Morning Rain Glass Minimal Youth Interface
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Download DESIGN.md
Portable DESIGN.md source of truth for most agents and apps.
specification
philosophy
tokens
borders4 items
- accent width
- 2px
- character
- Borders are mostly rgba(255,255,255,.70) inner glass lines plus rgba(38,58,70,.07) outer definition; accent treatment appears as separate sharp pseudo-element rain threads or full pill fills, never one-sided borders on rounded cards.
- default width
- 1px
- style
- solid
colors12 items
motion3 items
- duration
- 180ms
- easing
- cubic-bezier(.2,.8,.2,1)
- philosophy
- Interactions feel like a finger clearing condensation: small upward lift, slight blur reduction, and a soft highlight shift without bouncy toy motion.
radii5 items
- full
- 9999px
- lg
- 24px
- md
- 24px
- none
- 0
- sm
- 24px
shadows3 items
- lg
- 0 44px 100px rgba(72, 94, 107, 0.18)
- md
- 0 22px 55px rgba(72, 94, 107, 0.13)
- sm
- 0 8px 24px rgba(72, 94, 107, 0.08)
spacing2 items
- base
- 8px
- scale
- 4, 8, 12, 16, 24, 32, 48, 64, 88, 112
surfaces3 items
- bg pattern
- A very quiet radial mist and sparse vertical rain-thread lines sit behind content; no rainbow gradients or decorative clutter.
- card style
- Dominant cards are large 24px rounded glass slabs with inset wet-edge highlight, near-invisible borders, and soft lifted shadows; secondary controls are thinner milk-glass strips.
- treatment
- Mist-white translucent panes use rgba(255,255,255,.68) over a rain-blue gray field with backdrop-filter blur(22px) saturate(1.1).
typography8 items
- base size
- 16px
- body font
- Commissioner
- google fonts url
- https://fonts.googleapis.com/css2?family=Commissioner:wght@400;500;650;700&family=Fragment+Mono&family=Fraunces:opsz,wght,SOFT,WONK@9..144,500..800,50..100,0..1&display=swap
- heading font
- Fraunces
- letter spacing
- -0.02em
- line height
- 1.56
- mono font
- Fragment Mono
- scale ratio
- 1.22
rules
Use one dominant translucent product pane offset over a full-bleed rainy-mist background, then support it with two narrower side strips and one compositional break where content crosses the pane boundary. Avoid rows of equal cards; every cluster must have a clear lead element. Align controls to a calm grid but let dew beads and rain threads punctuate edges asymmetrically.
Airy but useful: tight 4-12px gaps inside related forecast and task clusters, 48-88px between major groups, and no filler modules. Mobile collapses into stacked panes while preserving the dominant glass slab first.
Primary hierarchy comes from depth: the most important module has the clearest tint, strongest inset highlight, and largest type. Secondary items recede through smaller blur, lower opacity borders, and muted rain-gray text. Candy accents are reserved for current state and the next action so color remains navigational, not decorative.
layout
Mobile at 480px stacks all panes; tablet at 768px uses a two-column split; desktop at 1120px restores overlapping 12-column composition.
Low-to-medium density with purposeful pauses; the language favors one readable morning flow over many simultaneous widgets.
Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero pane spans seven columns and overlaps a four-column side rail.
On small screens remove overlap, keep the rain-thread rail as a horizontal divider, and preserve touch targets at 44px or larger.
Use 4-12px for labels within a control, 24-32px inside panes, 64-112px around major scene areas, satisfying an 8:1 rhythm.
guidance
- Place body text only on sufficiently opaque mist-white panes or plain background to maintain contrast.
- Use a single dominant glass slab per screen and let supporting strips recede visually.
- Keep coral and mint accents tiny: status beads, active toggles, and one primary call-to-action only.
- Use Fraunces for expressive display moments and Commissioner for calm readable UI copy.
- Create hierarchy with blur, overlap, inset highlights, and spacing before adding color.
- Let rain-thread rails connect related moments when a divider is needed.
- Do not use rainbow palettes, neon glow, loud gradients, or saturated cyan-magenta combinations.
- Do not build generic SaaS dashboards with three equal cards, charts, and arbitrary metrics.
- Do not put small muted text directly over busy translucent backgrounds.
- Do not use childish stickers, toy shadows, or mascot-like decoration to signal youthfulness.
- Do not apply glass effects to every element; plain mist surfaces are part of the restraint.
- Do not let borders become solid gray outlines; keep them optical and near-invisible.
katagami spec
# Morning Rain Glass Minimal Youth Interface ## Philosophy A dew-fresh interface language for quiet youth products: morning rain seen through clean glass, readable first, with translucent depth and tiny candy-color signals used only where action or attention deserves them. ### Values - Readability is protected before atmosphere; frosted effects never sit behind primary text without a calm solid tint. - Depth replaces decoration: hierarchy comes from blur radius, elevation, and pane overlap rather than many colors or icons. - Accents behave like dew drops: small, rounded, optically bright, and rare enough to feel intentional. - Youthfulness is expressed through buoyant spacing and softened controls, not toy shapes or childish illustration. - The palette stays rain-cooled and misty, with coral and mint used as restrained candy glints rather than a rainbow system. - Surfaces feel adaptive and weather-aware, shifting between glass, milk, and wet-edge highlights while maintaining AA contrast. ### Anti-Values - No rainbow palettes, neon gamer glow, loud gradients, or synthetic hue-wheel triads. - No cluttered dashboard grids, equal-card catalog layouts, or generic pastel SaaS components. - No glassmorphism that sacrifices legibility by placing low-contrast text over busy imagery. - No toy-like stickers, childish mascots, or decorative elements added only to fill whitespace. ### Visual Character - Layer translucent white panes with backdrop-filter blur, a cool rain-gray tint, and one-pixel rgba white inner borders for glass without hard outlines. - Use offset pane stacks where one dominant frosted card overlaps smaller mist strips, creating hierarchy through z-index, blur, and elevation instead of equal cards. - Draw vertical rain-thread dividers as hairline pseudo-elements with low-opacity blue-gray and tiny circular dew nodes at section joints. - Reserve dew-mint and jelly-coral accents for pill toggles, small status beads, and one primary action, keeping all other UI in mist neutrals. - Apply optical wet-edge highlights with subtle inset shadows and top-left white sheen so surfaces feel like morning glass, not plastic. ## Tokens ### Borders - **Accent Width**: 2px - **Character**: Borders are mostly rgba(255,255,255,.70) inner glass lines plus rgba(38,58,70,.07) outer definition; accent treatment appears as separate sharp pseudo-element rain threads or full pill fills, never one-sided borders on rounded cards. - **Default Width**: 1px - **Style**: solid ### Colors | Name | Value | |------|-------| | accent | `#ECA49A` | | background | `#F7FAFB` | | border | `#DDE7EB` | | error | `#B86C66` | | info | `#6D91A6` | | muted | `#6E808B` | | primary | `#526A7A` | | secondary | `#D9F1E9` | | success | `#6FAE99` | | surface | `#FFFFFF` | | text | `#24313A` | | warning | `#B79A5C` | ### Motion - **Duration**: 180ms - **Easing**: cubic-bezier(.2,.8,.2,1) - **Philosophy**: Interactions feel like a finger clearing condensation: small upward lift, slight blur reduction, and a soft highlight shift without bouncy toy motion. ### Radii - **Full**: 9999px - **Lg**: 24px - **Md**: 24px - **None**: 0 - **Sm**: 24px ### Shadows - **Lg**: 0 44px 100px rgba(72, 94, 107, 0.18) - **Md**: 0 22px 55px rgba(72, 94, 107, 0.13) - **Sm**: 0 8px 24px rgba(72, 94, 107, 0.08) ### Spacing - **Base**: 8px - **Scale**: [4,8,12,16,24,32,48,64,88,112] ### Surfaces - **Bg Pattern**: A very quiet radial mist and sparse vertical rain-thread lines sit behind content; no rainbow gradients or decorative clutter. - **Card Style**: Dominant cards are large 24px rounded glass slabs with inset wet-edge highlight, near-invisible borders, and soft lifted shadows; secondary controls are thinner milk-glass strips. - **Treatment**: Mist-white translucent panes use rgba(255,255,255,.68) over a rain-blue gray field with backdrop-filter blur(22px) saturate(1.1). ### Typography - **Base Size**: 16px - **Body Font**: Commissioner - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Commissioner:wght@400;500;650;700&family=Fragment+Mono&family=Fraunces:opsz,wght,SOFT,WONK@9..144,500..800,50..100,0..1&display=swap - **Heading Font**: Fraunces - **Letter Spacing**: -0.02em - **Line Height**: 1.56 - **Mono Font**: Fragment Mono - **Scale Ratio**: 1.22 ## Rules ### Composition Use one dominant translucent product pane offset over a full-bleed rainy-mist background, then support it with two narrower side strips and one compositional break where content crosses the pane boundary. Avoid rows of equal cards; every cluster must have a clear lead element. Align controls to a calm grid but let dew beads and rain threads punctuate edges asymmetrically. ### Density Airy but useful: tight 4-12px gaps inside related forecast and task clusters, 48-88px between major groups, and no filler modules. Mobile collapses into stacked panes while preserving the dominant glass slab first. ### Hierarchy Primary hierarchy comes from depth: the most important module has the clearest tint, strongest inset highlight, and largest type. Secondary items recede through smaller blur, lower opacity borders, and muted rain-gray text. Candy accents are reserved for current state and the next action so color remains navigational, not decorative. ### Signature Patterns - Rain-thread rails: vertical one-pixel pseudo-element dividers with tiny dew-dot nodes that connect labels without enclosing them in boxes. - Milk-glass pane stack: a large frosted white panel overlaps narrow translucent strips, with z-index and blur changes creating surface hierarchy. - Candy dew controls: mint or coral circular beads sit inside otherwise neutral pill controls to mark active state, notification, or primary action. - Wet-edge inset: every important surface uses paired inset white and blue-gray shadows to create an optical highlight like water on glass. ## Layout ### Breakpoints Mobile at 480px stacks all panes; tablet at 768px uses a two-column split; desktop at 1120px restores overlapping 12-column composition. ### Density Low-to-medium density with purposeful pauses; the language favors one readable morning flow over many simultaneous widgets. ### Grid Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero pane spans seven columns and overlaps a four-column side rail. ### Responsive On small screens remove overlap, keep the rain-thread rail as a horizontal divider, and preserve touch targets at 44px or larger. ### Whitespace Use 4-12px for labels within a control, 24-32px inside panes, 64-112px around major scene areas, satisfying an 8:1 rhythm. ## Guidance ### Do - Place body text only on sufficiently opaque mist-white panes or plain background to maintain contrast. - Use a single dominant glass slab per screen and let supporting strips recede visually. - Keep coral and mint accents tiny: status beads, active toggles, and one primary call-to-action only. - Use Fraunces for expressive display moments and Commissioner for calm readable UI copy. - Create hierarchy with blur, overlap, inset highlights, and spacing before adding color. - Let rain-thread rails connect related moments when a divider is needed. ### Don't - Do not use rainbow palettes, neon glow, loud gradients, or saturated cyan-magenta combinations. - Do not build generic SaaS dashboards with three equal cards, charts, and arbitrary metrics. - Do not put small muted text directly over busy translucent backgrounds. - Do not use childish stickers, toy shadows, or mascot-like decoration to signal youthfulness. - Do not apply glass effects to every element; plain mist surfaces are part of the restraint. - Do not let borders become solid gray outlines; keep them optical and near-invisible. ### Accessibility Maintain WCAG AA text contrast by increasing pane opacity behind text, preserving 44px touch targets, and offering a reduced-transparency mode that replaces blur with solid mist-white surfaces. ### Usage Context Best for calm youth wellness, study, commute, music, or habit products that need freshness and trust without corporate SaaS weight.
DESIGN.md
---
version: "alpha"
name: "Morning Rain Glass Minimal Youth Interface"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
accent: "#ECA49A"
background: "#F7FAFB"
border: "#DDE7EB"
error: "#B86C66"
info: "#6D91A6"
muted: "#6E808B"
primary: "#526A7A"
secondary: "#D9F1E9"
success: "#6FAE99"
surface: "#FFFFFF"
text: "#24313A"
warning: "#B79A5C"
typography:
headline-lg:
fontFamily: "Fraunces"
fontSize: "1.816rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Fraunces"
fontSize: "1.488rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "Commissioner"
fontSize: "16px"
fontWeight: 400
lineHeight: 1.56
letterSpacing: "-0.02em"
label-md:
fontFamily: "Fragment Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
full: "9999px"
lg: "24px"
md: "24px"
none: "0px"
sm: "24px"
spacing:
base: "8px"
xs: "4px"
sm: "8px"
md: "12px"
lg: "16px"
xl: "24px"
2xl: "32px"
3xl: "48px"
4xl: "64px"
step-8: "88px"
step-9: "112px"
components:
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-background:
backgroundColor: "{colors.background}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-warning:
backgroundColor: "{colors.warning}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#ffffff"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Morning Rain Glass Minimal Youth Interface
## Overview
A dew-fresh interface language for quiet youth products: morning rain seen through clean glass, readable first, with translucent depth and tiny candy-color signals used only where action or attention deserves them.
### Values
- Readability is protected before atmosphere; frosted effects never sit behind primary text without a calm solid tint.
- Depth replaces decoration: hierarchy comes from blur radius, elevation, and pane overlap rather than many colors or icons.
- Accents behave like dew drops: small, rounded, optically bright, and rare enough to feel intentional.
- Youthfulness is expressed through buoyant spacing and softened controls, not toy shapes or childish illustration.
- The palette stays rain-cooled and misty, with coral and mint used as restrained candy glints rather than a rainbow system.
- Surfaces feel adaptive and weather-aware, shifting between glass, milk, and wet-edge highlights while maintaining AA contrast.
### Anti-Values
- No rainbow palettes, neon gamer glow, loud gradients, or synthetic hue-wheel triads.
- No cluttered dashboard grids, equal-card catalog layouts, or generic pastel SaaS components.
- No glassmorphism that sacrifices legibility by placing low-contrast text over busy imagery.
- No toy-like stickers, childish mascots, or decorative elements added only to fill whitespace.
### Visual Character
- Layer translucent white panes with backdrop-filter blur, a cool rain-gray tint, and one-pixel rgba white inner borders for glass without hard outlines.
- Use offset pane stacks where one dominant frosted card overlaps smaller mist strips, creating hierarchy through z-index, blur, and elevation instead of equal cards.
- Draw vertical rain-thread dividers as hairline pseudo-elements with low-opacity blue-gray and tiny circular dew nodes at section joints.
- Reserve dew-mint and jelly-coral accents for pill toggles, small status beads, and one primary action, keeping all other UI in mist neutrals.
- Apply optical wet-edge highlights with subtle inset shadows and top-left white sheen so surfaces feel like morning glass, not plastic.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| accent | `#ECA49A` |
| background | `#F7FAFB` |
| border | `#DDE7EB` |
| error | `#B86C66` |
| info | `#6D91A6` |
| muted | `#6E808B` |
| primary | `#526A7A` |
| secondary | `#D9F1E9` |
| success | `#6FAE99` |
| surface | `#FFFFFF` |
| text | `#24313A` |
| warning | `#B79A5C` |
## Typography
- **Headline-Lg**: Fraunces, 1.816rem, weight 700, line-height 1.1.
- **Headline-Md**: Fraunces, 1.488rem, weight 600, line-height 1.15.
- **Body-Md**: Commissioner, 16px, weight 400, line-height 1.56.
- **Label-Md**: Fragment Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `88px`
- **Step-9**: `112px`
### Breakpoints
Mobile at 480px stacks all panes; tablet at 768px uses a two-column split; desktop at 1120px restores overlapping 12-column composition.
### Density
Low-to-medium density with purposeful pauses; the language favors one readable morning flow over many simultaneous widgets.
### Grid
Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero pane spans seven columns and overlaps a four-column side rail.
### Responsive
On small screens remove overlap, keep the rain-thread rail as a horizontal divider, and preserve touch targets at 44px or larger.
### Whitespace
Use 4-12px for labels within a control, 24-32px inside panes, 64-112px around major scene areas, satisfying an 8:1 rhythm.
## Elevation & Depth
### Shadows
- **Lg**: 0 44px 100px rgba(72, 94, 107, 0.18)
- **Md**: 0 22px 55px rgba(72, 94, 107, 0.13)
- **Sm**: 0 8px 24px rgba(72, 94, 107, 0.08)
## Shapes
### Rounded
- **Full**: `9999px`
- **Lg**: `24px`
- **Md**: `24px`
- **None**: `0px`
- **Sm**: `24px`
### Surfaces
- **Bg Pattern**: A very quiet radial mist and sparse vertical rain-thread lines sit behind content; no rainbow gradients or decorative clutter.
- **Card Style**: Dominant cards are large 24px rounded glass slabs with inset wet-edge highlight, near-invisible borders, and soft lifted shadows; secondary controls are thinner milk-glass strips.
- **Treatment**: Mist-white translucent panes use rgba(255,255,255,.68) over a rain-blue gray field with backdrop-filter blur(22px) saturate(1.1).
### Borders
- **Accent Width**: 2px
- **Character**: Borders are mostly rgba(255,255,255,.70) inner glass lines plus rgba(38,58,70,.07) outer definition; accent treatment appears as separate sharp pseudo-element rain threads or full pill fills, never one-sided borders on rounded cards.
- **Default Width**: 1px
- **Style**: solid
## Components
### Composition
Use one dominant translucent product pane offset over a full-bleed rainy-mist background, then support it with two narrower side strips and one compositional break where content crosses the pane boundary. Avoid rows of equal cards; every cluster must have a clear lead element. Align controls to a calm grid but let dew beads and rain threads punctuate edges asymmetrically.
### Density
Airy but useful: tight 4-12px gaps inside related forecast and task clusters, 48-88px between major groups, and no filler modules. Mobile collapses into stacked panes while preserving the dominant glass slab first.
### Hierarchy
Primary hierarchy comes from depth: the most important module has the clearest tint, strongest inset highlight, and largest type. Secondary items recede through smaller blur, lower opacity borders, and muted rain-gray text. Candy accents are reserved for current state and the next action so color remains navigational, not decorative.
### Signature Patterns
- Rain-thread rails: vertical one-pixel pseudo-element dividers with tiny dew-dot nodes that connect labels without enclosing them in boxes.
- Milk-glass pane stack: a large frosted white panel overlaps narrow translucent strips, with z-index and blur changes creating surface hierarchy.
- Candy dew controls: mint or coral circular beads sit inside otherwise neutral pill controls to mark active state, notification, or primary action.
- Wet-edge inset: every important surface uses paired inset white and blue-gray shadows to create an optical highlight like water on glass.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019e0a7f-1faf-7c21-8bd0-862cd28a04bc/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Place body text only on sufficiently opaque mist-white panes or plain background to maintain contrast.
- Do Use a single dominant glass slab per screen and let supporting strips recede visually.
- Do Keep coral and mint accents tiny: status beads, active toggles, and one primary call-to-action only.
- Do Use Fraunces for expressive display moments and Commissioner for calm readable UI copy.
- Do Create hierarchy with blur, overlap, inset highlights, and spacing before adding color.
- Do Let rain-thread rails connect related moments when a divider is needed.
- Don't Do not use rainbow palettes, neon glow, loud gradients, or saturated cyan-magenta combinations.
- Don't Do not build generic SaaS dashboards with three equal cards, charts, and arbitrary metrics.
- Don't Do not put small muted text directly over busy translucent backgrounds.
- Don't Do not use childish stickers, toy shadows, or mascot-like decoration to signal youthfulness.
- Don't Do not apply glass effects to every element; plain mist surfaces are part of the restraint.
- Don't Do not let borders become solid gray outlines; keep them optical and near-invisible.
### Accessibility
Maintain WCAG AA text contrast by increasing pane opacity behind text, preserving 44px touch targets, and offering a reduced-transparency mode that replaces blur with solid mist-white surfaces.
### Usage Context
Best for calm youth wellness, study, commute, music, or habit products that need freshness and trust without corporate SaaS weight.
shadcn/ui theme
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "morning-rain-glass-minimal-youth-interface",
"type": "registry:theme",
"title": "Morning Rain Glass Minimal Youth Interface shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#F7FAFB",
"foreground": "#24313A",
"card": "#FFFFFF",
"card-foreground": "#24313A",
"popover": "#FFFFFF",
"popover-foreground": "#24313A",
"primary": "#526A7A",
"primary-foreground": "#ffffff",
"secondary": "#D9F1E9",
"secondary-foreground": "#111111",
"muted": "#6E808B",
"muted-foreground": "#24313A",
"accent": "#ECA49A",
"accent-foreground": "#ffffff",
"destructive": "#B86C66",
"border": "#DDE7EB",
"input": "#DDE7EB",
"ring": "#ECA49A",
"chart-1": "#526A7A",
"chart-2": "#D9F1E9",
"chart-3": "#ECA49A",
"chart-4": "#6FAE99",
"chart-5": "#B79A5C",
"sidebar": "#FFFFFF",
"sidebar-foreground": "#24313A",
"sidebar-primary": "#526A7A",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#6D91A6",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#DDE7EB",
"sidebar-ring": "#ECA49A",
"radius": "24px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#526A7A",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#ECA49A",
"accent-foreground": "#ffffff",
"destructive": "#B86C66",
"border": "#303642",
"input": "#303642",
"ring": "#ECA49A",
"chart-1": "#526A7A",
"chart-2": "#D9F1E9",
"chart-3": "#ECA49A",
"chart-4": "#6FAE99",
"chart-5": "#B79A5C",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#526A7A",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#ECA49A",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#ECA49A",
"radius": "24px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e0a7f-1faf-7c21-8bd0-862cd28a04bc",
"slug": "morning-rain-glass-minimal-youth-interface",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
```embodiments
at a glance
Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Components
Components rendered with this language’s tokens — colors, type, and rounded corners as specified.
Spacing
- base8px
- xs4px
- sm8px
- md12px
- lg16px
- xl24px
- 2xl32px
- 3xl48px
- 4xl64px
- step-888px
- step-9112px
Shape
implementation kit
DESIGN.md with shadcn
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #F7FAFB;
--foreground: #24313A;
--card: #FFFFFF;
--card-foreground: #24313A;
--popover: #FFFFFF;
--popover-foreground: #24313A;
--primary: #526A7A;
--primary-foreground: #ffffff;
--secondary: #D9F1E9;
--secondary-foreground: #111111;
--muted: #6E808B;
--muted-foreground: #24313A;
--accent: #ECA49A;
--accent-foreground: #ffffff;
--destructive: #B86C66;
--border: #DDE7EB;
--input: #DDE7EB;
--ring: #ECA49A;
--chart-1: #526A7A;
--chart-2: #D9F1E9;
--chart-3: #ECA49A;
--chart-4: #6FAE99;
--chart-5: #B79A5C;
--sidebar: #FFFFFF;
--sidebar-foreground: #24313A;
--sidebar-primary: #526A7A;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #6D91A6;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #DDE7EB;
--sidebar-ring: #ECA49A;
--radius: 24px;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #526A7A;
--primary-foreground: #ffffff;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #ECA49A;
--accent-foreground: #ffffff;
--destructive: #B86C66;
--border: #303642;
--input: #303642;
--ring: #ECA49A;
--chart-1: #526A7A;
--chart-2: #D9F1E9;
--chart-3: #ECA49A;
--chart-4: #6FAE99;
--chart-5: #B79A5C;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #526A7A;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #ECA49A;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #ECA49A;
--radius: 24px;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function MorningRainGlassMinimalYouthInterfaceShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Morning Rain Glass Minimal Youth Interface</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "morning-rain-glass-minimal-youth-interface",
"type": "registry:theme",
"title": "Morning Rain Glass Minimal Youth Interface shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#F7FAFB",
"foreground": "#24313A",
"card": "#FFFFFF",
"card-foreground": "#24313A",
"popover": "#FFFFFF",
"popover-foreground": "#24313A",
"primary": "#526A7A",
"primary-foreground": "#ffffff",
"secondary": "#D9F1E9",
"secondary-foreground": "#111111",
"muted": "#6E808B",
"muted-foreground": "#24313A",
"accent": "#ECA49A",
"accent-foreground": "#ffffff",
"destructive": "#B86C66",
"border": "#DDE7EB",
"input": "#DDE7EB",
"ring": "#ECA49A",
"chart-1": "#526A7A",
"chart-2": "#D9F1E9",
"chart-3": "#ECA49A",
"chart-4": "#6FAE99",
"chart-5": "#B79A5C",
"sidebar": "#FFFFFF",
"sidebar-foreground": "#24313A",
"sidebar-primary": "#526A7A",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#6D91A6",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#DDE7EB",
"sidebar-ring": "#ECA49A",
"radius": "24px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#526A7A",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#ECA49A",
"accent-foreground": "#ffffff",
"destructive": "#B86C66",
"border": "#303642",
"input": "#303642",
"ring": "#ECA49A",
"chart-1": "#526A7A",
"chart-2": "#D9F1E9",
"chart-3": "#ECA49A",
"chart-4": "#6FAE99",
"chart-5": "#B79A5C",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#526A7A",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#ECA49A",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#ECA49A",
"radius": "24px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e0a7f-1faf-7c21-8bd0-862cd28a04bc",
"slug": "morning-rain-glass-minimal-youth-interface",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
# Morning Rain Glass Minimal Youth Interface shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019e0a7f-1faf-7c21-8bd0-862cd28a04bc`
Slug: `morning-rain-glass-minimal-youth-interface`
## Intent
A dew-fresh interface language for quiet youth products: morning rain seen through clean glass, readable first, with translucent depth and tiny candy-color signals used only where action or attention deserves them.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"accent": "#ECA49A",
"background": "#F7FAFB",
"border": "#DDE7EB",
"error": "#B86C66",
"info": "#6D91A6",
"muted": "#6E808B",
"primary": "#526A7A",
"secondary": "#D9F1E9",
"success": "#6FAE99",
"surface": "#FFFFFF",
"text": "#24313A",
"warning": "#B79A5C"
}
Typography:
{
"base_size": "16px",
"body_font": "Commissioner",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Commissioner:wght@400;500;650;700&family=Fragment+Mono&family=Fraunces:opsz,wght,SOFT,WONK@9..144,500..800,50..100,0..1&display=swap",
"heading_font": "Fraunces",
"letter_spacing": "-0.02em",
"line_height": 1.56,
"mono_font": "Fragment Mono",
"scale_ratio": 1.22
}
## Visual character to preserve
- Layer translucent white panes with backdrop-filter blur, a cool rain-gray tint, and one-pixel rgba white inner borders for glass without hard outlines.
- Use offset pane stacks where one dominant frosted card overlaps smaller mist strips, creating hierarchy through z-index, blur, and elevation instead of equal cards.
- Draw vertical rain-thread dividers as hairline pseudo-elements with low-opacity blue-gray and tiny circular dew nodes at section joints.
- Reserve dew-mint and jelly-coral accents for pill toggles, small status beads, and one primary action, keeping all other UI in mist neutrals.
- Apply optical wet-edge highlights with subtle inset shadows and top-left white sheen so surfaces feel like morning glass, not plastic.
## ShadSync visual profile
{
"family": "system",
"material": "flat",
"contour": "pebble",
"border": "solid",
"underlay": true,
"grain": false,
"stickerBadges": false,
"motion": "lift",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/morning-rain-glass-minimal-youth-interface/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Place body text only on sufficiently opaque mist-white panes or plain background to maintain contrast.; Use a single dominant glass slab per screen and let supporting strips recede visually.; Keep coral and mint accents tiny: status beads, active toggles, and one primary call-to-action only.; Use Fraunces for expressive display moments and Commissioner for calm readable UI copy.; Create hierarchy with blur, overlap, inset highlights, and spacing before adding color.; Let rain-thread rails connect related moments when a divider is needed.
- Do not: Do not use rainbow palettes, neon glow, loud gradients, or saturated cyan-magenta combinations.; Do not build generic SaaS dashboards with three equal cards, charts, and arbitrary metrics.; Do not put small muted text directly over busy translucent backgrounds.; Do not use childish stickers, toy shadows, or mascot-like decoration to signal youthfulness.; Do not apply glass effects to every element; plain mist surfaces are part of the restraint.; Do not let borders become solid gray outlines; keep them optical and near-invisible.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function MorningRainGlassMinimalYouthInterfaceShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Morning Rain Glass Minimal Youth Interface</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"breakpoints": "Mobile at 480px stacks all panes; tablet at 768px uses a two-column split; desktop at 1120px restores overlapping 12-column composition.",
"density": "Low-to-medium density with purposeful pauses; the language favors one readable morning flow over many simultaneous widgets.",
"grid": "Desktop uses a 12-column max-width 1180px grid with 24px gutters; the hero pane spans seven columns and overlaps a four-column side rail.",
"responsive": "On small screens remove overlap, keep the rain-thread rail as a horizontal divider, and preserve touch targets at 44px or larger.",
"whitespace": "Use 4-12px for labels within a control, 24-32px inside panes, 64-112px around major scene areas, satisfying an 8:1 rhythm."
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019e0a7f-1faf-7c21-8bd0-862cd28a04bc",
"name": "Morning Rain Glass Minimal Youth Interface",
"slug": "morning-rain-glass-minimal-youth-interface"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"Layer translucent white panes with backdrop-filter blur, a cool rain-gray tint, and one-pixel rgba white inner borders for glass without hard outlines.",
"Use offset pane stacks where one dominant frosted card overlaps smaller mist strips, creating hierarchy through z-index, blur, and elevation instead of equal cards.",
"Draw vertical rain-thread dividers as hairline pseudo-elements with low-opacity blue-gray and tiny circular dew nodes at section joints.",
"Reserve dew-mint and jelly-coral accents for pill toggles, small status beads, and one primary action, keeping all other UI in mist neutrals.",
"Apply optical wet-edge highlights with subtle inset shadows and top-left white sheen so surfaces feel like morning glass, not plastic."
],
"visualProfile": {
"family": "system",
"material": "flat",
"contour": "pebble",
"border": "solid",
"underlay": true,
"grain": false,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Morning Rain Glass Minimal Youth Interface launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Place body text only on sufficiently opaque mist-white panes or plain background to maintain contrast.",
"Use a single dominant glass slab per screen and let supporting strips recede visually.",
"Keep coral and mint accents tiny: status beads, active toggles, and one primary call-to-action only.",
"Use Fraunces for expressive display moments and Commissioner for calm readable UI copy.",
"Create hierarchy with blur, overlap, inset highlights, and spacing before adding color.",
"Let rain-thread rails connect related moments when a divider is needed."
],
"dont": [
"Do not use rainbow palettes, neon glow, loud gradients, or saturated cyan-magenta combinations.",
"Do not build generic SaaS dashboards with three equal cards, charts, and arbitrary metrics.",
"Do not put small muted text directly over busy translucent backgrounds.",
"Do not use childish stickers, toy shadows, or mascot-like decoration to signal youthfulness.",
"Do not apply glass effects to every element; plain mist surfaces are part of the restraint.",
"Do not let borders become solid gray outlines; keep them optical and near-invisible."
]
}
}