usage Context

Best for youth learning, habit-building, wellbeing, creative practice, and parent-safe social coordination products that need warmth without childishness.
DESIGN.md
---
version: "alpha"
name: "Dew Candy Kinetic Youth UI"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
  accent: "#D96F7C"
  background: "#FFFDF7"
  error: "#B85B62"
  info: "#6F8FA3"
  muted: "#77827A"
  primary: "#5F9F7B"
  secondary: "#F2EEE6"
  success: "#5F9F7B"
  surface: "#FBF7EE"
  text: "#27332D"
  warning: "#B88947"
typography:
  headline-lg:
    fontFamily: "Fraunces"
    fontSize: "1.907rem"
    fontWeight: 700
    lineHeight: 1.1
    letterSpacing: "-0.02em"
  headline-md:
    fontFamily: "Fraunces"
    fontSize: "1.538rem"
    fontWeight: 600
    lineHeight: 1.15
    letterSpacing: "-0.02em"
  body-md:
    fontFamily: "Nunito Sans"
    fontSize: "16px"
    fontWeight: 400
    lineHeight: 1.56
    letterSpacing: "-0.02em"
  label-md:
    fontFamily: "IBM Plex Mono"
    fontSize: "0.75rem"
    fontWeight: 600
    lineHeight: 1
    letterSpacing: "0.08em"
rounded:
  full: "9999px"
  lg: "24px"
  md: "24px"
  none: "0px"
  sm: "16px"
spacing:
  base: "8px"
  xs: "4px"
  sm: "8px"
  md: "12px"
  lg: "16px"
  xl: "24px"
  2xl: "32px"
  3xl: "48px"
  4xl: "64px"
  step-8: "72px"
  step-9: "96px"
components:
  color-reference-accent:
    backgroundColor: "{colors.accent}"
  color-reference-background:
    backgroundColor: "{colors.background}"
  color-reference-error:
    backgroundColor: "{colors.error}"
  color-reference-info:
    backgroundColor: "{colors.info}"
  color-reference-muted:
    backgroundColor: "{colors.muted}"
  color-reference-primary:
    backgroundColor: "{colors.primary}"
  color-reference-secondary:
    backgroundColor: "{colors.secondary}"
  color-reference-success:
    backgroundColor: "{colors.success}"
  color-reference-surface:
    backgroundColor: "{colors.surface}"
  color-reference-text:
    backgroundColor: "{colors.text}"
  color-reference-warning:
    backgroundColor: "{colors.warning}"
  button-primary:
    backgroundColor: "{colors.primary}"
    textColor: "#000000"
    typography: "{typography.label-md}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  card-surface:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  input-default:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    height: "44px"
---

# Dew Candy Kinetic Youth UI

## Overview

Dew Candy Kinetic Youth UI is an airy, readable language for youth-facing tools that should feel fresh rather than childish: warm white space, misted translucent panels, a single dew-green selection system, and tiny strawberry moments that behave like rewards instead of decoration.

### Values

- Freshness through translucent restraint: surfaces should feel lightly condensed with dew, never glassmorphic spectacle.
- Readable youthfulness: generous type, friendly curves, and clear state changes without cartoon proportions or clutter.
- Kinetic softness: motion is springy in micro scale, used to confirm actions and guide attention rather than entertain constantly.
- Controlled candy accents: dew green carries positive/selected meaning while strawberry is reserved for delight, alerts, and small emphasis.
- Warm minimal hierarchy: most of the interface stays warm white, with structure created by spacing, asymmetric scale, and quiet borders.
- Accessible semantics: accents are paired with text, shape, and contrast so color never carries meaning alone.

### Anti-Values

- Rainbow pastel spreads, neon gamer saturation, loud gradients, and hue-wheel confetti.
- Toy-like childish UI with bubbly novelty shapes, oversized mascots, or decorative clutter.
- Generic pastel SaaS cards, equal dashboard tiles, default gray borders, and static component-catalog layouts.
- Glassmorphism that lowers legibility or relies on heavy blur and layered glare.

### Visual Character

- Use a warm-white page field with translucent cream cards using backdrop-filter blur(18px), inset white highlights, and 6-8 percent low-contrast borders.
- Build the signature selection state as dew-green capsule rails and tiny circular droplets positioned on the lower edge of active controls.
- Reserve strawberry for pin-sized emphasis: notification beads, reward marks, and one small action accent, never as a broad surface color.
- Create youthful hierarchy through oversized rounded display type, asymmetric hero-to-panel scale, and tight 8px clusters separated by 72px breathing room.
- Apply kinetic softness with transform-based hover/focus states, short upward lifts, and pseudo-element glints that slide only on intentional interactive surfaces.

## Colors

Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.

| Token | Value |
|-------|-------|
| accent | `#D96F7C` |
| background | `#FFFDF7` |
| error | `#B85B62` |
| info | `#6F8FA3` |
| muted | `#77827A` |
| primary | `#5F9F7B` |
| secondary | `#F2EEE6` |
| success | `#5F9F7B` |
| surface | `#FBF7EE` |
| text | `#27332D` |
| warning | `#B88947` |

## Typography

- **Headline-Lg**: Fraunces, 1.907rem, weight 700, line-height 1.1.
- **Headline-Md**: Fraunces, 1.538rem, weight 600, line-height 1.15.
- **Body-Md**: Nunito Sans, 16px, weight 400, line-height 1.56.
- **Label-Md**: IBM Plex Mono, 0.75rem, weight 600, line-height 1.

## Layout

### Spacing Tokens

- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `72px`
- **Step-9**: `96px`

### Breakpoints

Mobile at 375px collapses to one column with horizontal capsule scrolling; tablet at 768px uses a 6-column grid; desktop at 1180px and above uses the full 12-column asymmetric composition.

### Density

Keep low-to-medium density for youth readability; detailed data appears as short ritual cards, not spreadsheet tables, and all crowded moments need a dominant anchor nearby.

### Grid

Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero spans seven columns while the ritual stack spans five, with one full-bleed mist strip to break the grid.

### Responsive

On narrow screens, the action dock becomes sticky near the bottom, dew rails remain visible, and decorative dew dots are reduced so the reading column stays clean.

### Whitespace

Whitespace is warm and musical: 4px for label/icon pairs, 8-12px for related status lines, 32px inside major panels, 72-96px between sections, preserving an 8:1 spacing contrast.

## Elevation & Depth

### Shadows

- **Lg**: 0 34px 90px rgba(70, 86, 73, 0.13)
- **Md**: 0 18px 52px rgba(70, 86, 73, 0.10)
- **Sm**: 0 8px 24px rgba(70, 86, 73, 0.07)

## Shapes

### Rounded

- **Full**: `9999px`
- **Lg**: `24px`
- **Md**: `24px`
- **None**: `0px`
- **Sm**: `16px`

### Surfaces

- **Bg Pattern**: Very faint dew-orbit dot field: small radial highlights clustered near edges at opacity below 14 percent so text areas remain quiet.
- **Card Style**: Rounded 24px cards, rgba(255,255,255,.62) fill, near-invisible borders using {colors.border}, and sparse green or strawberry micro-marks for state.
- **Treatment**: Warm-white and cream translucent surfaces with backdrop-filter blur(18px), subtle saturation, inset 0 1px rgba(255,255,255,.78), and no heavy gradient fields.

### Borders

- **Accent Width**: 2px
- **Character**: Borders feel like condensation edges: soft, almost absent, with selected components gaining a bottom dew rail instead of a full colored outline.
- **Default Width**: 1px
- **Style**: solid with rgba-derived low-contrast neutrals; active states use a separate dew rail pseudo-element rather than one-sided borders.

## Components

### Composition

Use one dominant asymmetric scene panel paired with smaller clustered controls; avoid rows of equal cards. The main canvas should carry the product story, with secondary modules nested like dew drops around it. Keep large whitespace fields visible and place accent color only where the user can act, confirm, or notice a delightful change. Include at least one full-bleed mist strip that interrupts the regular grid.

### Density

Medium-low density with tight 4-12px clusters inside controls and broad 64-96px separations between product moments. The interface should feel roomy, but each panel must contain real stateful details rather than decorative emptiness.

### Hierarchy

Start with a large soft-serif display headline at tight tracking, then use rounded sans labels for readable actions and IBM Plex Mono for tiny status stamps. Use scale, spacing, and opacity before color. Green means selected, ready, complete, or positive; strawberry means reward, gentle urgency, or one highlighted surprise.

### Signature Patterns

- Dew rail active state: a rounded green bar sits along the lower edge of selected capsules with one or two offset droplet dots as pseudo-elements.
- Misted lens cards: panels combine translucent cream fill, backdrop blur, inset white highlight, and near-invisible border rather than opaque SaaS boxes.
- Strawberry seed marks: tiny desaturated red beads appear as reward counters, notification pins, or timeline fruit marks but never form a full palette.
- Soft kinetic lift: interactive cards translate up 3px and expose a controlled glint sweep on hover or focus, returning with a damped easing curve.
- Asymmetric garden path layout: a large learning ritual panel is crossed by small capsule checkpoints, breaking the grid without creating clutter.

## shadcn/ui Usage

When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.

DESIGN.md with shadcn: `/language/en-019e0a85-a2a5-7a31-ab8b-cce166c7f3a5/DESIGN.with-shadcn.md`.

The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.

Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.

## Do's and Don'ts

- Do Use dew green as the primary selection and success accent, supported by labels or icons for accessibility.
- Do Use strawberry only in small quantities: reward beads, one notification pin, or a tiny emphasis mark in a progress path.
- Do Let warm white space and translucent cream panels carry the mood before adding decoration.
- Do Design scenes around specific youthful productivity, learning, or wellbeing rituals rather than generic dashboards.
- Do Use hover and focus motion to clarify what changed: lift, rail expansion, glint, or droplet appearance.
- Do Maintain strong contrast for text on translucent surfaces and avoid placing body copy over decorative dew clusters.
- Do Vary component scale so one module is clearly dominant and supporting modules feel secondary.
- Do Pair color semantics with text, shape, and position; green is ready/positive, strawberry is delight/gentle attention.
- Don't Do not use rainbow palettes, hue-wheel pastel spreads, neon saturation, or gamer glow effects.
- Don't Do not make the interface childish with mascots, oversized bubbles, toy stickers, or novelty type everywhere.
- Don't Do not use three equal cards in a row or generic SaaS analytics dashboard structures.
- Don't Do not turn translucency into low-legibility glass; blur is shallow and surfaces stay warm and readable.
- Don't Do not use strawberry as a large background fill or pair it with multiple extra accent hues.
- Don't Do not animate constantly; kinetic details should respond to meaningful interaction or state change.
- Don't Do not rely on color alone for state, especially in selection, warnings, and completion.
- Don't Do not add heavy gradients; if a highlight is needed, keep it as a tiny glint or radial condensation spot.

### Accessibility

Body text must meet WCAG AA on misted surfaces; active states include shape and label changes; motion should respect reduced-motion preferences; touch targets should remain at least 44px.

### Usage Context

Best for youth learning, habit-building, wellbeing, creative practice, and parent-safe social coordination products that need warmth without childishness.
shadcn/ui theme
```json
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "dew-candy-kinetic-youth-ui",
  "type": "registry:theme",
  "title": "Dew Candy Kinetic Youth UI shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#FFFDF7",
      "foreground": "#27332D",
      "card": "#FBF7EE",
      "card-foreground": "#27332D",
      "popover": "#FBF7EE",
      "popover-foreground": "#27332D",
      "primary": "#5F9F7B",
      "primary-foreground": "#ffffff",
      "secondary": "#F2EEE6",
      "secondary-foreground": "#111111",
      "muted": "#77827A",
      "muted-foreground": "#27332D",
      "accent": "#D96F7C",
      "accent-foreground": "#ffffff",
      "destructive": "#B85B62",
      "border": "#1F2D2514",
      "input": "#1F2D2514",
      "ring": "#D96F7C",
      "chart-1": "#5F9F7B",
      "chart-2": "#F2EEE6",
      "chart-3": "#D96F7C",
      "chart-4": "#5F9F7B",
      "chart-5": "#B88947",
      "sidebar": "#FBF7EE",
      "sidebar-foreground": "#27332D",
      "sidebar-primary": "#5F9F7B",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#6F8FA3",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#1F2D2514",
      "sidebar-ring": "#D96F7C",
      "radius": "24px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#5F9F7B",
      "primary-foreground": "#ffffff",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#D96F7C",
      "accent-foreground": "#ffffff",
      "destructive": "#B85B62",
      "border": "#303642",
      "input": "#303642",
      "ring": "#D96F7C",
      "chart-1": "#5F9F7B",
      "chart-2": "#F2EEE6",
      "chart-3": "#D96F7C",
      "chart-4": "#5F9F7B",
      "chart-5": "#B88947",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#5F9F7B",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#D96F7C",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#D96F7C",
      "radius": "24px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019e0a85-a2a5-7a31-ab8b-cce166c7f3a5",
    "slug": "dew-candy-kinetic-youth-ui",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "typography": [
        "base_size",
        "body_font",
        "display_letter_spacing",
        "display_line_height",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ]
    }
  }
}
```
in the wild

embodiments

the full element showcase
embodiment · dew-candy-kinetic-youth-ui
DESIGN.md

at a glance

Palette

Typography

headline-lgFraunces · 31px · 700

The quick brown fox jumps

headline-mdFraunces · 25px · 600

The quick brown fox jumps

body-mdNunito Sans · 16px · 400

The quick brown fox jumps

label-mdIBM Plex Mono · 12px · 600

The quick brown fox jumps

Components

New
Card title

Components rendered with this language’s tokens — colors, type, and rounded corners as specified.

Spacing

  • base8px
  • xs4px
  • sm8px
  • md12px
  • lg16px
  • xl24px
  • 2xl32px
  • 3xl48px
  • 4xl64px
  • step-872px
  • step-996px

Shape

full9999px
lg24px
md24px
none0px
sm16px
shadcn/ui

implementation kit

needs agent-authored kitcompatibility fallback
shadcn compatibility only
The generated theme variables are available, but the polished shadcn component recipes and shots have not been authored by the Katagami agent yet.
fallbackprimitives render
Compatibility proof
Local shadcn-style primitives accept the generated theme variables.
primaryaccentsurfacemutedwarningerror
table rhythm
buttonok
cardok
inputok
recommendedcompatibility fallback

DESIGN.md with shadcn

Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.

advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
shadcn add
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table
theme css
:root {
  --background: #FFFDF7;
  --foreground: #27332D;
  --card: #FBF7EE;
  --card-foreground: #27332D;
  --popover: #FBF7EE;
  --popover-foreground: #27332D;
  --primary: #5F9F7B;
  --primary-foreground: #ffffff;
  --secondary: #F2EEE6;
  --secondary-foreground: #111111;
  --muted: #77827A;
  --muted-foreground: #27332D;
  --accent: #D96F7C;
  --accent-foreground: #ffffff;
  --destructive: #B85B62;
  --border: #1F2D2514;
  --input: #1F2D2514;
  --ring: #D96F7C;
  --chart-1: #5F9F7B;
  --chart-2: #F2EEE6;
  --chart-3: #D96F7C;
  --chart-4: #5F9F7B;
  --chart-5: #B88947;
  --sidebar: #FBF7EE;
  --sidebar-foreground: #27332D;
  --sidebar-primary: #5F9F7B;
  --sidebar-primary-foreground: #ffffff;
  --sidebar-accent: #6F8FA3;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #1F2D2514;
  --sidebar-ring: #D96F7C;
  --radius: 24px;
}

.dark {
  --background: #0f1115;
  --foreground: #f8fafc;
  --card: #181b22;
  --card-foreground: #f8fafc;
  --popover: #181b22;
  --popover-foreground: #f8fafc;
  --primary: #5F9F7B;
  --primary-foreground: #ffffff;
  --secondary: #252a33;
  --secondary-foreground: #f8fafc;
  --muted: #252a33;
  --muted-foreground: #a1a1aa;
  --accent: #D96F7C;
  --accent-foreground: #ffffff;
  --destructive: #B85B62;
  --border: #303642;
  --input: #303642;
  --ring: #D96F7C;
  --chart-1: #5F9F7B;
  --chart-2: #F2EEE6;
  --chart-3: #D96F7C;
  --chart-4: #5F9F7B;
  --chart-5: #B88947;
  --sidebar: #181b22;
  --sidebar-foreground: #f8fafc;
  --sidebar-primary: #5F9F7B;
  --sidebar-primary-foreground: #ffffff;
  --sidebar-accent: #D96F7C;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #303642;
  --sidebar-ring: #D96F7C;
  --radius: 24px;
}
tsx starter
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function DewCandyKineticYouthUiShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Dew Candy Kinetic Youth UI</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
theme JSONcompatibility fallback
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "dew-candy-kinetic-youth-ui",
  "type": "registry:theme",
  "title": "Dew Candy Kinetic Youth UI shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#FFFDF7",
      "foreground": "#27332D",
      "card": "#FBF7EE",
      "card-foreground": "#27332D",
      "popover": "#FBF7EE",
      "popover-foreground": "#27332D",
      "primary": "#5F9F7B",
      "primary-foreground": "#ffffff",
      "secondary": "#F2EEE6",
      "secondary-foreground": "#111111",
      "muted": "#77827A",
      "muted-foreground": "#27332D",
      "accent": "#D96F7C",
      "accent-foreground": "#ffffff",
      "destructive": "#B85B62",
      "border": "#1F2D2514",
      "input": "#1F2D2514",
      "ring": "#D96F7C",
      "chart-1": "#5F9F7B",
      "chart-2": "#F2EEE6",
      "chart-3": "#D96F7C",
      "chart-4": "#5F9F7B",
      "chart-5": "#B88947",
      "sidebar": "#FBF7EE",
      "sidebar-foreground": "#27332D",
      "sidebar-primary": "#5F9F7B",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#6F8FA3",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#1F2D2514",
      "sidebar-ring": "#D96F7C",
      "radius": "24px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#5F9F7B",
      "primary-foreground": "#ffffff",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#D96F7C",
      "accent-foreground": "#ffffff",
      "destructive": "#B85B62",
      "border": "#303642",
      "input": "#303642",
      "ring": "#D96F7C",
      "chart-1": "#5F9F7B",
      "chart-2": "#F2EEE6",
      "chart-3": "#D96F7C",
      "chart-4": "#5F9F7B",
      "chart-5": "#B88947",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#5F9F7B",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#D96F7C",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#D96F7C",
      "radius": "24px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019e0a85-a2a5-7a31-ab8b-cce166c7f3a5",
    "slug": "dew-candy-kinetic-youth-ui",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "typography": [
        "base_size",
        "body_font",
        "display_letter_spacing",
        "display_line_height",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ]
    }
  }
}
component recipescompatibility fallback
# Dew Candy Kinetic Youth UI shadcn/ui Components

Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019e0a85-a2a5-7a31-ab8b-cce166c7f3a5`
Slug: `dew-candy-kinetic-youth-ui`

## Intent

Dew Candy Kinetic Youth UI is an airy, readable language for youth-facing tools that should feel fresh rather than childish: warm white space, misted translucent panels, a single dew-green selection system, and tiny strawberry moments that behave like rewards instead of decoration.

## Required primitives

- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

## Token cues

Colors:

{
  "accent": "#D96F7C",
  "background": "#FFFDF7",
  "border": "#1F2D2514",
  "error": "#B85B62",
  "info": "#6F8FA3",
  "muted": "#77827A",
  "primary": "#5F9F7B",
  "secondary": "#F2EEE6",
  "success": "#5F9F7B",
  "surface": "#FBF7EE",
  "text": "#27332D",
  "warning": "#B88947"
}

Typography:

{
  "base_size": "16px",
  "body_font": "Nunito Sans",
  "display_letter_spacing": "-0.04em",
  "display_line_height": 1.12,
  "google_fonts_url": "https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght,SOFT@9..144,500..800,70..100&family=Nunito+Sans:opsz,wght@6..12,400..800&family=IBM+Plex+Mono:wght@500;600&display=swap",
  "heading_font": "Fraunces",
  "letter_spacing": "-0.02em",
  "line_height": 1.56,
  "mono_font": "IBM Plex Mono",
  "scale_ratio": 1.24
}

## Visual character to preserve

- Use a warm-white page field with translucent cream cards using backdrop-filter blur(18px), inset white highlights, and 6-8 percent low-contrast borders.
- Build the signature selection state as dew-green capsule rails and tiny circular droplets positioned on the lower edge of active controls.
- Reserve strawberry for pin-sized emphasis: notification beads, reward marks, and one small action accent, never as a broad surface color.
- Create youthful hierarchy through oversized rounded display type, asymmetric hero-to-panel scale, and tight 8px clusters separated by 72px breathing room.
- Apply kinetic softness with transform-based hover/focus states, short upward lifts, and pseudo-element glints that slide only on intentional interactive surfaces.

## ShadSync visual profile

{
  "family": "system",
  "material": "flat",
  "contour": "default",
  "border": "solid",
  "underlay": true,
  "grain": false,
  "stickerBadges": false,
  "motion": "lift",
  "density": "balanced",
  "accents": [
    "primary",
    "accent",
    "secondary",
    "muted"
  ]
}

## Signature component recipes

### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.

### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.

### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.

### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.

### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.

## Preview shots

- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.

## Implementation contract

- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/dew-candy-kinetic-youth-ui/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use dew green as the primary selection and success accent, supported by labels or icons for accessibility.; Use strawberry only in small quantities: reward beads, one notification pin, or a tiny emphasis mark in a progress path.; Let warm white space and translucent cream panels carry the mood before adding decoration.; Design scenes around specific youthful productivity, learning, or wellbeing rituals rather than generic dashboards.; Use hover and focus motion to clarify what changed: lift, rail expansion, glint, or droplet appearance.; Maintain strong contrast for text on translucent surfaces and avoid placing body copy over decorative dew clusters.; Vary component scale so one module is clearly dominant and supporting modules feel secondary.; Pair color semantics with text, shape, and position; green is ready/positive, strawberry is delight/gentle attention.
- Do not: Do not use rainbow palettes, hue-wheel pastel spreads, neon saturation, or gamer glow effects.; Do not make the interface childish with mascots, oversized bubbles, toy stickers, or novelty type everywhere.; Do not use three equal cards in a row or generic SaaS analytics dashboard structures.; Do not turn translucency into low-legibility glass; blur is shallow and surfaces stay warm and readable.; Do not use strawberry as a large background fill or pair it with multiple extra accent hues.; Do not animate constantly; kinetic details should respond to meaningful interaction or state change.; Do not rely on color alone for state, especially in selection, warnings, and completion.; Do not add heavy gradients; if a highlight is needed, keep it as a tiny glint or radial condensation spot.

## Copy-paste component example

This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.

```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function DewCandyKineticYouthUiShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Dew Candy Kinetic Youth UI</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
```

## Layout notes

{
  "breakpoints": "Mobile at 375px collapses to one column with horizontal capsule scrolling; tablet at 768px uses a 6-column grid; desktop at 1180px and above uses the full 12-column asymmetric composition.",
  "density": "Keep low-to-medium density for youth readability; detailed data appears as short ritual cards, not spreadsheet tables, and all crowded moments need a dominant anchor nearby.",
  "grid": "Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero spans seven columns while the ritual stack spans five, with one full-bleed mist strip to break the grid.",
  "responsive": "On narrow screens, the action dock becomes sticky near the bottom, dew rails remain visible, and decorative dew dots are reduced so the reading column stays clean.",
  "whitespace": "Whitespace is warm and musical: 4px for label/icon pairs, 8-12px for related status lines, 32px inside major panels, 72-96px between sections, preserving an 8:1 spacing contrast."
}
preview shotscompatibility fallback
{
  "artifact": "katagami:shadcn-preview-shots",
  "version": "preview-shots-v1",
  "generator": "katagami-ui-compatibility-projection",
  "generatedBy": "katagami-ui-projection",
  "requiresVisualProfile": true,
  "schema": "katagami:shadcn-preview-shots/renderable-v1",
  "renderable": true,
  "language": {
    "id": "en-019e0a85-a2a5-7a31-ab8b-cce166c7f3a5",
    "name": "Dew Candy Kinetic Youth UI",
    "slug": "dew-candy-kinetic-youth-ui"
  },
  "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
  "primitives": [
    "button",
    "card",
    "input",
    "textarea",
    "select",
    "dialog",
    "sheet",
    "tabs",
    "badge",
    "separator",
    "checkbox",
    "switch",
    "slider",
    "tooltip",
    "dropdown-menu",
    "table"
  ],
  "identityNotes": [
    "Use a warm-white page field with translucent cream cards using backdrop-filter blur(18px), inset white highlights, and 6-8 percent low-contrast borders.",
    "Build the signature selection state as dew-green capsule rails and tiny circular droplets positioned on the lower edge of active controls.",
    "Reserve strawberry for pin-sized emphasis: notification beads, reward marks, and one small action accent, never as a broad surface color.",
    "Create youthful hierarchy through oversized rounded display type, asymmetric hero-to-panel scale, and tight 8px clusters separated by 72px breathing room.",
    "Apply kinetic softness with transform-based hover/focus states, short upward lifts, and pseudo-element glints that slide only on intentional interactive surfaces."
  ],
  "visualProfile": {
    "family": "system",
    "material": "flat",
    "contour": "default",
    "border": "solid",
    "underlay": true,
    "grain": false,
    "stickerBadges": false,
    "motion": "lift",
    "density": "balanced",
    "accents": [
      "primary",
      "accent",
      "secondary",
      "muted"
    ]
  },
  "shots": [
    {
      "id": "application-shell",
      "title": "Application shell",
      "viewport": "desktop",
      "primitives": [
        "button",
        "card",
        "input",
        "select",
        "tabs",
        "badge",
        "separator",
        "table"
      ],
      "composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
      "mustShow": [
        "primary and secondary actions",
        "card hierarchy",
        "filterable state",
        "table or list density"
      ],
      "avoid": [
        "component inventory walls",
        "placeholder-only content",
        "generic rounded SaaS chrome"
      ],
      "scene": {
        "eyebrow": "workspace spread",
        "headline": "Dew Candy Kinetic Youth UI launch room",
        "description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
        "primaryAction": "Apply theme",
        "secondaryAction": "Review states",
        "stats": [
          {
            "label": "components",
            "value": "16",
            "tone": "accent"
          },
          {
            "label": "states",
            "value": "ready"
          },
          {
            "label": "density",
            "value": "balanced",
            "tone": "warning"
          }
        ],
        "rows": [
          {
            "label": "Primary flow",
            "value": "mapped",
            "status": "active"
          },
          {
            "label": "Token coverage",
            "value": "semantic",
            "status": "synced"
          },
          {
            "label": "Responsive proof",
            "value": "queued",
            "status": "review"
          }
        ],
        "statuses": [
          "Active",
          "Synced",
          "Draft"
        ]
      }
    },
    {
      "id": "detail-editor",
      "title": "Detail editor",
      "viewport": "tablet",
      "primitives": [
        "button",
        "card",
        "input",
        "textarea",
        "select",
        "checkbox",
        "switch",
        "slider",
        "dialog",
        "sheet"
      ],
      "composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
      "mustShow": [
        "focus ring",
        "error or destructive state",
        "dialog or sheet treatment",
        "written guidance content"
      ],
      "avoid": [
        "unstyled browser controls",
        "floating cards inside cards",
        "missing labels"
      ],
      "scene": {
        "eyebrow": "editing flow",
        "headline": "Language recipe editor",
        "description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
        "primaryAction": "Save recipe",
        "secondaryAction": "Open sheet",
        "fields": [
          {
            "label": "Component family",
            "value": "Narrative cards"
          },
          {
            "label": "State treatment",
            "value": "Visible focus + validation"
          },
          {
            "label": "Motion",
            "value": "Small lift, no opacity-only fade"
          }
        ],
        "statuses": [
          "Focus",
          "Invalid",
          "Confirmed"
        ]
      }
    },
    {
      "id": "data-operations",
      "title": "Data operations",
      "viewport": "mobile",
      "primitives": [
        "button",
        "tabs",
        "badge",
        "dropdown-menu",
        "table",
        "tooltip",
        "separator"
      ],
      "composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
      "mustShow": [
        "responsive reflow",
        "dense row styling",
        "menu affordance",
        "status badge system"
      ],
      "avoid": [
        "desktop-only tables",
        "text overflow",
        "default shadcn spacing without Katagami character"
      ],
      "scene": {
        "eyebrow": "operations",
        "headline": "Compact review queue",
        "description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
        "primaryAction": "Resolve",
        "secondaryAction": "Filter",
        "rows": [
          {
            "label": "Button hierarchy",
            "value": "approved",
            "status": "ok"
          },
          {
            "label": "Table rhythm",
            "value": "needs pass",
            "status": "watch"
          },
          {
            "label": "Empty state",
            "value": "designed",
            "status": "done"
          }
        ],
        "statuses": [
          "Queued",
          "Blocked",
          "Done"
        ]
      }
    }
  ],
  "componentRecipes": [
    {
      "primitive": "button",
      "intent": "Prove action hierarchy, focus, disabled, and destructive states."
    },
    {
      "primitive": "card",
      "intent": "Carry the language surface, border, elevation, and density rules."
    },
    {
      "primitive": "input",
      "intent": "Show labels, focus rings, validation, and spacing rhythm."
    },
    {
      "primitive": "textarea",
      "intent": "Show longer guidance, validation copy, and writing density."
    },
    {
      "primitive": "select",
      "intent": "Show filtering, selection contrast, and menu trigger styling."
    },
    {
      "primitive": "dialog",
      "intent": "Show centered decision states and overlay treatment."
    },
    {
      "primitive": "sheet",
      "intent": "Show contextual side panels and responsive editing."
    },
    {
      "primitive": "tabs",
      "intent": "Show navigational structure and active/inactive contrast."
    },
    {
      "primitive": "badge",
      "intent": "Show compact status vocabulary and semantic colors."
    },
    {
      "primitive": "separator",
      "intent": "Show section rhythm without generic gray dividers."
    },
    {
      "primitive": "checkbox",
      "intent": "Show binary selection with visible focus and checked states."
    },
    {
      "primitive": "switch",
      "intent": "Show settings toggles and on/off contrast."
    },
    {
      "primitive": "slider",
      "intent": "Show numeric adjustment with track/thumb styling."
    },
    {
      "primitive": "tooltip",
      "intent": "Show concise explanation styling above compact controls."
    },
    {
      "primitive": "dropdown-menu",
      "intent": "Show action menus, destructive items, and grouped choices."
    },
    {
      "primitive": "table",
      "intent": "Show dense operational data, separators, row states, and responsive behavior."
    }
  ],
  "qualityRules": {
    "do": [
      "Use dew green as the primary selection and success accent, supported by labels or icons for accessibility.",
      "Use strawberry only in small quantities: reward beads, one notification pin, or a tiny emphasis mark in a progress path.",
      "Let warm white space and translucent cream panels carry the mood before adding decoration.",
      "Design scenes around specific youthful productivity, learning, or wellbeing rituals rather than generic dashboards.",
      "Use hover and focus motion to clarify what changed: lift, rail expansion, glint, or droplet appearance.",
      "Maintain strong contrast for text on translucent surfaces and avoid placing body copy over decorative dew clusters.",
      "Vary component scale so one module is clearly dominant and supporting modules feel secondary.",
      "Pair color semantics with text, shape, and position; green is ready/positive, strawberry is delight/gentle attention."
    ],
    "dont": [
      "Do not use rainbow palettes, hue-wheel pastel spreads, neon saturation, or gamer glow effects.",
      "Do not make the interface childish with mascots, oversized bubbles, toy stickers, or novelty type everywhere.",
      "Do not use three equal cards in a row or generic SaaS analytics dashboard structures.",
      "Do not turn translucency into low-legibility glass; blur is shallow and surfaces stay warm and readable.",
      "Do not use strawberry as a large background fill or pair it with multiple extra accent hues.",
      "Do not animate constantly; kinetic details should respond to meaningful interaction or state change.",
      "Do not rely on color alone for state, especially in selection, warnings, and completion.",
      "Do not add heavy gradients; if a highlight is needed, keep it as a tiny glint or radial condensation spot."
    ]
  }
}
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