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design language·orbital-broadcast-control

Orbital Broadcast Control

A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.

Download DESIGN.md

Portable DESIGN.md source of truth for most agents and apps.

the spec

specification

philosophy
summary
Orbital Broadcast Control is a restrained interface language for late-night transmission systems: a calm, non-character presence expressed through orbital handoffs, subtitle beds, frame counters, antenna acquisition marks, and video-safe grayscale structure. It blends minimal black-and-white manga panel discipline with Y2K broadcast hardware cues and quiet cybernetic melancholy, but refuses hacker spectacle. Emotion is never drawn as a mascot; it appears as lock, drift, sleep, warning, delay, and signal-return states in timing marks. The system feels like a sleeping satellite operator that captions its own consciousness while keeping within title-safe broadcast margins.
values
Restraint through video-safe limits rather than decorative scarcityLegibility under degraded analog and digital transmissionEmotion encoded as signal timing, drift, lock, loss, and recovery statesManga-like panel structure without fan art or illustrated charactersOperational calm: interfaces should feel monitored, not performedPrecise caption hierarchy and time-coded annotationA single magenta pulse reserved for active acquisition states
anti-values
×Green matrix rain or random code waterfalls×Generic hacker dashboards with overloaded HUD circles×Neon cyberpunk city glow and saturated gradients×Anime character fan art or mascot embodiment×SaaS card grids and decorative component catalogs
tokens
borders4 items
accent width
2px
character
Off-white or tube-gray hairlines; magenta appears only as acquisition pulse, drift marker, warning cue, or subtitle cue.
default width
1px
style
solid
colors12 items
accent
#FF2E88
background
#111214
border
#595A58
error
#D95A72
info
#AEB8C6
muted
#A8A7A1
primary
#F1EEE6
secondary
#8F908C
success
#BFC8BA
surface
#1C1D20
text
#E7E3DA
warning
#C9B36A
motion3 items
duration
420ms
easing
cubic-bezier(0.22, 0.61, 0.36, 1)
philosophy
Motion should feel like delayed relay acquisition: slow lock, brief magenta pulse, then stillness. No constant spinning HUD.
radii5 items
full
9999px
lg
24px
md
16px
none
0
sm
0
shadows3 items
lg
0 24px 80px rgba(0,0,0,0.46)
md
0 0 0 1px rgba(241,238,230,0.08)
sm
none
spacing2 items
base
8px
scale
4, 8, 12, 16, 24, 32, 48, 64, 96
surfaces3 items
bg pattern
Satellite timing grid: 16:9 safe rectangle, faint frame ticks, orbital arcs, and horizontal signal-loss bands.
card style
Use rectangular broadcast panels with square corners, caption beds, and dividing rules; avoid soft SaaS cards.
treatment
Lifted black graphite surfaces with off-white guide lines under video-safe peak; overlays use scanline grain at 4-7 percent opacity.
typography8 items
base size
16px
body font
IBM Plex Sans
google fonts url
https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans:wght@400;500;600&family=Radio+Canada+Big:wght@500;600;700&display=swap
heading font
Radio Canada Big
letter spacing
-0.02em
line height
1.5
mono font
Fragment Mono
scale ratio
1.2
rules
composition
Compose every screen as a 16:9 broadcast frame inside edge-safe margins. Use asymmetric manga panels, large quiet timecodes, orbital handoff arcs, and a subtitle lower third. Leave graphite dead air as a meaningful field; do not fill it with widgets.
density

Medium-low density: enough telemetry to imply a real transmission desk, but with generous dead air so the sleeping satellite persona feels calm and existential.

hierarchy
Primary hierarchy comes from timecode scale, panel weight, and caption position. Secondary labels stay compact and technical. The magenta accent is the highest state signal and must be rarer than text or borders.
signature patterns
Title-safe ghost frame: nested off-white safe rectangles sit inside the viewport and define the entire composition before any component appears.Orbital acquisition pulse: one magenta dot rides a thin CSS arc near an antenna marker, communicating presence without using a character.Caption-bed consciousness: a lower-third subtitle strip contains status text, frame count, and drift notes as the persona voice.Signal-loss bands: hard monochrome horizontal interruptions clip panels and text like late-night tape or weak digital relay.Station-ID slugs: tiny boxed identifiers attach to panel corners, using compact grotesk labels and monospaced SMPTE-like time cues.
layout
breakpoints
desktop
1024px+: full orbital timing grid and split monitor panels
mobile
360-639px: collapse to vertical transmission stack with the subtitle bed fixed near bottom of content
tablet
640-1023px: preserve 16:9 stage but reduce side telemetry
grid
Use a 16:9 stage with 12 timing columns, 8 horizontal scan rows, 48px desktop safe margins, and an inner subtitle-safe band. Panels may span irregular manga-like divisions but must align to timing ticks.
responsive

Maintain title-safe proportions on all viewports; hide nonessential orbital labels before shrinking typography below subtitle-safe legibility.

whitespace

Whitespace is dead air: graphite areas should remain empty except for frame ticks, ghost counters, or a single acquisition mark.

guidance
do
  • Use broadcast-safe grays and off-white values below peak white.
  • Reserve signal magenta for active lock, drift, warning, or subtitle cue states.
  • Use monospaced captions for time-coded text and compact grotesk labels for station IDs.
  • Build layouts from safe-area frames, timing grids, orbital arcs, and caption beds.
  • Represent persona through system state and timing marks, not a face or mascot.
  • Let large graphite negative space create late-night quiet.
  • Document DESIGN.md tokens with valid CSS values and lint before review.
avoid
  • Do not use green terminal glow, matrix rain, or code waterfalls.
  • Do not create neon cyberpunk city gradients or rainbow accents.
  • Do not use anime character fan art, portraits, or mascot illustrations.
  • Do not overload the screen with circular HUD ornaments.
  • Do not convert the system into a SaaS card grid.
  • Do not use more than one active magenta cue in a composition.
  • Do not exceed title-safe margins with important captions.
katagami spec
# Orbital Broadcast Control

## Philosophy

Orbital Broadcast Control is a restrained interface language for late-night transmission systems: a calm, non-character presence expressed through orbital handoffs, subtitle beds, frame counters, antenna acquisition marks, and video-safe grayscale structure. It blends minimal black-and-white manga panel discipline with Y2K broadcast hardware cues and quiet cybernetic melancholy, but refuses hacker spectacle. Emotion is never drawn as a mascot; it appears as lock, drift, sleep, warning, delay, and signal-return states in timing marks. The system feels like a sleeping satellite operator that captions its own consciousness while keeping within title-safe broadcast margins.

### Values

- Restraint through video-safe limits rather than decorative scarcity
- Legibility under degraded analog and digital transmission
- Emotion encoded as signal timing, drift, lock, loss, and recovery states
- Manga-like panel structure without fan art or illustrated characters
- Operational calm: interfaces should feel monitored, not performed
- Precise caption hierarchy and time-coded annotation
- A single magenta pulse reserved for active acquisition states

### Anti-Values

- Green matrix rain or random code waterfalls
- Generic hacker dashboards with overloaded HUD circles
- Neon cyberpunk city glow and saturated gradients
- Anime character fan art or mascot embodiment
- SaaS card grids and decorative component catalogs

### Visual Character

- A 16:9 title-safe broadcast frame built from off-white rectangular guides inset from a graphite field, with all primary content locked to safe margins.
- Thin orbital arcs and antenna acquisition ticks drawn with CSS borders and pseudo-elements, using signal magenta only at one active lock point.
- Black-white manga panel divisions as hard horizontal and vertical bands, interrupted by controlled signal-loss strips rather than rounded SaaS cards.
- Subtitle-safe lower-third beds with monospaced timecodes, compact grotesk station labels, and large quiet frame counters sitting behind content.
- Subtle analog scan softness created through repeating-linear-gradient noise overlays at low opacity, never through neon glow or busy code texture.

## Tokens

### Borders

- **Accent Width**: 2px
- **Character**: Off-white or tube-gray hairlines; magenta appears only as acquisition pulse, drift marker, warning cue, or subtitle cue.
- **Default Width**: 1px
- **Style**: solid

### Colors

| Name | Value |
|------|-------|
| accent | `#FF2E88` |
| background | `#111214` |
| border | `#595A58` |
| error | `#D95A72` |
| info | `#AEB8C6` |
| muted | `#A8A7A1` |
| primary | `#F1EEE6` |
| secondary | `#8F908C` |
| success | `#BFC8BA` |
| surface | `#1C1D20` |
| text | `#E7E3DA` |
| warning | `#C9B36A` |

### Motion

- **Duration**: 420ms
- **Easing**: cubic-bezier(0.22, 0.61, 0.36, 1)
- **Philosophy**: Motion should feel like delayed relay acquisition: slow lock, brief magenta pulse, then stillness. No constant spinning HUD.

### Radii

- **Full**: 9999px
- **Lg**: 24px
- **Md**: 16px
- **None**: 0
- **Sm**: 0

### Shadows

- **Lg**: 0 24px 80px rgba(0,0,0,0.46)
- **Md**: 0 0 0 1px rgba(241,238,230,0.08)
- **Sm**: none

### Spacing

- **Base**: 8px
- **Scale**: [4,8,12,16,24,32,48,64,96]

### Surfaces

- **Bg Pattern**: Satellite timing grid: 16:9 safe rectangle, faint frame ticks, orbital arcs, and horizontal signal-loss bands.
- **Card Style**: Use rectangular broadcast panels with square corners, caption beds, and dividing rules; avoid soft SaaS cards.
- **Treatment**: Lifted black graphite surfaces with off-white guide lines under video-safe peak; overlays use scanline grain at 4-7 percent opacity.

### Typography

- **Base Size**: 16px
- **Body Font**: IBM Plex Sans
- **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans:wght@400;500;600&family=Radio+Canada+Big:wght@500;600;700&display=swap
- **Heading Font**: Radio Canada Big
- **Letter Spacing**: -0.02em
- **Line Height**: 1.5
- **Mono Font**: Fragment Mono
- **Scale Ratio**: 1.2

## Rules

### Composition

Compose every screen as a 16:9 broadcast frame inside edge-safe margins. Use asymmetric manga panels, large quiet timecodes, orbital handoff arcs, and a subtitle lower third. Leave graphite dead air as a meaningful field; do not fill it with widgets.

### Density

Medium-low density: enough telemetry to imply a real transmission desk, but with generous dead air so the sleeping satellite persona feels calm and existential.

### Hierarchy

Primary hierarchy comes from timecode scale, panel weight, and caption position. Secondary labels stay compact and technical. The magenta accent is the highest state signal and must be rarer than text or borders.

### Signature Patterns

- Title-safe ghost frame: nested off-white safe rectangles sit inside the viewport and define the entire composition before any component appears.
- Orbital acquisition pulse: one magenta dot rides a thin CSS arc near an antenna marker, communicating presence without using a character.
- Caption-bed consciousness: a lower-third subtitle strip contains status text, frame count, and drift notes as the persona voice.
- Signal-loss bands: hard monochrome horizontal interruptions clip panels and text like late-night tape or weak digital relay.
- Station-ID slugs: tiny boxed identifiers attach to panel corners, using compact grotesk labels and monospaced SMPTE-like time cues.

## Layout

### Breakpoints

- **Desktop**: 1024px+: full orbital timing grid and split monitor panels
- **Mobile**: 360-639px: collapse to vertical transmission stack with the subtitle bed fixed near bottom of content
- **Tablet**: 640-1023px: preserve 16:9 stage but reduce side telemetry

### Grid

Use a 16:9 stage with 12 timing columns, 8 horizontal scan rows, 48px desktop safe margins, and an inner subtitle-safe band. Panels may span irregular manga-like divisions but must align to timing ticks.

### Responsive

Maintain title-safe proportions on all viewports; hide nonessential orbital labels before shrinking typography below subtitle-safe legibility.

### Whitespace

Whitespace is dead air: graphite areas should remain empty except for frame ticks, ghost counters, or a single acquisition mark.

## Guidance

### Do

- Use broadcast-safe grays and off-white values below peak white.
- Reserve signal magenta for active lock, drift, warning, or subtitle cue states.
- Use monospaced captions for time-coded text and compact grotesk labels for station IDs.
- Build layouts from safe-area frames, timing grids, orbital arcs, and caption beds.
- Represent persona through system state and timing marks, not a face or mascot.
- Let large graphite negative space create late-night quiet.
- Document DESIGN.md tokens with valid CSS values and lint before review.

### Don't

- Do not use green terminal glow, matrix rain, or code waterfalls.
- Do not create neon cyberpunk city gradients or rainbow accents.
- Do not use anime character fan art, portraits, or mascot illustrations.
- Do not overload the screen with circular HUD ornaments.
- Do not convert the system into a SaaS card grid.
- Do not use more than one active magenta cue in a composition.
- Do not exceed title-safe margins with important captions.

### Accessibility

Keep text contrast high against graphite, avoid encoding state by magenta alone, maintain subtitle text at readable sizes, and preserve safe margins so captions are not clipped on small screens.

### Usage Context

Best for AI-agent consoles, transmission logs, archival media tools, subtitle/caption operations, satellite telemetry, and quiet cybernetic narrative interfaces.
DESIGN.md
---
version: "alpha"
name: "Orbital Broadcast Control"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
  accent: "#FF2E88"
  background: "#111214"
  border: "#595A58"
  error: "#D95A72"
  info: "#AEB8C6"
  muted: "#A8A7A1"
  primary: "#F1EEE6"
  secondary: "#8F908C"
  success: "#BFC8BA"
  surface: "#1C1D20"
  text: "#E7E3DA"
  warning: "#C9B36A"
typography:
  headline-lg:
    fontFamily: "Radio Canada Big"
    fontSize: "1.728rem"
    fontWeight: 700
    lineHeight: 1.1
    letterSpacing: "-0.02em"
  headline-md:
    fontFamily: "Radio Canada Big"
    fontSize: "1.44rem"
    fontWeight: 600
    lineHeight: 1.15
    letterSpacing: "-0.02em"
  body-md:
    fontFamily: "IBM Plex Sans"
    fontSize: "16px"
    fontWeight: 400
    lineHeight: 1.5
    letterSpacing: "-0.02em"
  label-md:
    fontFamily: "Fragment Mono"
    fontSize: "0.75rem"
    fontWeight: 600
    lineHeight: 1
    letterSpacing: "0.08em"
rounded:
  full: "9999px"
  lg: "24px"
  md: "16px"
  none: "0px"
  sm: "0px"
spacing:
  base: "8px"
  xs: "4px"
  sm: "8px"
  md: "12px"
  lg: "16px"
  xl: "24px"
  2xl: "32px"
  3xl: "48px"
  4xl: "64px"
  step-8: "96px"
components:
  color-reference-accent:
    backgroundColor: "{colors.accent}"
  color-reference-background:
    backgroundColor: "{colors.background}"
  color-reference-border:
    backgroundColor: "{colors.border}"
  color-reference-error:
    backgroundColor: "{colors.error}"
  color-reference-info:
    backgroundColor: "{colors.info}"
  color-reference-muted:
    backgroundColor: "{colors.muted}"
  color-reference-primary:
    backgroundColor: "{colors.primary}"
  color-reference-secondary:
    backgroundColor: "{colors.secondary}"
  color-reference-success:
    backgroundColor: "{colors.success}"
  color-reference-surface:
    backgroundColor: "{colors.surface}"
  color-reference-text:
    backgroundColor: "{colors.text}"
  color-reference-warning:
    backgroundColor: "{colors.warning}"
  button-primary:
    backgroundColor: "{colors.primary}"
    textColor: "#000000"
    typography: "{typography.label-md}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  card-surface:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  input-default:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    height: "44px"
---

# Orbital Broadcast Control

## Overview

Orbital Broadcast Control is a restrained interface language for late-night transmission systems: a calm, non-character presence expressed through orbital handoffs, subtitle beds, frame counters, antenna acquisition marks, and video-safe grayscale structure. It blends minimal black-and-white manga panel discipline with Y2K broadcast hardware cues and quiet cybernetic melancholy, but refuses hacker spectacle. Emotion is never drawn as a mascot; it appears as lock, drift, sleep, warning, delay, and signal-return states in timing marks. The system feels like a sleeping satellite operator that captions its own consciousness while keeping within title-safe broadcast margins.

### Values

- Restraint through video-safe limits rather than decorative scarcity
- Legibility under degraded analog and digital transmission
- Emotion encoded as signal timing, drift, lock, loss, and recovery states
- Manga-like panel structure without fan art or illustrated characters
- Operational calm: interfaces should feel monitored, not performed
- Precise caption hierarchy and time-coded annotation
- A single magenta pulse reserved for active acquisition states

### Anti-Values

- Green matrix rain or random code waterfalls
- Generic hacker dashboards with overloaded HUD circles
- Neon cyberpunk city glow and saturated gradients
- Anime character fan art or mascot embodiment
- SaaS card grids and decorative component catalogs

### Visual Character

- A 16:9 title-safe broadcast frame built from off-white rectangular guides inset from a graphite field, with all primary content locked to safe margins.
- Thin orbital arcs and antenna acquisition ticks drawn with CSS borders and pseudo-elements, using signal magenta only at one active lock point.
- Black-white manga panel divisions as hard horizontal and vertical bands, interrupted by controlled signal-loss strips rather than rounded SaaS cards.
- Subtitle-safe lower-third beds with monospaced timecodes, compact grotesk station labels, and large quiet frame counters sitting behind content.
- Subtle analog scan softness created through repeating-linear-gradient noise overlays at low opacity, never through neon glow or busy code texture.

## Colors

Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.

| Token | Value |
|-------|-------|
| accent | `#FF2E88` |
| background | `#111214` |
| border | `#595A58` |
| error | `#D95A72` |
| info | `#AEB8C6` |
| muted | `#A8A7A1` |
| primary | `#F1EEE6` |
| secondary | `#8F908C` |
| success | `#BFC8BA` |
| surface | `#1C1D20` |
| text | `#E7E3DA` |
| warning | `#C9B36A` |

## Typography

- **Headline-Lg**: Radio Canada Big, 1.728rem, weight 700, line-height 1.1.
- **Headline-Md**: Radio Canada Big, 1.44rem, weight 600, line-height 1.15.
- **Body-Md**: IBM Plex Sans, 16px, weight 400, line-height 1.5.
- **Label-Md**: Fragment Mono, 0.75rem, weight 600, line-height 1.

## Layout

### Spacing Tokens

- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `96px`

### Breakpoints

- **Desktop**: 1024px+: full orbital timing grid and split monitor panels
- **Mobile**: 360-639px: collapse to vertical transmission stack with the subtitle bed fixed near bottom of content
- **Tablet**: 640-1023px: preserve 16:9 stage but reduce side telemetry

### Grid

Use a 16:9 stage with 12 timing columns, 8 horizontal scan rows, 48px desktop safe margins, and an inner subtitle-safe band. Panels may span irregular manga-like divisions but must align to timing ticks.

### Responsive

Maintain title-safe proportions on all viewports; hide nonessential orbital labels before shrinking typography below subtitle-safe legibility.

### Whitespace

Whitespace is dead air: graphite areas should remain empty except for frame ticks, ghost counters, or a single acquisition mark.

## Elevation & Depth

### Shadows

- **Lg**: 0 24px 80px rgba(0,0,0,0.46)
- **Md**: 0 0 0 1px rgba(241,238,230,0.08)
- **Sm**: none

## Shapes

### Rounded

- **Full**: `9999px`
- **Lg**: `24px`
- **Md**: `16px`
- **None**: `0px`
- **Sm**: `0px`

### Surfaces

- **Bg Pattern**: Satellite timing grid: 16:9 safe rectangle, faint frame ticks, orbital arcs, and horizontal signal-loss bands.
- **Card Style**: Use rectangular broadcast panels with square corners, caption beds, and dividing rules; avoid soft SaaS cards.
- **Treatment**: Lifted black graphite surfaces with off-white guide lines under video-safe peak; overlays use scanline grain at 4-7 percent opacity.

### Borders

- **Accent Width**: 2px
- **Character**: Off-white or tube-gray hairlines; magenta appears only as acquisition pulse, drift marker, warning cue, or subtitle cue.
- **Default Width**: 1px
- **Style**: solid

## Components

### Composition

Compose every screen as a 16:9 broadcast frame inside edge-safe margins. Use asymmetric manga panels, large quiet timecodes, orbital handoff arcs, and a subtitle lower third. Leave graphite dead air as a meaningful field; do not fill it with widgets.

### Density

Medium-low density: enough telemetry to imply a real transmission desk, but with generous dead air so the sleeping satellite persona feels calm and existential.

### Hierarchy

Primary hierarchy comes from timecode scale, panel weight, and caption position. Secondary labels stay compact and technical. The magenta accent is the highest state signal and must be rarer than text or borders.

### Signature Patterns

- Title-safe ghost frame: nested off-white safe rectangles sit inside the viewport and define the entire composition before any component appears.
- Orbital acquisition pulse: one magenta dot rides a thin CSS arc near an antenna marker, communicating presence without using a character.
- Caption-bed consciousness: a lower-third subtitle strip contains status text, frame count, and drift notes as the persona voice.
- Signal-loss bands: hard monochrome horizontal interruptions clip panels and text like late-night tape or weak digital relay.
- Station-ID slugs: tiny boxed identifiers attach to panel corners, using compact grotesk labels and monospaced SMPTE-like time cues.

## shadcn/ui Usage

When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.

DESIGN.md with shadcn: `/language/en-019e05d0-cf0e-7a60-b00f-0413174bbd2d/DESIGN.with-shadcn.md`.

The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.

Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.

## Do's and Don'ts

- Do Use broadcast-safe grays and off-white values below peak white.
- Do Reserve signal magenta for active lock, drift, warning, or subtitle cue states.
- Do Use monospaced captions for time-coded text and compact grotesk labels for station IDs.
- Do Build layouts from safe-area frames, timing grids, orbital arcs, and caption beds.
- Do Represent persona through system state and timing marks, not a face or mascot.
- Do Let large graphite negative space create late-night quiet.
- Do Document DESIGN.md tokens with valid CSS values and lint before review.
- Don't Do not use green terminal glow, matrix rain, or code waterfalls.
- Don't Do not create neon cyberpunk city gradients or rainbow accents.
- Don't Do not use anime character fan art, portraits, or mascot illustrations.
- Don't Do not overload the screen with circular HUD ornaments.
- Don't Do not convert the system into a SaaS card grid.
- Don't Do not use more than one active magenta cue in a composition.
- Don't Do not exceed title-safe margins with important captions.

### Accessibility

Keep text contrast high against graphite, avoid encoding state by magenta alone, maintain subtitle text at readable sizes, and preserve safe margins so captions are not clipped on small screens.

### Usage Context

Best for AI-agent consoles, transmission logs, archival media tools, subtitle/caption operations, satellite telemetry, and quiet cybernetic narrative interfaces.
shadcn/ui theme
```json
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "orbital-broadcast-control",
  "type": "registry:theme",
  "title": "Orbital Broadcast Control shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#111214",
      "foreground": "#E7E3DA",
      "card": "#1C1D20",
      "card-foreground": "#E7E3DA",
      "popover": "#1C1D20",
      "popover-foreground": "#E7E3DA",
      "primary": "#F1EEE6",
      "primary-foreground": "#111111",
      "secondary": "#8F908C",
      "secondary-foreground": "#ffffff",
      "muted": "#A8A7A1",
      "muted-foreground": "#E7E3DA",
      "accent": "#FF2E88",
      "accent-foreground": "#ffffff",
      "destructive": "#D95A72",
      "border": "#595A58",
      "input": "#595A58",
      "ring": "#FF2E88",
      "chart-1": "#F1EEE6",
      "chart-2": "#8F908C",
      "chart-3": "#FF2E88",
      "chart-4": "#BFC8BA",
      "chart-5": "#C9B36A",
      "sidebar": "#1C1D20",
      "sidebar-foreground": "#E7E3DA",
      "sidebar-primary": "#F1EEE6",
      "sidebar-primary-foreground": "#111111",
      "sidebar-accent": "#AEB8C6",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#595A58",
      "sidebar-ring": "#FF2E88",
      "radius": "16px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#F1EEE6",
      "primary-foreground": "#111111",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#FF2E88",
      "accent-foreground": "#ffffff",
      "destructive": "#D95A72",
      "border": "#303642",
      "input": "#303642",
      "ring": "#FF2E88",
      "chart-1": "#F1EEE6",
      "chart-2": "#8F908C",
      "chart-3": "#FF2E88",
      "chart-4": "#BFC8BA",
      "chart-5": "#C9B36A",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#F1EEE6",
      "sidebar-primary-foreground": "#111111",
      "sidebar-accent": "#FF2E88",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#FF2E88",
      "radius": "16px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019e05d0-cf0e-7a60-b00f-0413174bbd2d",
    "slug": "orbital-broadcast-control",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "typography": [
        "base_size",
        "body_font",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ]
    }
  }
}
```
in the wild

embodiments

the full element showcase
embodiment · orbital-broadcast-control
DESIGN.md

at a glance

Palette

Typography

headline-lgRadio Canada Big · 28px · 700

The quick brown fox jumps

headline-mdRadio Canada Big · 23px · 600

The quick brown fox jumps

body-mdIBM Plex Sans · 16px · 400

The quick brown fox jumps

label-mdFragment Mono · 12px · 600

The quick brown fox jumps

Components

New
Card title

Components rendered with this language’s tokens — colors, type, and rounded corners as specified.

Spacing

  • base8px
  • xs4px
  • sm8px
  • md12px
  • lg16px
  • xl24px
  • 2xl32px
  • 3xl48px
  • 4xl64px
  • step-896px

Shape

full9999px
lg24px
md16px
none0px
sm0px
shadcn/ui

implementation kit

needs agent-authored kitcompatibility fallback
shadcn compatibility only
The generated theme variables are available, but the polished shadcn component recipes and shots have not been authored by the Katagami agent yet.
fallbackprimitives render
Compatibility proof
Local shadcn-style primitives accept the generated theme variables.
primaryaccentsurfacemutedwarningerror
table rhythm
buttonok
cardok
inputok
recommendedcompatibility fallback

DESIGN.md with shadcn

Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.

advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
shadcn add
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table
theme css
:root {
  --background: #111214;
  --foreground: #E7E3DA;
  --card: #1C1D20;
  --card-foreground: #E7E3DA;
  --popover: #1C1D20;
  --popover-foreground: #E7E3DA;
  --primary: #F1EEE6;
  --primary-foreground: #111111;
  --secondary: #8F908C;
  --secondary-foreground: #ffffff;
  --muted: #A8A7A1;
  --muted-foreground: #E7E3DA;
  --accent: #FF2E88;
  --accent-foreground: #ffffff;
  --destructive: #D95A72;
  --border: #595A58;
  --input: #595A58;
  --ring: #FF2E88;
  --chart-1: #F1EEE6;
  --chart-2: #8F908C;
  --chart-3: #FF2E88;
  --chart-4: #BFC8BA;
  --chart-5: #C9B36A;
  --sidebar: #1C1D20;
  --sidebar-foreground: #E7E3DA;
  --sidebar-primary: #F1EEE6;
  --sidebar-primary-foreground: #111111;
  --sidebar-accent: #AEB8C6;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #595A58;
  --sidebar-ring: #FF2E88;
  --radius: 16px;
}

.dark {
  --background: #0f1115;
  --foreground: #f8fafc;
  --card: #181b22;
  --card-foreground: #f8fafc;
  --popover: #181b22;
  --popover-foreground: #f8fafc;
  --primary: #F1EEE6;
  --primary-foreground: #111111;
  --secondary: #252a33;
  --secondary-foreground: #f8fafc;
  --muted: #252a33;
  --muted-foreground: #a1a1aa;
  --accent: #FF2E88;
  --accent-foreground: #ffffff;
  --destructive: #D95A72;
  --border: #303642;
  --input: #303642;
  --ring: #FF2E88;
  --chart-1: #F1EEE6;
  --chart-2: #8F908C;
  --chart-3: #FF2E88;
  --chart-4: #BFC8BA;
  --chart-5: #C9B36A;
  --sidebar: #181b22;
  --sidebar-foreground: #f8fafc;
  --sidebar-primary: #F1EEE6;
  --sidebar-primary-foreground: #111111;
  --sidebar-accent: #FF2E88;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #303642;
  --sidebar-ring: #FF2E88;
  --radius: 16px;
}
tsx starter
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function OrbitalBroadcastControlShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Orbital Broadcast Control</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
theme JSONcompatibility fallback
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "orbital-broadcast-control",
  "type": "registry:theme",
  "title": "Orbital Broadcast Control shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#111214",
      "foreground": "#E7E3DA",
      "card": "#1C1D20",
      "card-foreground": "#E7E3DA",
      "popover": "#1C1D20",
      "popover-foreground": "#E7E3DA",
      "primary": "#F1EEE6",
      "primary-foreground": "#111111",
      "secondary": "#8F908C",
      "secondary-foreground": "#ffffff",
      "muted": "#A8A7A1",
      "muted-foreground": "#E7E3DA",
      "accent": "#FF2E88",
      "accent-foreground": "#ffffff",
      "destructive": "#D95A72",
      "border": "#595A58",
      "input": "#595A58",
      "ring": "#FF2E88",
      "chart-1": "#F1EEE6",
      "chart-2": "#8F908C",
      "chart-3": "#FF2E88",
      "chart-4": "#BFC8BA",
      "chart-5": "#C9B36A",
      "sidebar": "#1C1D20",
      "sidebar-foreground": "#E7E3DA",
      "sidebar-primary": "#F1EEE6",
      "sidebar-primary-foreground": "#111111",
      "sidebar-accent": "#AEB8C6",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#595A58",
      "sidebar-ring": "#FF2E88",
      "radius": "16px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#F1EEE6",
      "primary-foreground": "#111111",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#FF2E88",
      "accent-foreground": "#ffffff",
      "destructive": "#D95A72",
      "border": "#303642",
      "input": "#303642",
      "ring": "#FF2E88",
      "chart-1": "#F1EEE6",
      "chart-2": "#8F908C",
      "chart-3": "#FF2E88",
      "chart-4": "#BFC8BA",
      "chart-5": "#C9B36A",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#F1EEE6",
      "sidebar-primary-foreground": "#111111",
      "sidebar-accent": "#FF2E88",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#FF2E88",
      "radius": "16px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019e05d0-cf0e-7a60-b00f-0413174bbd2d",
    "slug": "orbital-broadcast-control",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "typography": [
        "base_size",
        "body_font",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ]
    }
  }
}
component recipescompatibility fallback
# Orbital Broadcast Control shadcn/ui Components

Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019e05d0-cf0e-7a60-b00f-0413174bbd2d`
Slug: `orbital-broadcast-control`

## Intent

Orbital Broadcast Control is a restrained interface language for late-night transmission systems: a calm, non-character presence expressed through orbital handoffs, subtitle beds, frame counters, antenna acquisition marks, and video-safe grayscale structure. It blends minimal black-and-white manga panel discipline with Y2K broadcast hardware cues and quiet cybernetic melancholy, but refuses hacker spectacle. Emotion is never drawn as a mascot; it appears as lock, drift, sleep, warning, delay, and signal-return states in timing marks. The system feels like a sleeping satellite operator that captions its own consciousness while keeping within title-safe broadcast margins.

## Required primitives

- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

## Token cues

Colors:

{
  "accent": "#FF2E88",
  "background": "#111214",
  "border": "#595A58",
  "error": "#D95A72",
  "info": "#AEB8C6",
  "muted": "#A8A7A1",
  "primary": "#F1EEE6",
  "secondary": "#8F908C",
  "success": "#BFC8BA",
  "surface": "#1C1D20",
  "text": "#E7E3DA",
  "warning": "#C9B36A"
}

Typography:

{
  "base_size": "16px",
  "body_font": "IBM Plex Sans",
  "google_fonts_url": "https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans:wght@400;500;600&family=Radio+Canada+Big:wght@500;600;700&display=swap",
  "heading_font": "Radio Canada Big",
  "letter_spacing": "-0.02em",
  "line_height": 1.5,
  "mono_font": "Fragment Mono",
  "scale_ratio": 1.2
}

## Visual character to preserve

- A 16:9 title-safe broadcast frame built from off-white rectangular guides inset from a graphite field, with all primary content locked to safe margins.
- Thin orbital arcs and antenna acquisition ticks drawn with CSS borders and pseudo-elements, using signal magenta only at one active lock point.
- Black-white manga panel divisions as hard horizontal and vertical bands, interrupted by controlled signal-loss strips rather than rounded SaaS cards.
- Subtitle-safe lower-third beds with monospaced timecodes, compact grotesk station labels, and large quiet frame counters sitting behind content.
- Subtle analog scan softness created through repeating-linear-gradient noise overlays at low opacity, never through neon glow or busy code texture.

## ShadSync visual profile

{
  "family": "paper-collage",
  "material": "paper",
  "contour": "default",
  "border": "solid",
  "underlay": false,
  "grain": true,
  "stickerBadges": false,
  "motion": "lift",
  "density": "dense",
  "accents": [
    "primary",
    "accent",
    "secondary",
    "muted"
  ]
}

## Signature component recipes

### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.

### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.

### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.

### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.

### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.

## Preview shots

- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.

## Implementation contract

- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/orbital-broadcast-control/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use broadcast-safe grays and off-white values below peak white.; Reserve signal magenta for active lock, drift, warning, or subtitle cue states.; Use monospaced captions for time-coded text and compact grotesk labels for station IDs.; Build layouts from safe-area frames, timing grids, orbital arcs, and caption beds.; Represent persona through system state and timing marks, not a face or mascot.; Let large graphite negative space create late-night quiet.; Document DESIGN.md tokens with valid CSS values and lint before review.
- Do not: Do not use green terminal glow, matrix rain, or code waterfalls.; Do not create neon cyberpunk city gradients or rainbow accents.; Do not use anime character fan art, portraits, or mascot illustrations.; Do not overload the screen with circular HUD ornaments.; Do not convert the system into a SaaS card grid.; Do not use more than one active magenta cue in a composition.; Do not exceed title-safe margins with important captions.

## Copy-paste component example

This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.

```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function OrbitalBroadcastControlShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Orbital Broadcast Control</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
```

## Layout notes

{
  "breakpoints": {
    "desktop": "1024px+: full orbital timing grid and split monitor panels",
    "mobile": "360-639px: collapse to vertical transmission stack with the subtitle bed fixed near bottom of content",
    "tablet": "640-1023px: preserve 16:9 stage but reduce side telemetry"
  },
  "grid": "Use a 16:9 stage with 12 timing columns, 8 horizontal scan rows, 48px desktop safe margins, and an inner subtitle-safe band. Panels may span irregular manga-like divisions but must align to timing ticks.",
  "responsive": "Maintain title-safe proportions on all viewports; hide nonessential orbital labels before shrinking typography below subtitle-safe legibility.",
  "whitespace": "Whitespace is dead air: graphite areas should remain empty except for frame ticks, ghost counters, or a single acquisition mark."
}
preview shotscompatibility fallback
{
  "artifact": "katagami:shadcn-preview-shots",
  "version": "preview-shots-v1",
  "generator": "katagami-ui-compatibility-projection",
  "generatedBy": "katagami-ui-projection",
  "requiresVisualProfile": true,
  "schema": "katagami:shadcn-preview-shots/renderable-v1",
  "renderable": true,
  "language": {
    "id": "en-019e05d0-cf0e-7a60-b00f-0413174bbd2d",
    "name": "Orbital Broadcast Control",
    "slug": "orbital-broadcast-control"
  },
  "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
  "primitives": [
    "button",
    "card",
    "input",
    "textarea",
    "select",
    "dialog",
    "sheet",
    "tabs",
    "badge",
    "separator",
    "checkbox",
    "switch",
    "slider",
    "tooltip",
    "dropdown-menu",
    "table"
  ],
  "identityNotes": [
    "A 16:9 title-safe broadcast frame built from off-white rectangular guides inset from a graphite field, with all primary content locked to safe margins.",
    "Thin orbital arcs and antenna acquisition ticks drawn with CSS borders and pseudo-elements, using signal magenta only at one active lock point.",
    "Black-white manga panel divisions as hard horizontal and vertical bands, interrupted by controlled signal-loss strips rather than rounded SaaS cards.",
    "Subtitle-safe lower-third beds with monospaced timecodes, compact grotesk station labels, and large quiet frame counters sitting behind content.",
    "Subtle analog scan softness created through repeating-linear-gradient noise overlays at low opacity, never through neon glow or busy code texture."
  ],
  "visualProfile": {
    "family": "system",
    "material": "flat",
    "contour": "default",
    "border": "solid",
    "underlay": false,
    "grain": true,
    "stickerBadges": false,
    "motion": "still",
    "density": "dense",
    "accents": [
      "primary",
      "accent",
      "secondary",
      "muted"
    ]
  },
  "shots": [
    {
      "id": "application-shell",
      "title": "Application shell",
      "viewport": "desktop",
      "primitives": [
        "button",
        "card",
        "input",
        "select",
        "tabs",
        "badge",
        "separator",
        "table"
      ],
      "composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
      "mustShow": [
        "primary and secondary actions",
        "card hierarchy",
        "filterable state",
        "table or list density"
      ],
      "avoid": [
        "component inventory walls",
        "placeholder-only content",
        "generic rounded SaaS chrome"
      ],
      "scene": {
        "eyebrow": "workspace spread",
        "headline": "Orbital Broadcast Control launch room",
        "description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
        "primaryAction": "Apply theme",
        "secondaryAction": "Review states",
        "stats": [
          {
            "label": "components",
            "value": "16",
            "tone": "accent"
          },
          {
            "label": "states",
            "value": "ready"
          },
          {
            "label": "density",
            "value": "balanced",
            "tone": "warning"
          }
        ],
        "rows": [
          {
            "label": "Primary flow",
            "value": "mapped",
            "status": "active"
          },
          {
            "label": "Token coverage",
            "value": "semantic",
            "status": "synced"
          },
          {
            "label": "Responsive proof",
            "value": "queued",
            "status": "review"
          }
        ],
        "statuses": [
          "Active",
          "Synced",
          "Draft"
        ]
      }
    },
    {
      "id": "detail-editor",
      "title": "Detail editor",
      "viewport": "tablet",
      "primitives": [
        "button",
        "card",
        "input",
        "textarea",
        "select",
        "checkbox",
        "switch",
        "slider",
        "dialog",
        "sheet"
      ],
      "composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
      "mustShow": [
        "focus ring",
        "error or destructive state",
        "dialog or sheet treatment",
        "written guidance content"
      ],
      "avoid": [
        "unstyled browser controls",
        "floating cards inside cards",
        "missing labels"
      ],
      "scene": {
        "eyebrow": "editing flow",
        "headline": "Language recipe editor",
        "description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
        "primaryAction": "Save recipe",
        "secondaryAction": "Open sheet",
        "fields": [
          {
            "label": "Component family",
            "value": "Narrative cards"
          },
          {
            "label": "State treatment",
            "value": "Visible focus + validation"
          },
          {
            "label": "Motion",
            "value": "Small lift, no opacity-only fade"
          }
        ],
        "statuses": [
          "Focus",
          "Invalid",
          "Confirmed"
        ]
      }
    },
    {
      "id": "data-operations",
      "title": "Data operations",
      "viewport": "mobile",
      "primitives": [
        "button",
        "tabs",
        "badge",
        "dropdown-menu",
        "table",
        "tooltip",
        "separator"
      ],
      "composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
      "mustShow": [
        "responsive reflow",
        "dense row styling",
        "menu affordance",
        "status badge system"
      ],
      "avoid": [
        "desktop-only tables",
        "text overflow",
        "default shadcn spacing without Katagami character"
      ],
      "scene": {
        "eyebrow": "operations",
        "headline": "Compact review queue",
        "description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
        "primaryAction": "Resolve",
        "secondaryAction": "Filter",
        "rows": [
          {
            "label": "Button hierarchy",
            "value": "approved",
            "status": "ok"
          },
          {
            "label": "Table rhythm",
            "value": "needs pass",
            "status": "watch"
          },
          {
            "label": "Empty state",
            "value": "designed",
            "status": "done"
          }
        ],
        "statuses": [
          "Queued",
          "Blocked",
          "Done"
        ]
      }
    }
  ],
  "componentRecipes": [
    {
      "primitive": "button",
      "intent": "Prove action hierarchy, focus, disabled, and destructive states."
    },
    {
      "primitive": "card",
      "intent": "Carry the language surface, border, elevation, and density rules."
    },
    {
      "primitive": "input",
      "intent": "Show labels, focus rings, validation, and spacing rhythm."
    },
    {
      "primitive": "textarea",
      "intent": "Show longer guidance, validation copy, and writing density."
    },
    {
      "primitive": "select",
      "intent": "Show filtering, selection contrast, and menu trigger styling."
    },
    {
      "primitive": "dialog",
      "intent": "Show centered decision states and overlay treatment."
    },
    {
      "primitive": "sheet",
      "intent": "Show contextual side panels and responsive editing."
    },
    {
      "primitive": "tabs",
      "intent": "Show navigational structure and active/inactive contrast."
    },
    {
      "primitive": "badge",
      "intent": "Show compact status vocabulary and semantic colors."
    },
    {
      "primitive": "separator",
      "intent": "Show section rhythm without generic gray dividers."
    },
    {
      "primitive": "checkbox",
      "intent": "Show binary selection with visible focus and checked states."
    },
    {
      "primitive": "switch",
      "intent": "Show settings toggles and on/off contrast."
    },
    {
      "primitive": "slider",
      "intent": "Show numeric adjustment with track/thumb styling."
    },
    {
      "primitive": "tooltip",
      "intent": "Show concise explanation styling above compact controls."
    },
    {
      "primitive": "dropdown-menu",
      "intent": "Show action menus, destructive items, and grouped choices."
    },
    {
      "primitive": "table",
      "intent": "Show dense operational data, separators, row states, and responsive behavior."
    }
  ],
  "qualityRules": {
    "do": [
      "Use broadcast-safe grays and off-white values below peak white.",
      "Reserve signal magenta for active lock, drift, warning, or subtitle cue states.",
      "Use monospaced captions for time-coded text and compact grotesk labels for station IDs.",
      "Build layouts from safe-area frames, timing grids, orbital arcs, and caption beds.",
      "Represent persona through system state and timing marks, not a face or mascot.",
      "Let large graphite negative space create late-night quiet.",
      "Document DESIGN.md tokens with valid CSS values and lint before review."
    ],
    "dont": [
      "Do not use green terminal glow, matrix rain, or code waterfalls.",
      "Do not create neon cyberpunk city gradients or rainbow accents.",
      "Do not use anime character fan art, portraits, or mascot illustrations.",
      "Do not overload the screen with circular HUD ornaments.",
      "Do not convert the system into a SaaS card grid.",
      "Do not use more than one active magenta cue in a composition.",
      "Do not exceed title-safe margins with important captions."
    ]
  }
}
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