Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Portable DESIGN.md source of truth for most agents and apps.
Asymmetric field, not a balanced dashboard. Anchor one active console window as the emotional center holding roughly a third of the canvas; let secondary windows recede with broad charged powder-gray negative space; let cable diagrams enter from cropped edges behind the panels.
Hierarchy through activation state, not colour variety. The active window gets the strongest seam, title bar, CRT bloom, and caret; secondary windows are paler and flatter. Restrained grotesk headers beside small grouped monospace captions.
Medium-low. Detail gathers in islands — a terminal strip, a node ledger, cable metadata — while the surrounding room-like powder-gray space stays quiet enough to feel private.
Active-window shrine; edge-cable creep; blank-dialog negative space; phosphor veil (scanlines + lavender noise + white bloom); title-card whisper (a tall vertical caption marker).
Twelve-column desktop grid, 24px gutters, max-width 1320px; the active window spans 5-6 columns, secondary windows float via offsets. minmax(0,1fr) columns and min-width:0 children so grids never overflow.
Whitespace is charged screen silence — keep broad empty regions around the active window; never fill unused space with extra widgets.
Intentionally uneven: large vacant powder-gray fields against dense terminal strips and schematic knots.
On small screens, keep the active-window shrine on top, convert edge cables into a light background map, stack to a single column, keep mono labels legible at 11px minimum, never overflow horizontally.
cathode-hush
Subjects rendered as if captured off a dim obsolete CRT monitor at night: near-grayscale powder-gray, off-black manga-ink hairline contours, faint phosphor scanlines, a soft white radial bloom, a pale-lavender noise veil, and one or two tiny cyan-green sparks. The hero is a lonely glowing bedroom CRT computer wired with cables.
Use for the landing hero and feature imagery; keep it matte, quiet, and domestic-technical. Never literal anime characters or fan-art.
# Dialtone ## Philosophy A quiet operating-system shrine for the private home network at night: powder-gray room light, one active console window lit by a soft CRT-white bloom, off-black manga-ink cables wiring it to an unseen house, and a single phosphor status spark. It makes loneliness operational — one thing awake, the rest of the room quiet — and earns its polish from restraint, low saturation, and precise linework rather than spectacle. ### Values - Loneliness as structure: one clearly active window surrounded by charged negative space and faint peripheral evidence. - Domestic technology over cyber spectacle: modem LEDs, carrier tones, blank dialogs, and bedroom-console proportions instead of weaponized neon. - Powder-gray ambience: soft, tactile contrast where off-black linework and CRT-white glow carry the emotional weight. - Network mysticism made technical: node maps and cable schematics read as both real infrastructure and private ritual diagrams. - Manga precision inside polished UI: off-black hairline linework aligned to panels, grids, and interface logic. - Quiet motion: cursor blink, faint phosphor pulse, barely-drifting interference — a machine breathing in a dark room. ### Anti-Values - No saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays. - No generic SaaS dashboard with equal cards and cheerful metrics. - No anime characters, fan-art, or literal show references. - No glossy 3D buttons, glassmorphism excess, or heavy dropped shadows. - No pure black on pure white except for the tiniest phosphor sparks. ## Tokens ### Colors | Name | Value | |------|-------| | bg | `#C7C9D2` | | surface | `#ECEDF2` | | secondary | `#DDDEE6` | | text | `#181A20` | | muted | `#6E707B` | | border | `#2C2E36` | | primary | `#181A20` | | accent | `#3FE3C2` | | on_accent | `#0C1512` | | bloom | `#F6F7FF` | | violet | `#8E86C4` | | success | `#5F8377` | | warning | `#9A8661` | | error | `#8F4E62` | | info | `#7C86B7` | ### Typography - **Base Size**: 17px - **Body Font**: IBM Plex Sans - **Heading Font**: Instrument Sans - **Mono Font**: IBM Plex Mono - **Heading Weight**: 700 - **Heading Transform**: none - **Letter Spacing**: -0.02em - **Line Height**: 1.5 - **Scale Ratio**: 1.22 - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=IBM+Plex+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600&family=Instrument+Sans:wght@500;600;700&display=swap ### Radii - **None**: 0px - **Sm**: 0px - **Md**: 16px - **Lg**: 24px - **Full**: 9999px ### Shadows - **Sm**: 0 1px 0 rgba(24,26,32,.26), 0 0 18px rgba(246,247,255,.20) - **Md**: 0 16px 50px rgba(24,26,32,.16), 0 0 42px rgba(246,247,255,.28) - **Lg**: 0 34px 96px rgba(24,26,32,.22), inset 0 0 0 1px rgba(255,255,255,.34) ### Spacing - **Base**: 8px - **Scale**: [4,8,12,16,24,32,48,64,96,128] ### Surfaces - **Bg Pattern**: Powder-gray field under a low-opacity scanline veil (repeating-linear-gradient) and a pale-lavender noise wash, with hairline SVG node/cable diagrams creeping in from the viewport edges. - **Card Style**: Obsolete desktop windows: 1px off-black hairline outlines, pale title bars with modem LEDs, squared corners with one 16px active radius, soft CRT-white bloom rather than heavy shadow. - **Treatment**: Matte translucent panels; CRT-white radial bloom placed behind active content only; never glossy or neon. ### Borders - **Default Width**: 1px - **Accent Width**: 2px - **Style**: solid - **Character**: Precise off-black manga-ink hairlines with occasional doubled 1px seams on the active window; no ornamental flourishes. ### Motion - **Duration**: 1400ms - **Easing**: cubic-bezier(0.16, 1, 0.3, 1) - **Philosophy**: Hardware idling: cursor blink, faint phosphor pulse, barely-drifting interference; never fast glitching. Settled state renders with no JS; motion is layered on top and respects prefers-reduced-motion. ## Rules ### Composition Asymmetric field, not a balanced dashboard. Anchor one active console window as the emotional center holding roughly a third of the canvas; let secondary windows recede with broad charged powder-gray negative space; let cable diagrams enter from cropped edges behind the panels. ### Hierarchy Hierarchy through activation state, not colour variety. The active window gets the strongest seam, title bar, CRT bloom, and caret; secondary windows are paler and flatter. Restrained grotesk headers beside small grouped monospace captions. ### Density Medium-low. Detail gathers in islands — a terminal strip, a node ledger, cable metadata — while the surrounding room-like powder-gray space stays quiet enough to feel private. ### Signature Active-window shrine; edge-cable creep; blank-dialog negative space; phosphor veil (scanlines + lavender noise + white bloom); title-card whisper (a tall vertical caption marker). ## Layout ### Grid Twelve-column desktop grid, 24px gutters, max-width 1320px; the active window spans 5-6 columns, secondary windows float via offsets. minmax(0,1fr) columns and min-width:0 children so grids never overflow. ### Whitespace Whitespace is charged screen silence — keep broad empty regions around the active window; never fill unused space with extra widgets. ### Density Intentionally uneven: large vacant powder-gray fields against dense terminal strips and schematic knots. ### Responsive On small screens, keep the active-window shrine on top, convert edge cables into a light background map, stack to a single column, keep mono labels legible at 11px minimum, never overflow horizontally. ### Breakpoints - **Mobile**: <640px single column, cropped diagrams - **Tablet**: 640-1024px overlap reduced - **Desktop**: >1024px full asymmetric field - **Ultrawide**: cap and centre contained content; only the full-bleed hero spans 100vw ## Guidance ### Do - Start from powder-gray / off-black and add only CRT white, pale violet, and tiny cyan-green status sparks. - Make one active window the emotional center of every composition. - Draw cables, node maps, and terminal metadata with 1px strokes and deliberate cropping. - Let blank dialogs, pauses, and lonely cursors carry the mood. - Pair restrained grotesk headers with small monospace labels and captions. - Keep surfaces matte with soft bloom rather than shiny neon. ### Don't - Do not use saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays. - Do not turn the screen into a generic analytics dashboard or component catalog. - Do not add anime characters, fan-art, or literal show references. - Do not fill negative space with widgets just because the layout feels empty. - Do not use thick shadows, glassmorphism excess, or plastic 3D buttons. - Do not make terminal text dense everywhere; detail should have islands and silence. ### Accessibility Maintain readable text contrast despite the low-saturation palette; keep monospace labels at 11px or larger; avoid rapid flicker; signal active state through seam and position as well as colour; preserve reading order when stacking; respect prefers-reduced-motion. ## Imagery Direction ### Pairs With cathode-hush ### Summary Subjects rendered as if captured off a dim obsolete CRT monitor at night: near-grayscale powder-gray, off-black manga-ink hairline contours, faint phosphor scanlines, a soft white radial bloom, a pale-lavender noise veil, and one or two tiny cyan-green sparks. The hero is a lonely glowing bedroom CRT computer wired with cables. ### Subjects - obsolete bedroom CRT computer at night - tangled cables and a dial-up modem - node-link home-network diagrams - a lone glowing monitor in a dark room ### Usage Use for the landing hero and feature imagery; keep it matte, quiet, and domestic-technical. Never literal anime characters or fan-art.
---
version: "alpha"
name: "Dialtone"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
bg: "#C7C9D2"
surface: "#ECEDF2"
secondary: "#DDDEE6"
text: "#181A20"
muted: "#6E707B"
border: "#2C2E36"
primary: "#181A20"
accent: "#3FE3C2"
on_accent: "#0C1512"
bloom: "#F6F7FF"
violet: "#8E86C4"
success: "#5F8377"
warning: "#9A8661"
error: "#8F4E62"
info: "#7C86B7"
typography:
headline-lg:
fontFamily: "Instrument Sans"
fontSize: "1.929rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Instrument Sans"
fontSize: "1.581rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "IBM Plex Sans"
fontSize: "17px"
fontWeight: 400
lineHeight: 1.5
letterSpacing: "-0.02em"
label-md:
fontFamily: "IBM Plex Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
none: "0px"
sm: "0px"
md: "16px"
lg: "24px"
full: "9999px"
spacing:
base: "8px"
xs: "4px"
sm: "8px"
md: "12px"
lg: "16px"
xl: "24px"
2xl: "32px"
3xl: "48px"
4xl: "64px"
step-8: "96px"
step-9: "128px"
components:
color-reference-bg:
backgroundColor: "{colors.bg}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-on_accent:
backgroundColor: "{colors.on_accent}"
color-reference-bloom:
backgroundColor: "{colors.bloom}"
color-reference-violet:
backgroundColor: "{colors.violet}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-warning:
backgroundColor: "{colors.warning}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#ffffff"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Dialtone
## Overview
A quiet operating-system shrine for the private home network at night: powder-gray room light, one active console window lit by a soft CRT-white bloom, off-black manga-ink cables wiring it to an unseen house, and a single phosphor status spark. It makes loneliness operational — one thing awake, the rest of the room quiet — and earns its polish from restraint, low saturation, and precise linework rather than spectacle.
### Values
- Loneliness as structure: one clearly active window surrounded by charged negative space and faint peripheral evidence.
- Domestic technology over cyber spectacle: modem LEDs, carrier tones, blank dialogs, and bedroom-console proportions instead of weaponized neon.
- Powder-gray ambience: soft, tactile contrast where off-black linework and CRT-white glow carry the emotional weight.
- Network mysticism made technical: node maps and cable schematics read as both real infrastructure and private ritual diagrams.
- Manga precision inside polished UI: off-black hairline linework aligned to panels, grids, and interface logic.
- Quiet motion: cursor blink, faint phosphor pulse, barely-drifting interference — a machine breathing in a dark room.
### Anti-Values
- No saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays.
- No generic SaaS dashboard with equal cards and cheerful metrics.
- No anime characters, fan-art, or literal show references.
- No glossy 3D buttons, glassmorphism excess, or heavy dropped shadows.
- No pure black on pure white except for the tiniest phosphor sparks.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| bg | `#C7C9D2` |
| surface | `#ECEDF2` |
| secondary | `#DDDEE6` |
| text | `#181A20` |
| muted | `#6E707B` |
| border | `#2C2E36` |
| primary | `#181A20` |
| accent | `#3FE3C2` |
| on_accent | `#0C1512` |
| bloom | `#F6F7FF` |
| violet | `#8E86C4` |
| success | `#5F8377` |
| warning | `#9A8661` |
| error | `#8F4E62` |
| info | `#7C86B7` |
## Typography
- **Headline-Lg**: Instrument Sans, 1.929rem, weight 700, line-height 1.1.
- **Headline-Md**: Instrument Sans, 1.581rem, weight 600, line-height 1.15.
- **Body-Md**: IBM Plex Sans, 17px, weight 400, line-height 1.5.
- **Label-Md**: IBM Plex Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `96px`
- **Step-9**: `128px`
### Grid
Twelve-column desktop grid, 24px gutters, max-width 1320px; the active window spans 5-6 columns, secondary windows float via offsets. minmax(0,1fr) columns and min-width:0 children so grids never overflow.
### Whitespace
Whitespace is charged screen silence — keep broad empty regions around the active window; never fill unused space with extra widgets.
### Density
Intentionally uneven: large vacant powder-gray fields against dense terminal strips and schematic knots.
### Responsive
On small screens, keep the active-window shrine on top, convert edge cables into a light background map, stack to a single column, keep mono labels legible at 11px minimum, never overflow horizontally.
### Breakpoints
- **Mobile**: <640px single column, cropped diagrams
- **Tablet**: 640-1024px overlap reduced
- **Desktop**: >1024px full asymmetric field
- **Ultrawide**: cap and centre contained content; only the full-bleed hero spans 100vw
## Elevation & Depth
### Shadows
- **Sm**: 0 1px 0 rgba(24,26,32,.26), 0 0 18px rgba(246,247,255,.20)
- **Md**: 0 16px 50px rgba(24,26,32,.16), 0 0 42px rgba(246,247,255,.28)
- **Lg**: 0 34px 96px rgba(24,26,32,.22), inset 0 0 0 1px rgba(255,255,255,.34)
## Shapes
### Rounded
- **None**: `0px`
- **Sm**: `0px`
- **Md**: `16px`
- **Lg**: `24px`
- **Full**: `9999px`
### Surfaces
- **Bg Pattern**: Powder-gray field under a low-opacity scanline veil (repeating-linear-gradient) and a pale-lavender noise wash, with hairline SVG node/cable diagrams creeping in from the viewport edges.
- **Card Style**: Obsolete desktop windows: 1px off-black hairline outlines, pale title bars with modem LEDs, squared corners with one 16px active radius, soft CRT-white bloom rather than heavy shadow.
- **Treatment**: Matte translucent panels; CRT-white radial bloom placed behind active content only; never glossy or neon.
### Borders
- **Default Width**: 1px
- **Accent Width**: 2px
- **Style**: solid
- **Character**: Precise off-black manga-ink hairlines with occasional doubled 1px seams on the active window; no ornamental flourishes.
## Components
### Composition
Asymmetric field, not a balanced dashboard. Anchor one active console window as the emotional center holding roughly a third of the canvas; let secondary windows recede with broad charged powder-gray negative space; let cable diagrams enter from cropped edges behind the panels.
### Hierarchy
Hierarchy through activation state, not colour variety. The active window gets the strongest seam, title bar, CRT bloom, and caret; secondary windows are paler and flatter. Restrained grotesk headers beside small grouped monospace captions.
### Density
Medium-low. Detail gathers in islands — a terminal strip, a node ledger, cable metadata — while the surrounding room-like powder-gray space stays quiet enough to feel private.
### Signature
Active-window shrine; edge-cable creep; blank-dialog negative space; phosphor veil (scanlines + lavender noise + white bloom); title-card whisper (a tall vertical caption marker).
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019ef84f-8012-7ae3-8e21-6232efafac1b/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Start from powder-gray / off-black and add only CRT white, pale violet, and tiny cyan-green status sparks.
- Do Make one active window the emotional center of every composition.
- Do Draw cables, node maps, and terminal metadata with 1px strokes and deliberate cropping.
- Do Let blank dialogs, pauses, and lonely cursors carry the mood.
- Do Pair restrained grotesk headers with small monospace labels and captions.
- Do Keep surfaces matte with soft bloom rather than shiny neon.
- Don't Do not use saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays.
- Don't Do not turn the screen into a generic analytics dashboard or component catalog.
- Don't Do not add anime characters, fan-art, or literal show references.
- Don't Do not fill negative space with widgets just because the layout feels empty.
- Don't Do not use thick shadows, glassmorphism excess, or plastic 3D buttons.
- Don't Do not make terminal text dense everywhere; detail should have islands and silence.
### Accessibility
Maintain readable text contrast despite the low-saturation palette; keep monospace labels at 11px or larger; avoid rapid flicker; signal active state through seam and position as well as colour; preserve reading order when stacking; respect prefers-reduced-motion.
## Imagery Direction
### Pairs With
cathode-hush
### Summary
Subjects rendered as if captured off a dim obsolete CRT monitor at night: near-grayscale powder-gray, off-black manga-ink hairline contours, faint phosphor scanlines, a soft white radial bloom, a pale-lavender noise veil, and one or two tiny cyan-green sparks. The hero is a lonely glowing bedroom CRT computer wired with cables.
### Subjects
- obsolete bedroom CRT computer at night
- tangled cables and a dial-up modem
- node-link home-network diagrams
- a lone glowing monitor in a dark room
### Usage
Use for the landing hero and feature imagery; keep it matte, quiet, and domestic-technical. Never literal anime characters or fan-art.
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "dialtone",
"type": "registry:theme",
"title": "Dialtone shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#C7C9D2",
"foreground": "#181A20",
"card": "#ECEDF2",
"card-foreground": "#181A20",
"popover": "#ECEDF2",
"popover-foreground": "#181A20",
"primary": "#181A20",
"primary-foreground": "#ffffff",
"secondary": "#DDDEE6",
"secondary-foreground": "#111111",
"muted": "#6E707B",
"muted-foreground": "#181A20",
"accent": "#3FE3C2",
"accent-foreground": "#111111",
"destructive": "#8F4E62",
"border": "#2C2E36",
"input": "#2C2E36",
"ring": "#3FE3C2",
"chart-1": "#181A20",
"chart-2": "#DDDEE6",
"chart-3": "#3FE3C2",
"chart-4": "#5F8377",
"chart-5": "#9A8661",
"sidebar": "#ECEDF2",
"sidebar-foreground": "#181A20",
"sidebar-primary": "#181A20",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#7C86B7",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#2C2E36",
"sidebar-ring": "#3FE3C2",
"radius": "16px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#181A20",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#3FE3C2",
"accent-foreground": "#111111",
"destructive": "#8F4E62",
"border": "#303642",
"input": "#303642",
"ring": "#3FE3C2",
"chart-1": "#181A20",
"chart-2": "#DDDEE6",
"chart-3": "#3FE3C2",
"chart-4": "#5F8377",
"chart-5": "#9A8661",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#181A20",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#3FE3C2",
"sidebar-accent-foreground": "#111111",
"sidebar-border": "#303642",
"sidebar-ring": "#3FE3C2",
"radius": "16px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019ef84f-8012-7ae3-8e21-6232efafac1b",
"slug": "dialtone",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"colors": [
"accent",
"bg",
"bloom",
"border",
"error",
"info",
"muted",
"on_accent",
"primary",
"secondary",
"success",
"surface",
"text",
"violet",
"warning"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"heading_transform",
"heading_weight",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"motion": [
"duration",
"easing",
"philosophy"
]
}
}
}
```The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Agent-generated
Keep Dialtoneand swap a palette and an art style onto it — the landing & dashboard recolor live. The Studio does the same with all three lanes free.
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #C7C9D2;
--foreground: #181A20;
--card: #ECEDF2;
--card-foreground: #181A20;
--popover: #ECEDF2;
--popover-foreground: #181A20;
--primary: #181A20;
--primary-foreground: #ffffff;
--secondary: #DDDEE6;
--secondary-foreground: #111111;
--muted: #6E707B;
--muted-foreground: #181A20;
--accent: #3FE3C2;
--accent-foreground: #111111;
--destructive: #8F4E62;
--border: #2C2E36;
--input: #2C2E36;
--ring: #3FE3C2;
--chart-1: #181A20;
--chart-2: #DDDEE6;
--chart-3: #3FE3C2;
--chart-4: #5F8377;
--chart-5: #9A8661;
--sidebar: #ECEDF2;
--sidebar-foreground: #181A20;
--sidebar-primary: #181A20;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #7C86B7;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #2C2E36;
--sidebar-ring: #3FE3C2;
--radius: 16px;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #181A20;
--primary-foreground: #ffffff;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #3FE3C2;
--accent-foreground: #111111;
--destructive: #8F4E62;
--border: #303642;
--input: #303642;
--ring: #3FE3C2;
--chart-1: #181A20;
--chart-2: #DDDEE6;
--chart-3: #3FE3C2;
--chart-4: #5F8377;
--chart-5: #9A8661;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #181A20;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #3FE3C2;
--sidebar-accent-foreground: #111111;
--sidebar-border: #303642;
--sidebar-ring: #3FE3C2;
--radius: 16px;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function DialtoneShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Dialtone</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "dialtone",
"type": "registry:theme",
"cssVars": {
"theme": {
"font-sans": "IBM Plex Sans, system-ui, sans-serif",
"font-mono": "IBM Plex Mono, ui-monospace, monospace",
"font-display": "Instrument Sans, system-ui, sans-serif",
"radius": "0px"
},
"light": {
"background": "#C7C9D2",
"foreground": "#181A20",
"card": "#ECEDF2",
"card-foreground": "#181A20",
"popover": "#ECEDF2",
"popover-foreground": "#181A20",
"primary": "#3FE3C2",
"primary-foreground": "#0C1512",
"secondary": "#DDDEE6",
"secondary-foreground": "#181A20",
"muted": "#DDDEE6",
"muted-foreground": "#6E707B",
"accent": "#3FE3C2",
"accent-foreground": "#0C1512",
"destructive": "#8F4E62",
"destructive-foreground": "#F6F7FF",
"border": "#2C2E36",
"input": "#2C2E36",
"ring": "#3FE3C2",
"radius": "0px",
"chart-1": "#3FE3C2",
"chart-2": "#8E86C4",
"chart-3": "#5F8377",
"chart-4": "#9A8661",
"chart-5": "#7C86B7"
},
"dark": {
"background": "#181A20",
"foreground": "#ECEDF2",
"card": "#1F2128",
"card-foreground": "#ECEDF2",
"popover": "#1F2128",
"popover-foreground": "#ECEDF2",
"primary": "#3FE3C2",
"primary-foreground": "#0C1512",
"secondary": "#2C2E36",
"secondary-foreground": "#ECEDF2",
"muted": "#2C2E36",
"muted-foreground": "#9A9CA6",
"accent": "#3FE3C2",
"accent-foreground": "#0C1512",
"destructive": "#8F4E62",
"destructive-foreground": "#F6F7FF",
"border": "#3A3D46",
"input": "#3A3D46",
"ring": "#3FE3C2"
}
},
"visualProfile": {
"material": "matte powder-gray desktop-window surfaces with soft CRT-white bloom; never glossy",
"border": "1px off-black manga-ink hairline, with doubled seams on the active surface",
"radius": "squared corners (0px) by default; one 16px rounded active window",
"elevation": "soft radial white bloom rather than dropped shadow",
"accentUsage": "a single phosphor cyan-green spark marks what is active or awake; semantic colours stay tiny",
"texture": "low-opacity phosphor scanlines + pale-lavender noise veil over the whole surface",
"mood": "quiet, lonely, domestic-technical — a bedroom console on a slow line at night"
}
}
# Dialtone shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019ef84f-8012-7ae3-8e21-6232efafac1b`
Slug: `dialtone`
## Intent
A quiet operating-system shrine for the private home network at night: powder-gray room light, one active console window lit by a soft CRT-white bloom, off-black manga-ink cables wiring it to an unseen house, and a single phosphor status spark. It makes loneliness operational — one thing awake, the rest of the room quiet — and earns its polish from restraint, low saturation, and precise linework rather than spectacle.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"bg": "#C7C9D2",
"surface": "#ECEDF2",
"secondary": "#DDDEE6",
"text": "#181A20",
"muted": "#6E707B",
"border": "#2C2E36",
"primary": "#181A20",
"accent": "#3FE3C2",
"on_accent": "#0C1512",
"bloom": "#F6F7FF",
"violet": "#8E86C4",
"success": "#5F8377",
"warning": "#9A8661",
"error": "#8F4E62",
"info": "#7C86B7"
}
Typography:
{
"base_size": "17px",
"body_font": "IBM Plex Sans",
"heading_font": "Instrument Sans",
"mono_font": "IBM Plex Mono",
"heading_weight": "700",
"heading_transform": "none",
"letter_spacing": "-0.02em",
"line_height": 1.5,
"scale_ratio": 1.22,
"google_fonts_url": "https://fonts.googleapis.com/css2?family=IBM+Plex+Mono:wght@400;500;600&family=IBM+Plex+Sans:wght@400;500;600&family=Instrument+Sans:wght@500;600;700&display=swap"
}
## Visual character to preserve
- Make the source language's structural identity visible in every component state.
## ShadSync visual profile
{
"family": "system",
"material": "flat",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": false,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/dialtone/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Start from powder-gray / off-black and add only CRT white, pale violet, and tiny cyan-green status sparks.; Make one active window the emotional center of every composition.; Draw cables, node maps, and terminal metadata with 1px strokes and deliberate cropping.; Let blank dialogs, pauses, and lonely cursors carry the mood.; Pair restrained grotesk headers with small monospace labels and captions.; Keep surfaces matte with soft bloom rather than shiny neon.
- Do not: Do not use saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays.; Do not turn the screen into a generic analytics dashboard or component catalog.; Do not add anime characters, fan-art, or literal show references.; Do not fill negative space with widgets just because the layout feels empty.; Do not use thick shadows, glassmorphism excess, or plastic 3D buttons.; Do not make terminal text dense everywhere; detail should have islands and silence.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function DialtoneShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Dialtone</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"grid": "Twelve-column desktop grid, 24px gutters, max-width 1320px; the active window spans 5-6 columns, secondary windows float via offsets. minmax(0,1fr) columns and min-width:0 children so grids never overflow.",
"whitespace": "Whitespace is charged screen silence — keep broad empty regions around the active window; never fill unused space with extra widgets.",
"density": "Intentionally uneven: large vacant powder-gray fields against dense terminal strips and schematic knots.",
"responsive": "On small screens, keep the active-window shrine on top, convert edge cables into a light background map, stack to a single column, keep mono labels legible at 11px minimum, never overflow horizontally.",
"breakpoints": {
"mobile": "<640px single column, cropped diagrams",
"tablet": "640-1024px overlap reduced",
"desktop": ">1024px full asymmetric field",
"ultrawide": "cap and centre contained content; only the full-bleed hero spans 100vw"
}
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019ef84f-8012-7ae3-8e21-6232efafac1b",
"name": "Dialtone",
"slug": "dialtone"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [],
"visualProfile": {
"family": "system",
"material": "flat",
"contour": "default",
"border": "solid",
"underlay": false,
"grain": false,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Dialtone launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Start from powder-gray / off-black and add only CRT white, pale violet, and tiny cyan-green status sparks.",
"Make one active window the emotional center of every composition.",
"Draw cables, node maps, and terminal metadata with 1px strokes and deliberate cropping.",
"Let blank dialogs, pauses, and lonely cursors carry the mood.",
"Pair restrained grotesk headers with small monospace labels and captions.",
"Keep surfaces matte with soft bloom rather than shiny neon."
],
"dont": [
"Do not use saturated cyberpunk magenta, electric-blue floods, or rainbow glitch overlays.",
"Do not turn the screen into a generic analytics dashboard or component catalog.",
"Do not add anime characters, fan-art, or literal show references.",
"Do not fill negative space with widgets just because the layout feels empty.",
"Do not use thick shadows, glassmorphism excess, or plastic 3D buttons.",
"Do not make terminal text dense everywhere; detail should have islands and silence."
]
}
}