Orbital Broadcast Control
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Download DESIGN.md
Portable DESIGN.md source of truth for most agents and apps.
specification
philosophy
tokens
borders4 items
- accent width
- 2px
- character
- Hairline off-white broadcast guides; magenta border appears only as a lock rail or acquisition pulse.
- default width
- 1px
- style
- solid
colors12 items
motion3 items
- duration
- 640ms
- easing
- cubic-bezier(.2,0,.1,1)
- philosophy
- Motion is slow relay behavior: a pulse acquires, a waveform breathes, counters tick, and everything else remains nearly still.
radii5 items
- full
- 9999px
- lg
- 0
- md
- 0
- none
- 0
- sm
- 0
shadows3 items
- lg
- 0 18px 70px rgba(0,0,0,0.42)
- md
- 0 0 0 1px rgba(240,237,227,0.08)
- sm
- none
spacing2 items
- base
- 8px
- scale
- 4, 8, 12, 16, 24, 32, 48, 64, 96, 128
surfaces3 items
- bg pattern
- Satellite timing grid made from faint horizontal scanlines, vertical frame counters, title-safe rectangles, and rare dropout bands.
- card style
- No rounded cards; information lives in caption beds, slugs, clipped panels, edge rails, and safe-area compartments.
- treatment
- Lifted black and graphite planes with 1px video-safe off-white rules, hard manga gutters, and low-opacity scanline texture.
typography8 items
- base size
- 16px
- body font
- IBM Plex Sans Condensed
- google fonts url
- https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans+Condensed:wght@400;500;600;700&family=Tektur:wght@500;600;700&display=swap
- heading font
- Tektur
- letter spacing
- -0.02em
- line height
- 1.42
- mono font
- Fragment Mono
- scale ratio
- 1.2
rules
Use a 16:9 master frame with title-safe and action-safe rectangles visible as interface architecture. Divide the field with hard manga-like vertical and horizontal gutters, then break the grid with one orbital arc that crosses panels. Keep the bottom 15-18% reserved for subtitle beds and transmission notes. Avoid equal-card rows; one panel must dominate as the broadcast viewport while smaller panels behave as relay instruments.
Density alternates between spacious black signal fields and dense timing strips. The central viewport should feel almost empty, while edge rails, subtitle bands, and status slugs carry compact technical information.
Primary hierarchy comes from giant ghosted timecodes, then compact uppercase station IDs, then monospaced subtitle and telemetry captions. Headings use squared Y2K technical forms with tight tracking. Body labels are condensed grotesk and mostly uppercase. Active states are identified by magenta ticks rather than scale or color flooding.
layout
- desktop
- 1024px+ full 16:9 broadcast control composition
- mobile
- 0-639px single-column safe frame with caption bed retained
- tablet
- 640-1023px two stacked panels with orbital arc preserved
Medium-high operational density around the perimeter with a deliberately sparse central transmission window; this contrast makes silence feel intentional.
Desktop uses a 16:9 safe-area frame inside a 12-column timing grid, 24px gutters, max-width 1280px, with one dominant 7-column signal panel and asymmetric 5-column relay stack.
On narrow screens, safe-area rectangles remain visible, subtitle bed moves below the main viewport, and orbital arcs crop rather than shrink into clutter.
Use extreme spacing contrast: 8px telemetry clusters, 32px panel gutters, 96px quiet signal fields, and 128px top/bottom atmospheric margins.
guidance
- Use broadcast-safe grayscale values and keep peak whites below pure white.
- Reserve signal magenta for lock, drift, warning, subtitle cue, or acquisition states only.
- Draw title-safe and action-safe guides as part of the interface structure.
- Make captions, frame counters, cue numbers, and station IDs meaningful and legible.
- Let one transmission field remain quiet while edge systems carry detail.
- Use hard panel divisions, gutters, and cropped arcs instead of rounded component cards.
- Represent persona through timing marks, sleeping relay states, and calm operator captions.
- Keep terminal references to telemetry and timecoded text, never random code.
- Do not use green terminal glow, matrix rain, hacker dashboards, or random code waterfalls.
- Do not add anime characters, fan-art silhouettes, neon city backgrounds, or cyberpunk gradients.
- Do not build three equal SaaS cards or generic analytics widgets.
- Do not fill empty black fields with decorative HUD circles or meaningless rings.
- Do not use saturated whites that would exceed video-safe peak expectations.
- Do not make magenta a general brand wash; it is a narrow signal state.
- Do not round corners except for tiny acquisition dots or waveform endpoints.
- Do not let captions collide with the bottom safe area or become decorative lorem ipsum.
katagami spec
# Orbital Broadcast Control ## Philosophy Orbital Broadcast Control is a quiet transmission-room language for software that feels like a sleeping satellite being acquired by a late-night station operator. It blends black-and-white manga panel discipline with broadcast-safe video practice, terminal precision without hacker theater, and Y2K hardware labeling without nostalgia cosplay. Emotion is expressed through lock states, subtitle timing, signal drift, acquisition pulses, and restrained lower-third cues rather than characters, neon cities, code rain, or generic dashboards. ### Values - Restraint before spectacle: most states are grayscale and still, with magenta reserved only for verified signal events. - Broadcast legibility: every composition respects action-safe and title-safe zones, low peak whites, and caption clearance. - Operational calm: the system persona appears as timing, relay, handoff, and signal-loss evidence rather than a mascot. - Manga structure without fan art: black-white panel division, gutters, and cropped fields supply rhythm without characters. - Timecoded truth: labels, captions, counters, and station IDs are treated as primary interface material, not decoration. - Analog-digital tactility: subtle scan softness and dropout bands make the surface feel transmitted, never grungy. - Terminal precision without cliché: command-line density is replaced by measured telemetry, waveform ticks, and acquisition markers. ### Anti-Values - No green matrix rain, random code waterfalls, skull-terminal motifs, or generic hacker command centers. - No neon cyberpunk city glow, rainbow gradients, saturated sci-fi palettes, or fan-art anime characters. - No SaaS card grids, rounded marketing panels, glassmorphism, or overloaded circular HUD ornament. - No arbitrary decoration: every line must be a safe guide, timing mark, panel edge, signal trace, or subtitle bed. ### Visual Character - A fixed 16:9 title-safe frame is drawn with inset off-white guide rectangles, edge-safe margins, and clipped graphite fields. - Thin orbital arcs and antenna acquisition brackets cross asymmetric black-white manga panels with hard gutters and no rounded cards. - Large quiet timecodes sit behind compact station slugs, while subtitle beds reserve the bottom band for monospaced captions. - Signal magenta appears as one narrow pulse, tick, underline, or warning rail only when transmission lock or drift is active. - Subtle scanline overlays, dropout bands, and waveform ticks soften digital geometry while keeping all values video-safe. ## Tokens ### Borders - **Accent Width**: 2px - **Character**: Hairline off-white broadcast guides; magenta border appears only as a lock rail or acquisition pulse. - **Default Width**: 1px - **Style**: solid ### Colors | Name | Value | |------|-------| | accent | `#E044A6` | | background | `#101113` | | border | `#CFC8B8` | | error | `#D05A7F` | | info | `#9EA8B7` | | muted | `#9A9A96` | | primary | `#F0EDE3` | | secondary | `#8F9090` | | success | `#BFC8B0` | | surface | `#1B1C1F` | | text | `#E7E2D6` | | warning | `#D3B768` | ### Motion - **Duration**: 640ms - **Easing**: cubic-bezier(.2,0,.1,1) - **Philosophy**: Motion is slow relay behavior: a pulse acquires, a waveform breathes, counters tick, and everything else remains nearly still. ### Radii - **Full**: 9999px - **Lg**: 0 - **Md**: 0 - **None**: 0 - **Sm**: 0 ### Shadows - **Lg**: 0 18px 70px rgba(0,0,0,0.42) - **Md**: 0 0 0 1px rgba(240,237,227,0.08) - **Sm**: none ### Spacing - **Base**: 8px - **Scale**: [4,8,12,16,24,32,48,64,96,128] ### Surfaces - **Bg Pattern**: Satellite timing grid made from faint horizontal scanlines, vertical frame counters, title-safe rectangles, and rare dropout bands. - **Card Style**: No rounded cards; information lives in caption beds, slugs, clipped panels, edge rails, and safe-area compartments. - **Treatment**: Lifted black and graphite planes with 1px video-safe off-white rules, hard manga gutters, and low-opacity scanline texture. ### Typography - **Base Size**: 16px - **Body Font**: IBM Plex Sans Condensed - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans+Condensed:wght@400;500;600;700&family=Tektur:wght@500;600;700&display=swap - **Heading Font**: Tektur - **Letter Spacing**: -0.02em - **Line Height**: 1.42 - **Mono Font**: Fragment Mono - **Scale Ratio**: 1.2 ## Rules ### Composition Use a 16:9 master frame with title-safe and action-safe rectangles visible as interface architecture. Divide the field with hard manga-like vertical and horizontal gutters, then break the grid with one orbital arc that crosses panels. Keep the bottom 15-18% reserved for subtitle beds and transmission notes. Avoid equal-card rows; one panel must dominate as the broadcast viewport while smaller panels behave as relay instruments. ### Density Density alternates between spacious black signal fields and dense timing strips. The central viewport should feel almost empty, while edge rails, subtitle bands, and status slugs carry compact technical information. ### Hierarchy Primary hierarchy comes from giant ghosted timecodes, then compact uppercase station IDs, then monospaced subtitle and telemetry captions. Headings use squared Y2K technical forms with tight tracking. Body labels are condensed grotesk and mostly uppercase. Active states are identified by magenta ticks rather than scale or color flooding. ### Signature Patterns - Title-safe double frame: nested 16:9 rectangles drawn with off-white hairlines and interrupted by frame-counter notches at the edges. - Orbital handoff arc: a thin curved path crosses rectangular manga panels and terminates in bracketed antenna acquisition marks. - Subtitle lock bed: the bottom band uses monospaced captions, time-coded cue numbers, and a single magenta underline for current speech state. - Signal-loss banding: horizontal graphite strips clip across panels as analog dropout, with tiny waveform ticks replacing decorative noise. - Station ID slug stack: compact black/off-white labels sit at panel corners like late-night broadcast bugs and never become rounded badges. ## Layout ### Breakpoints - **Desktop**: 1024px+ full 16:9 broadcast control composition - **Mobile**: 0-639px single-column safe frame with caption bed retained - **Tablet**: 640-1023px two stacked panels with orbital arc preserved ### Density Medium-high operational density around the perimeter with a deliberately sparse central transmission window; this contrast makes silence feel intentional. ### Grid Desktop uses a 16:9 safe-area frame inside a 12-column timing grid, 24px gutters, max-width 1280px, with one dominant 7-column signal panel and asymmetric 5-column relay stack. ### Responsive On narrow screens, safe-area rectangles remain visible, subtitle bed moves below the main viewport, and orbital arcs crop rather than shrink into clutter. ### Whitespace Use extreme spacing contrast: 8px telemetry clusters, 32px panel gutters, 96px quiet signal fields, and 128px top/bottom atmospheric margins. ## Guidance ### Do - Use broadcast-safe grayscale values and keep peak whites below pure white. - Reserve signal magenta for lock, drift, warning, subtitle cue, or acquisition states only. - Draw title-safe and action-safe guides as part of the interface structure. - Make captions, frame counters, cue numbers, and station IDs meaningful and legible. - Let one transmission field remain quiet while edge systems carry detail. - Use hard panel divisions, gutters, and cropped arcs instead of rounded component cards. - Represent persona through timing marks, sleeping relay states, and calm operator captions. - Keep terminal references to telemetry and timecoded text, never random code. ### Don't - Do not use green terminal glow, matrix rain, hacker dashboards, or random code waterfalls. - Do not add anime characters, fan-art silhouettes, neon city backgrounds, or cyberpunk gradients. - Do not build three equal SaaS cards or generic analytics widgets. - Do not fill empty black fields with decorative HUD circles or meaningless rings. - Do not use saturated whites that would exceed video-safe peak expectations. - Do not make magenta a general brand wash; it is a narrow signal state. - Do not round corners except for tiny acquisition dots or waveform endpoints. - Do not let captions collide with the bottom safe area or become decorative lorem ipsum. ### Accessibility Maintain strong contrast between graphite and off-white text, keep subtitle beds at readable sizes, avoid flicker, provide non-color signal labels beside magenta states, and preserve safe margins at every breakpoint. ### Usage Context Best for AI agents, media tools, monitoring systems, caption workflows, timeline products, research notebooks, and speculative operating environments that need calm cybernetic presence without character illustration.
DESIGN.md
---
version: "alpha"
name: "Orbital Broadcast Control"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
accent: "#E044A6"
background: "#101113"
border: "#CFC8B8"
error: "#D05A7F"
info: "#9EA8B7"
muted: "#9A9A96"
primary: "#F0EDE3"
secondary: "#8F9090"
success: "#BFC8B0"
surface: "#1B1C1F"
text: "#E7E2D6"
warning: "#D3B768"
typography:
headline-lg:
fontFamily: "Tektur"
fontSize: "1.728rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Tektur"
fontSize: "1.44rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "IBM Plex Sans Condensed"
fontSize: "16px"
fontWeight: 400
lineHeight: 1.42
letterSpacing: "-0.02em"
label-md:
fontFamily: "Fragment Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
full: "9999px"
lg: "0px"
md: "0px"
none: "0px"
sm: "0px"
spacing:
base: "8px"
xs: "4px"
sm: "8px"
md: "12px"
lg: "16px"
xl: "24px"
2xl: "32px"
3xl: "48px"
4xl: "64px"
step-8: "96px"
step-9: "128px"
components:
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-background:
backgroundColor: "{colors.background}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-warning:
backgroundColor: "{colors.warning}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#000000"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Orbital Broadcast Control
## Overview
Orbital Broadcast Control is a quiet transmission-room language for software that feels like a sleeping satellite being acquired by a late-night station operator. It blends black-and-white manga panel discipline with broadcast-safe video practice, terminal precision without hacker theater, and Y2K hardware labeling without nostalgia cosplay. Emotion is expressed through lock states, subtitle timing, signal drift, acquisition pulses, and restrained lower-third cues rather than characters, neon cities, code rain, or generic dashboards.
### Values
- Restraint before spectacle: most states are grayscale and still, with magenta reserved only for verified signal events.
- Broadcast legibility: every composition respects action-safe and title-safe zones, low peak whites, and caption clearance.
- Operational calm: the system persona appears as timing, relay, handoff, and signal-loss evidence rather than a mascot.
- Manga structure without fan art: black-white panel division, gutters, and cropped fields supply rhythm without characters.
- Timecoded truth: labels, captions, counters, and station IDs are treated as primary interface material, not decoration.
- Analog-digital tactility: subtle scan softness and dropout bands make the surface feel transmitted, never grungy.
- Terminal precision without cliché: command-line density is replaced by measured telemetry, waveform ticks, and acquisition markers.
### Anti-Values
- No green matrix rain, random code waterfalls, skull-terminal motifs, or generic hacker command centers.
- No neon cyberpunk city glow, rainbow gradients, saturated sci-fi palettes, or fan-art anime characters.
- No SaaS card grids, rounded marketing panels, glassmorphism, or overloaded circular HUD ornament.
- No arbitrary decoration: every line must be a safe guide, timing mark, panel edge, signal trace, or subtitle bed.
### Visual Character
- A fixed 16:9 title-safe frame is drawn with inset off-white guide rectangles, edge-safe margins, and clipped graphite fields.
- Thin orbital arcs and antenna acquisition brackets cross asymmetric black-white manga panels with hard gutters and no rounded cards.
- Large quiet timecodes sit behind compact station slugs, while subtitle beds reserve the bottom band for monospaced captions.
- Signal magenta appears as one narrow pulse, tick, underline, or warning rail only when transmission lock or drift is active.
- Subtle scanline overlays, dropout bands, and waveform ticks soften digital geometry while keeping all values video-safe.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| accent | `#E044A6` |
| background | `#101113` |
| border | `#CFC8B8` |
| error | `#D05A7F` |
| info | `#9EA8B7` |
| muted | `#9A9A96` |
| primary | `#F0EDE3` |
| secondary | `#8F9090` |
| success | `#BFC8B0` |
| surface | `#1B1C1F` |
| text | `#E7E2D6` |
| warning | `#D3B768` |
## Typography
- **Headline-Lg**: Tektur, 1.728rem, weight 700, line-height 1.1.
- **Headline-Md**: Tektur, 1.44rem, weight 600, line-height 1.15.
- **Body-Md**: IBM Plex Sans Condensed, 16px, weight 400, line-height 1.42.
- **Label-Md**: Fragment Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `96px`
- **Step-9**: `128px`
### Breakpoints
- **Desktop**: 1024px+ full 16:9 broadcast control composition
- **Mobile**: 0-639px single-column safe frame with caption bed retained
- **Tablet**: 640-1023px two stacked panels with orbital arc preserved
### Density
Medium-high operational density around the perimeter with a deliberately sparse central transmission window; this contrast makes silence feel intentional.
### Grid
Desktop uses a 16:9 safe-area frame inside a 12-column timing grid, 24px gutters, max-width 1280px, with one dominant 7-column signal panel and asymmetric 5-column relay stack.
### Responsive
On narrow screens, safe-area rectangles remain visible, subtitle bed moves below the main viewport, and orbital arcs crop rather than shrink into clutter.
### Whitespace
Use extreme spacing contrast: 8px telemetry clusters, 32px panel gutters, 96px quiet signal fields, and 128px top/bottom atmospheric margins.
## Elevation & Depth
### Shadows
- **Lg**: 0 18px 70px rgba(0,0,0,0.42)
- **Md**: 0 0 0 1px rgba(240,237,227,0.08)
- **Sm**: none
## Shapes
### Rounded
- **Full**: `9999px`
- **Lg**: `0px`
- **Md**: `0px`
- **None**: `0px`
- **Sm**: `0px`
### Surfaces
- **Bg Pattern**: Satellite timing grid made from faint horizontal scanlines, vertical frame counters, title-safe rectangles, and rare dropout bands.
- **Card Style**: No rounded cards; information lives in caption beds, slugs, clipped panels, edge rails, and safe-area compartments.
- **Treatment**: Lifted black and graphite planes with 1px video-safe off-white rules, hard manga gutters, and low-opacity scanline texture.
### Borders
- **Accent Width**: 2px
- **Character**: Hairline off-white broadcast guides; magenta border appears only as a lock rail or acquisition pulse.
- **Default Width**: 1px
- **Style**: solid
## Components
### Composition
Use a 16:9 master frame with title-safe and action-safe rectangles visible as interface architecture. Divide the field with hard manga-like vertical and horizontal gutters, then break the grid with one orbital arc that crosses panels. Keep the bottom 15-18% reserved for subtitle beds and transmission notes. Avoid equal-card rows; one panel must dominate as the broadcast viewport while smaller panels behave as relay instruments.
### Density
Density alternates between spacious black signal fields and dense timing strips. The central viewport should feel almost empty, while edge rails, subtitle bands, and status slugs carry compact technical information.
### Hierarchy
Primary hierarchy comes from giant ghosted timecodes, then compact uppercase station IDs, then monospaced subtitle and telemetry captions. Headings use squared Y2K technical forms with tight tracking. Body labels are condensed grotesk and mostly uppercase. Active states are identified by magenta ticks rather than scale or color flooding.
### Signature Patterns
- Title-safe double frame: nested 16:9 rectangles drawn with off-white hairlines and interrupted by frame-counter notches at the edges.
- Orbital handoff arc: a thin curved path crosses rectangular manga panels and terminates in bracketed antenna acquisition marks.
- Subtitle lock bed: the bottom band uses monospaced captions, time-coded cue numbers, and a single magenta underline for current speech state.
- Signal-loss banding: horizontal graphite strips clip across panels as analog dropout, with tiny waveform ticks replacing decorative noise.
- Station ID slug stack: compact black/off-white labels sit at panel corners like late-night broadcast bugs and never become rounded badges.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/orbital-broadcast-control/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Use broadcast-safe grayscale values and keep peak whites below pure white.
- Do Reserve signal magenta for lock, drift, warning, subtitle cue, or acquisition states only.
- Do Draw title-safe and action-safe guides as part of the interface structure.
- Do Make captions, frame counters, cue numbers, and station IDs meaningful and legible.
- Do Let one transmission field remain quiet while edge systems carry detail.
- Do Use hard panel divisions, gutters, and cropped arcs instead of rounded component cards.
- Do Represent persona through timing marks, sleeping relay states, and calm operator captions.
- Do Keep terminal references to telemetry and timecoded text, never random code.
- Don't Do not use green terminal glow, matrix rain, hacker dashboards, or random code waterfalls.
- Don't Do not add anime characters, fan-art silhouettes, neon city backgrounds, or cyberpunk gradients.
- Don't Do not build three equal SaaS cards or generic analytics widgets.
- Don't Do not fill empty black fields with decorative HUD circles or meaningless rings.
- Don't Do not use saturated whites that would exceed video-safe peak expectations.
- Don't Do not make magenta a general brand wash; it is a narrow signal state.
- Don't Do not round corners except for tiny acquisition dots or waveform endpoints.
- Don't Do not let captions collide with the bottom safe area or become decorative lorem ipsum.
### Accessibility
Maintain strong contrast between graphite and off-white text, keep subtitle beds at readable sizes, avoid flicker, provide non-color signal labels beside magenta states, and preserve safe margins at every breakpoint.
### Usage Context
Best for AI agents, media tools, monitoring systems, caption workflows, timeline products, research notebooks, and speculative operating environments that need calm cybernetic presence without character illustration.
shadcn/ui theme
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "orbital-broadcast-control",
"type": "registry:theme",
"title": "Orbital Broadcast Control shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#101113",
"foreground": "#E7E2D6",
"card": "#1B1C1F",
"card-foreground": "#E7E2D6",
"popover": "#1B1C1F",
"popover-foreground": "#E7E2D6",
"primary": "#F0EDE3",
"primary-foreground": "#111111",
"secondary": "#8F9090",
"secondary-foreground": "#ffffff",
"muted": "#9A9A96",
"muted-foreground": "#E7E2D6",
"accent": "#E044A6",
"accent-foreground": "#ffffff",
"destructive": "#D05A7F",
"border": "#CFC8B8",
"input": "#CFC8B8",
"ring": "#E044A6",
"chart-1": "#F0EDE3",
"chart-2": "#8F9090",
"chart-3": "#E044A6",
"chart-4": "#BFC8B0",
"chart-5": "#D3B768",
"sidebar": "#1B1C1F",
"sidebar-foreground": "#E7E2D6",
"sidebar-primary": "#F0EDE3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#9EA8B7",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#CFC8B8",
"sidebar-ring": "#E044A6",
"radius": "0"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#F0EDE3",
"primary-foreground": "#111111",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#E044A6",
"accent-foreground": "#ffffff",
"destructive": "#D05A7F",
"border": "#303642",
"input": "#303642",
"ring": "#E044A6",
"chart-1": "#F0EDE3",
"chart-2": "#8F9090",
"chart-3": "#E044A6",
"chart-4": "#BFC8B0",
"chart-5": "#D3B768",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#F0EDE3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#E044A6",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#E044A6",
"radius": "0"
}
},
"meta": {
"source": "katagami",
"languageId": "orbital-broadcast-control",
"slug": "orbital-broadcast-control",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
```embodiments
at a glance
Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Components
Components rendered with this language’s tokens — colors, type, and rounded corners as specified.
Spacing
- base8px
- xs4px
- sm8px
- md12px
- lg16px
- xl24px
- 2xl32px
- 3xl48px
- 4xl64px
- step-896px
- step-9128px
Shape
implementation kit
DESIGN.md with shadcn
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #101113;
--foreground: #E7E2D6;
--card: #1B1C1F;
--card-foreground: #E7E2D6;
--popover: #1B1C1F;
--popover-foreground: #E7E2D6;
--primary: #F0EDE3;
--primary-foreground: #111111;
--secondary: #8F9090;
--secondary-foreground: #ffffff;
--muted: #9A9A96;
--muted-foreground: #E7E2D6;
--accent: #E044A6;
--accent-foreground: #ffffff;
--destructive: #D05A7F;
--border: #CFC8B8;
--input: #CFC8B8;
--ring: #E044A6;
--chart-1: #F0EDE3;
--chart-2: #8F9090;
--chart-3: #E044A6;
--chart-4: #BFC8B0;
--chart-5: #D3B768;
--sidebar: #1B1C1F;
--sidebar-foreground: #E7E2D6;
--sidebar-primary: #F0EDE3;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #9EA8B7;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #CFC8B8;
--sidebar-ring: #E044A6;
--radius: 0;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #F0EDE3;
--primary-foreground: #111111;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #E044A6;
--accent-foreground: #ffffff;
--destructive: #D05A7F;
--border: #303642;
--input: #303642;
--ring: #E044A6;
--chart-1: #F0EDE3;
--chart-2: #8F9090;
--chart-3: #E044A6;
--chart-4: #BFC8B0;
--chart-5: #D3B768;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #F0EDE3;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #E044A6;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #E044A6;
--radius: 0;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function OrbitalBroadcastControlShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Orbital Broadcast Control</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "orbital-broadcast-control",
"type": "registry:theme",
"title": "Orbital Broadcast Control shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#101113",
"foreground": "#E7E2D6",
"card": "#1B1C1F",
"card-foreground": "#E7E2D6",
"popover": "#1B1C1F",
"popover-foreground": "#E7E2D6",
"primary": "#F0EDE3",
"primary-foreground": "#111111",
"secondary": "#8F9090",
"secondary-foreground": "#ffffff",
"muted": "#9A9A96",
"muted-foreground": "#E7E2D6",
"accent": "#E044A6",
"accent-foreground": "#ffffff",
"destructive": "#D05A7F",
"border": "#CFC8B8",
"input": "#CFC8B8",
"ring": "#E044A6",
"chart-1": "#F0EDE3",
"chart-2": "#8F9090",
"chart-3": "#E044A6",
"chart-4": "#BFC8B0",
"chart-5": "#D3B768",
"sidebar": "#1B1C1F",
"sidebar-foreground": "#E7E2D6",
"sidebar-primary": "#F0EDE3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#9EA8B7",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#CFC8B8",
"sidebar-ring": "#E044A6",
"radius": "0"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#F0EDE3",
"primary-foreground": "#111111",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#E044A6",
"accent-foreground": "#ffffff",
"destructive": "#D05A7F",
"border": "#303642",
"input": "#303642",
"ring": "#E044A6",
"chart-1": "#F0EDE3",
"chart-2": "#8F9090",
"chart-3": "#E044A6",
"chart-4": "#BFC8B0",
"chart-5": "#D3B768",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#F0EDE3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#E044A6",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#E044A6",
"radius": "0"
}
},
"meta": {
"source": "katagami",
"languageId": "orbital-broadcast-control",
"slug": "orbital-broadcast-control",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
# Orbital Broadcast Control shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `orbital-broadcast-control`
Slug: `orbital-broadcast-control`
## Intent
Orbital Broadcast Control is a quiet transmission-room language for software that feels like a sleeping satellite being acquired by a late-night station operator. It blends black-and-white manga panel discipline with broadcast-safe video practice, terminal precision without hacker theater, and Y2K hardware labeling without nostalgia cosplay. Emotion is expressed through lock states, subtitle timing, signal drift, acquisition pulses, and restrained lower-third cues rather than characters, neon cities, code rain, or generic dashboards.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"accent": "#E044A6",
"background": "#101113",
"border": "#CFC8B8",
"error": "#D05A7F",
"info": "#9EA8B7",
"muted": "#9A9A96",
"primary": "#F0EDE3",
"secondary": "#8F9090",
"success": "#BFC8B0",
"surface": "#1B1C1F",
"text": "#E7E2D6",
"warning": "#D3B768"
}
Typography:
{
"base_size": "16px",
"body_font": "IBM Plex Sans Condensed",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Fragment+Mono:ital@0;1&family=IBM+Plex+Sans+Condensed:wght@400;500;600;700&family=Tektur:wght@500;600;700&display=swap",
"heading_font": "Tektur",
"letter_spacing": "-0.02em",
"line_height": 1.42,
"mono_font": "Fragment Mono",
"scale_ratio": 1.2
}
## Visual character to preserve
- A fixed 16:9 title-safe frame is drawn with inset off-white guide rectangles, edge-safe margins, and clipped graphite fields.
- Thin orbital arcs and antenna acquisition brackets cross asymmetric black-white manga panels with hard gutters and no rounded cards.
- Large quiet timecodes sit behind compact station slugs, while subtitle beds reserve the bottom band for monospaced captions.
- Signal magenta appears as one narrow pulse, tick, underline, or warning rail only when transmission lock or drift is active.
- Subtle scanline overlays, dropout bands, and waveform ticks soften digital geometry while keeping all values video-safe.
## ShadSync visual profile
{
"family": "system",
"material": "flat",
"contour": "default",
"border": "solid",
"underlay": false,
"grain": true,
"stickerBadges": true,
"motion": "lift",
"density": "dense",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/orbital-broadcast-control/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use broadcast-safe grayscale values and keep peak whites below pure white.; Reserve signal magenta for lock, drift, warning, subtitle cue, or acquisition states only.; Draw title-safe and action-safe guides as part of the interface structure.; Make captions, frame counters, cue numbers, and station IDs meaningful and legible.; Let one transmission field remain quiet while edge systems carry detail.; Use hard panel divisions, gutters, and cropped arcs instead of rounded component cards.; Represent persona through timing marks, sleeping relay states, and calm operator captions.; Keep terminal references to telemetry and timecoded text, never random code.
- Do not: Do not use green terminal glow, matrix rain, hacker dashboards, or random code waterfalls.; Do not add anime characters, fan-art silhouettes, neon city backgrounds, or cyberpunk gradients.; Do not build three equal SaaS cards or generic analytics widgets.; Do not fill empty black fields with decorative HUD circles or meaningless rings.; Do not use saturated whites that would exceed video-safe peak expectations.; Do not make magenta a general brand wash; it is a narrow signal state.; Do not round corners except for tiny acquisition dots or waveform endpoints.; Do not let captions collide with the bottom safe area or become decorative lorem ipsum.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function OrbitalBroadcastControlShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Orbital Broadcast Control</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"breakpoints": {
"desktop": "1024px+ full 16:9 broadcast control composition",
"mobile": "0-639px single-column safe frame with caption bed retained",
"tablet": "640-1023px two stacked panels with orbital arc preserved"
},
"density": "Medium-high operational density around the perimeter with a deliberately sparse central transmission window; this contrast makes silence feel intentional.",
"grid": "Desktop uses a 16:9 safe-area frame inside a 12-column timing grid, 24px gutters, max-width 1280px, with one dominant 7-column signal panel and asymmetric 5-column relay stack.",
"responsive": "On narrow screens, safe-area rectangles remain visible, subtitle bed moves below the main viewport, and orbital arcs crop rather than shrink into clutter.",
"whitespace": "Use extreme spacing contrast: 8px telemetry clusters, 32px panel gutters, 96px quiet signal fields, and 128px top/bottom atmospheric margins."
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "orbital-broadcast-control",
"name": "Orbital Broadcast Control",
"slug": "orbital-broadcast-control"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"A fixed 16:9 title-safe frame is drawn with inset off-white guide rectangles, edge-safe margins, and clipped graphite fields.",
"Thin orbital arcs and antenna acquisition brackets cross asymmetric black-white manga panels with hard gutters and no rounded cards.",
"Large quiet timecodes sit behind compact station slugs, while subtitle beds reserve the bottom band for monospaced captions.",
"Signal magenta appears as one narrow pulse, tick, underline, or warning rail only when transmission lock or drift is active.",
"Subtle scanline overlays, dropout bands, and waveform ticks soften digital geometry while keeping all values video-safe."
],
"visualProfile": {
"family": "system",
"material": "flat",
"contour": "default",
"border": "solid",
"underlay": false,
"grain": false,
"stickerBadges": true,
"motion": "still",
"density": "dense",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Orbital Broadcast Control launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Use broadcast-safe grayscale values and keep peak whites below pure white.",
"Reserve signal magenta for lock, drift, warning, subtitle cue, or acquisition states only.",
"Draw title-safe and action-safe guides as part of the interface structure.",
"Make captions, frame counters, cue numbers, and station IDs meaningful and legible.",
"Let one transmission field remain quiet while edge systems carry detail.",
"Use hard panel divisions, gutters, and cropped arcs instead of rounded component cards.",
"Represent persona through timing marks, sleeping relay states, and calm operator captions.",
"Keep terminal references to telemetry and timecoded text, never random code."
],
"dont": [
"Do not use green terminal glow, matrix rain, hacker dashboards, or random code waterfalls.",
"Do not add anime characters, fan-art silhouettes, neon city backgrounds, or cyberpunk gradients.",
"Do not build three equal SaaS cards or generic analytics widgets.",
"Do not fill empty black fields with decorative HUD circles or meaningless rings.",
"Do not use saturated whites that would exceed video-safe peak expectations.",
"Do not make magenta a general brand wash; it is a narrow signal state.",
"Do not round corners except for tiny acquisition dots or waveform endpoints.",
"Do not let captions collide with the bottom safe area or become decorative lorem ipsum."
]
}
}