Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Portable DESIGN.md source of truth for most agents and apps.
Deep candy-grape ground; capsule tokens and pods float on it with dark-grape lift shadows. Asymmetric machine/shelf layout, open masthead, full-bleed hero only.
Primary signal is the single mint turn-dial action; secondary is solid surface pills; tertiary is quiet muted text. Capsule fill + rarity ring carry data hierarchy.
Comfortable; generous padding so capsule tokens and pods breathe, titles padded from the top edge.
The capsule token (fill = progress, colour = set, ring = rarity) and the turn-dial; a machine-plus-shelf collection layout and fill-arc streak rails.
single column on mobile with the rail collapsed to a row and non-essential table columns dropped; contained content capped and centred on ultra-wide; only the full-bleed hero spans 100vw
kisscut
Glossy die-cut kawaii peel-off stickers of capsule toys, dispenser domes and tiny mascot blobs, each with a thick white kiss-cut border and a soft pastel-tinted lift shadow, set on a deep candy-grape dot-grid sheet with washi tape and star/sparkle ornaments so capsules glow like backlit toys.
One large capsule sticker as the full-bleed hero amid a dense companion cluster; single capsule stickers for feature/empty-state slots; never a flat borderless illustration and never on a cream or white ground.
# Tamago
## Philosophy
A capsule-toy habit tracker dressed as a lit gachapon machine. The cute-functional Japanese-stationery productivity brief, reimagined as a collectible reward loop: every habit is a glossy capsule you crank open. Finish a task, twist the dial, and a capsule fills with light and drops onto your shelf, rarity ring and all. The unit of the whole system is the round capsule token, not a rectangular sticker, set against a deep candy-grape ground that glows like a backlit vending machine.
### Values
- Reward-loop duality — every cute element does a job: the capsule fill is progress, its colour is the set, its ring is rarity, the dial is the act of finishing.
- Collecting over guilt — themed sets and a shelf you fill, so a missed day never wipes the board; you are gathering capsules, not balancing a streak on a tightrope.
- A lit-machine ground — the deep candy-grape backlight makes candy-pastel capsules glow like toys, lowering the barrier to opening the app.
- Bouncy capsule pop — spring-eased motion rewards a twist of the dial and settles, never sluggish.
- Rarity that means effort — a lilac ring is a legendary, earned by completing a hard set, never decoration.
- Playful without patronising — 17px high-contrast reading on grape and clear semantics respect adult users.
### Anti-Values
- A cream or white default ground — the grape backlight is the identity
- The oversized italic-serif startup headline; the voice is rounded, bold Baloo
- Sharp corners, arbitrary in-between radii, or grey/heavy borders and grey shadows
- Colour-alone status, a single accent edge on a card, nested cards, or a boxed-in floating nav
- Reading this as the refined sticker-planner recoloured — the token, the dial and the machine layout are a different idea
### Visual Character
- The capsule token: a circular glossy dome with a top sheen, a coloured fill that rises from the bottom with progress, a soft mascot face, and an optional rarity ring (a thin coloured halo) — one token carries fill, set-colour and rarity at once, recolouring entirely from role vars.
- The turn-dial primary button: a knurled mint radial-gradient knob with a centre slot that rotates a quarter-turn on hover; the single loud action everywhere, the rest quieter.
- Asymmetric machine layout: a vending-dispenser column (the hopper) beside an open collection shelf, with locked slots left striped so the gap to a full set is always legible.
- Fill-arc streak rails: pill rails that charge with a two-stop glow and a leading-edge bloom, each tagged with a category pip so colour reads as a code.
- Bouncy capsule pop on cubic-bezier(0.34,1.56,0.64,1) lifts cards and controls; the settled, fully-rendered state renders with no JS and respects prefers-reduced-motion.
## Tokens
### Colors
| Name | Value |
|------|-------|
| bg | `#241033` |
| bg_2 | `#2f1644` |
| surface | `#3a1d52` |
| surface_2 | `#472563` |
| text | `#fbf4ff` |
| muted | `#c0a8d6` |
| border | `#5a3577` |
| accent | `#67e8c3` |
| on_accent | `#10241f` |
| accent_2 | `#ffb27a` |
| accent_3 | `#7cc7ff` |
| lilac | `#c89bff` |
| butter | `#ffe08a` |
| primary | `#67e8c3` |
| secondary | `#ffb27a` |
| success | `#67e8c3` |
| warning | `#ffe08a` |
| error | `#ff8aa8` |
| info | `#7cc7ff` |
### Typography
- **Base Size**: 17px
- **Body Font**: Mulish
- **Heading Font**: Baloo 2
- **Mono Font**: JetBrains Mono
- **Heading Weight**: 800
- **Heading Transform**: none
- **Letter Spacing**: -0.02em
- **Line Height**: 1.6
- **Scale Ratio**: 1.2
- **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Baloo+2:wght@500;600;700;800&family=Mulish:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500&display=swap
### Radii
- **None**: 0px
- **Chip**: 16px
- **Pod**: 24px
- **Full**: 9999px
### Shadows
- **Sm**: 0 4px 14px rgba(12,4,24,.40)
- **Md**: 0 10px 30px rgba(12,4,24,.45), 0 2px 8px rgba(103,232,195,.10)
- **Lg**: 0 16px 38px rgba(12,4,24,.50)
- **Glow Mint**: 0 0 0 4px rgba(103,232,195,.18)
### Spacing
- **Base**: 4px
- **Scale**: ["0","4px","8px","12px","16px","24px","32px","48px","64px","96px","128px"]
### Surfaces
- **Card Style**: glossy capsule pod: 24px radius surface card on deep candy-grape, dark-grape lift shadow with a faint mint glow, no border; the signature capsule token is a circular dome with a rising coloured fill, a top sheen and an optional rarity ring
- **Bg Pattern**: deep candy-grape ground with a faint lilac low-opacity dot grid, like a backlit vending machine
- **Primary Gradient**: radial-gradient(circle at 30% 28%, #bff7e6 0 18%, #67e8c3 19% 64%, #2bbf9a 65% 100%)
- **Fill Gradient**: linear-gradient(90deg, #2bbf9a, #67e8c3)
- **Treatment**: candy-pastel highlighters glowing against a dark grape ground, two-stop gradients on capsule fills and dial knobs only
### Borders
- **Default Color**: transparent
- **Default Width**: 0px
- **Style**: none
- **Character**: borderless; surfaces are separated by colour, lift shadow and space — never grey rules, never a single accent edge
### Motion
- **Duration**: 300ms
- **Easing**: cubic-bezier(0.34, 1.56, 0.64, 1)
- **Philosophy**: bouncy capsule pop and dial twist; hover lifts and scales a hair and the dial slot rotates a quarter-turn; settled state is the default and renders with no JS; reduced to near-instant with no overshoot for prefers-reduced-motion
## Rules
### Composition
Deep candy-grape ground; capsule tokens and pods float on it with dark-grape lift shadows. Asymmetric machine/shelf layout, open masthead, full-bleed hero only.
### Hierarchy
Primary signal is the single mint turn-dial action; secondary is solid surface pills; tertiary is quiet muted text. Capsule fill + rarity ring carry data hierarchy.
### Density
Comfortable; generous padding so capsule tokens and pods breathe, titles padded from the top edge.
### Signature
The capsule token (fill = progress, colour = set, ring = rarity) and the turn-dial; a machine-plus-shelf collection layout and fill-arc streak rails.
## Layout
### Grid
- **Type**: asymmetric machine + shelf
- **Max Width**: 1200px
- **Gutter**: 24px
- **Margin**: 40px desktop, 24px tablet, 16px mobile
- **Column Behavior**: minmax(0,1fr) columns with min-width:0 children so grids never blow out
### Whitespace
- **Approach**: generous so capsule tokens and pods never feel cramped
- **Card Gap**: 24px
- **Content Padding**: 32px in panels, 24px in cards
- **Section Gap**: 96px desktop, 48px tablet, 32px mobile
### Density
- **Default Mode**: comfortable
- **Comfortable**: {"button_height":"46px pill","input_height":"48px pill","row_height":"52px"}
- **Compact**: {"button_height":"36px pill","input_height":"38px pill","row_height":"40px"}
### Responsive
single column on mobile with the rail collapsed to a row and non-essential table columns dropped; contained content capped and centred on ultra-wide; only the full-bleed hero spans 100vw
### Breakpoints
- **Mobile**: {"min_width":"390px","columns":4}
- **Tablet**: {"min_width":"768px","columns":8}
- **Desktop**: {"min_width":"1200px","columns":12}
- **Ultrawide**: {"min_width":"2000px","note":"cap content at 1320px, centre"}
## Guidance
### Do
- Make the capsule token earn its three readings — fill is progress, colour is the set, the ring is rarity; never decorative.
- Keep the turn-dial the one primary action per view; keep every other control quieter.
- Tint every shadow dark-grape with a faint mint glow, never grey.
- Pair every meaningful colour with a text label or a named pip.
- Use Baloo 2 for display and Mulish at 17px for body — rounded, bold, high contrast on grape.
- Pair imagery with Kisscut: glossy die-cut capsule stickers on a grape dot-grid sheet.
- Render the full settled state with no JS; gate motion behind a .js class and respect prefers-reduced-motion.
### Don't
- Don't drop to a cream or white ground — the grape backlight is the identity.
- Don't ship the oversized italic-serif startup headline.
- Don't box the nav into a floating pill bar, and never nest cards.
- Don't add a single accent edge to a card, or use colour alone for status.
- Don't let any control ship a browser default — pills and pods only.
- Don't use arbitrary radii or grey/heavy borders.
### Accessibility
Body text 17px at high contrast (#fbf4ff on #241033). Focus rings are a 3px sky outline with 2px offset. Rarity and category are always colour plus a labelled pip; decorative capsules are aria-hidden; progress rails carry value semantics. Motion reduces to near-instant with no overshoot under prefers-reduced-motion.
## Imagery Direction
### Pairs With
kisscut
### Summary
Glossy die-cut kawaii peel-off stickers of capsule toys, dispenser domes and tiny mascot blobs, each with a thick white kiss-cut border and a soft pastel-tinted lift shadow, set on a deep candy-grape dot-grid sheet with washi tape and star/sparkle ornaments so capsules glow like backlit toys.
### Subjects
- a single giant glowing gachapon capsule with a mascot blob inside
- a capsule-dispenser dome with a turn-dial crank
- clusters of pastel half-capsules
- tiny smiling mascot blobs
- star and sparkle ornaments
- washi-tape strips
### Usage
One large capsule sticker as the full-bleed hero amid a dense companion cluster; single capsule stickers for feature/empty-state slots; never a flat borderless illustration and never on a cream or white ground.
---
version: "alpha"
name: "Tamago"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
bg: "#241033"
bg_2: "#2f1644"
surface: "#3a1d52"
surface_2: "#472563"
text: "#fbf4ff"
muted: "#c0a8d6"
border: "#5a3577"
accent: "#67e8c3"
on_accent: "#10241f"
accent_2: "#ffb27a"
accent_3: "#7cc7ff"
lilac: "#c89bff"
butter: "#ffe08a"
primary: "#67e8c3"
secondary: "#ffb27a"
success: "#67e8c3"
warning: "#ffe08a"
error: "#ff8aa8"
info: "#7cc7ff"
typography:
headline-lg:
fontFamily: "Baloo 2"
fontSize: "2.075rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Baloo 2"
fontSize: "1.66rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "Mulish"
fontSize: "17px"
fontWeight: 400
lineHeight: 1.5
letterSpacing: "-0.02em"
label-md:
fontFamily: "JetBrains Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
none: "0px"
chip: "16px"
pod: "24px"
full: "9999px"
spacing:
base: "4px"
xs: "0px"
sm: "4px"
md: "8px"
lg: "12px"
xl: "16px"
2xl: "24px"
3xl: "32px"
4xl: "48px"
step-8: "64px"
step-9: "96px"
step-10: "128px"
components:
color-reference-bg:
backgroundColor: "{colors.bg}"
color-reference-bg_2:
backgroundColor: "{colors.bg_2}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-surface_2:
backgroundColor: "{colors.surface_2}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-on_accent:
backgroundColor: "{colors.on_accent}"
color-reference-accent_2:
backgroundColor: "{colors.accent_2}"
color-reference-accent_3:
backgroundColor: "{colors.accent_3}"
color-reference-lilac:
backgroundColor: "{colors.lilac}"
color-reference-butter:
backgroundColor: "{colors.butter}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-warning:
backgroundColor: "{colors.warning}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#000000"
typography: "{typography.label-md}"
rounded: "{rounded.none}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.none}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.none}"
height: "44px"
---
# Tamago
## Overview
A capsule-toy habit tracker dressed as a lit gachapon machine. The cute-functional Japanese-stationery productivity brief, reimagined as a collectible reward loop: every habit is a glossy capsule you crank open. Finish a task, twist the dial, and a capsule fills with light and drops onto your shelf, rarity ring and all. The unit of the whole system is the round capsule token, not a rectangular sticker, set against a deep candy-grape ground that glows like a backlit vending machine.
### Values
- Reward-loop duality — every cute element does a job: the capsule fill is progress, its colour is the set, its ring is rarity, the dial is the act of finishing.
- Collecting over guilt — themed sets and a shelf you fill, so a missed day never wipes the board; you are gathering capsules, not balancing a streak on a tightrope.
- A lit-machine ground — the deep candy-grape backlight makes candy-pastel capsules glow like toys, lowering the barrier to opening the app.
- Bouncy capsule pop — spring-eased motion rewards a twist of the dial and settles, never sluggish.
- Rarity that means effort — a lilac ring is a legendary, earned by completing a hard set, never decoration.
- Playful without patronising — 17px high-contrast reading on grape and clear semantics respect adult users.
### Anti-Values
- A cream or white default ground — the grape backlight is the identity
- The oversized italic-serif startup headline; the voice is rounded, bold Baloo
- Sharp corners, arbitrary in-between radii, or grey/heavy borders and grey shadows
- Colour-alone status, a single accent edge on a card, nested cards, or a boxed-in floating nav
- Reading this as the refined sticker-planner recoloured — the token, the dial and the machine layout are a different idea
### Visual Character
- The capsule token: a circular glossy dome with a top sheen, a coloured fill that rises from the bottom with progress, a soft mascot face, and an optional rarity ring (a thin coloured halo) — one token carries fill, set-colour and rarity at once, recolouring entirely from role vars.
- The turn-dial primary button: a knurled mint radial-gradient knob with a centre slot that rotates a quarter-turn on hover; the single loud action everywhere, the rest quieter.
- Asymmetric machine layout: a vending-dispenser column (the hopper) beside an open collection shelf, with locked slots left striped so the gap to a full set is always legible.
- Fill-arc streak rails: pill rails that charge with a two-stop glow and a leading-edge bloom, each tagged with a category pip so colour reads as a code.
- Bouncy capsule pop on cubic-bezier(0.34,1.56,0.64,1) lifts cards and controls; the settled, fully-rendered state renders with no JS and respects prefers-reduced-motion.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| bg | `#241033` |
| bg_2 | `#2f1644` |
| surface | `#3a1d52` |
| surface_2 | `#472563` |
| text | `#fbf4ff` |
| muted | `#c0a8d6` |
| border | `#5a3577` |
| accent | `#67e8c3` |
| on_accent | `#10241f` |
| accent_2 | `#ffb27a` |
| accent_3 | `#7cc7ff` |
| lilac | `#c89bff` |
| butter | `#ffe08a` |
| primary | `#67e8c3` |
| secondary | `#ffb27a` |
| success | `#67e8c3` |
| warning | `#ffe08a` |
| error | `#ff8aa8` |
| info | `#7cc7ff` |
## Typography
- **Headline-Lg**: Baloo 2, 2.075rem, weight 700, line-height 1.1.
- **Headline-Md**: Baloo 2, 1.66rem, weight 600, line-height 1.15.
- **Body-Md**: Mulish, 17px, weight 400, line-height 1.5.
- **Label-Md**: JetBrains Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `4px`
- **Xs**: `0px`
- **Sm**: `4px`
- **Md**: `8px`
- **Lg**: `12px`
- **Xl**: `16px`
- **2xl**: `24px`
- **3xl**: `32px`
- **4xl**: `48px`
- **Step-8**: `64px`
- **Step-9**: `96px`
- **Step-10**: `128px`
### Grid
- **Type**: asymmetric machine + shelf
- **Max Width**: 1200px
- **Gutter**: 24px
- **Margin**: 40px desktop, 24px tablet, 16px mobile
- **Column Behavior**: minmax(0,1fr) columns with min-width:0 children so grids never blow out
### Whitespace
- **Approach**: generous so capsule tokens and pods never feel cramped
- **Card Gap**: 24px
- **Content Padding**: 32px in panels, 24px in cards
- **Section Gap**: 96px desktop, 48px tablet, 32px mobile
### Density
- **Default Mode**: comfortable
- **Comfortable**: {"button_height":"46px pill","input_height":"48px pill","row_height":"52px"}
- **Compact**: {"button_height":"36px pill","input_height":"38px pill","row_height":"40px"}
### Responsive
single column on mobile with the rail collapsed to a row and non-essential table columns dropped; contained content capped and centred on ultra-wide; only the full-bleed hero spans 100vw
### Breakpoints
- **Mobile**: {"min_width":"390px","columns":4}
- **Tablet**: {"min_width":"768px","columns":8}
- **Desktop**: {"min_width":"1200px","columns":12}
- **Ultrawide**: {"min_width":"2000px","note":"cap content at 1320px, centre"}
## Elevation & Depth
### Shadows
- **Sm**: 0 4px 14px rgba(12,4,24,.40)
- **Md**: 0 10px 30px rgba(12,4,24,.45), 0 2px 8px rgba(103,232,195,.10)
- **Lg**: 0 16px 38px rgba(12,4,24,.50)
- **Glow Mint**: 0 0 0 4px rgba(103,232,195,.18)
## Shapes
### Rounded
- **None**: `0px`
- **Chip**: `16px`
- **Pod**: `24px`
- **Full**: `9999px`
### Surfaces
- **Card Style**: glossy capsule pod: 24px radius surface card on deep candy-grape, dark-grape lift shadow with a faint mint glow, no border; the signature capsule token is a circular dome with a rising coloured fill, a top sheen and an optional rarity ring
- **Bg Pattern**: deep candy-grape ground with a faint lilac low-opacity dot grid, like a backlit vending machine
- **Primary Gradient**: radial-gradient(circle at 30% 28%, #bff7e6 0 18%, #67e8c3 19% 64%, #2bbf9a 65% 100%)
- **Fill Gradient**: linear-gradient(90deg, #2bbf9a, #67e8c3)
- **Treatment**: candy-pastel highlighters glowing against a dark grape ground, two-stop gradients on capsule fills and dial knobs only
### Borders
- **Default Color**: transparent
- **Default Width**: 0px
- **Style**: none
- **Character**: borderless; surfaces are separated by colour, lift shadow and space — never grey rules, never a single accent edge
## Components
### Composition
Deep candy-grape ground; capsule tokens and pods float on it with dark-grape lift shadows. Asymmetric machine/shelf layout, open masthead, full-bleed hero only.
### Hierarchy
Primary signal is the single mint turn-dial action; secondary is solid surface pills; tertiary is quiet muted text. Capsule fill + rarity ring carry data hierarchy.
### Density
Comfortable; generous padding so capsule tokens and pods breathe, titles padded from the top edge.
### Signature
The capsule token (fill = progress, colour = set, ring = rarity) and the turn-dial; a machine-plus-shelf collection layout and fill-arc streak rails.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019ef926-c142-7ac1-a259-24d4f2cce669/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Make the capsule token earn its three readings — fill is progress, colour is the set, the ring is rarity; never decorative.
- Do Keep the turn-dial the one primary action per view; keep every other control quieter.
- Do Tint every shadow dark-grape with a faint mint glow, never grey.
- Do Pair every meaningful colour with a text label or a named pip.
- Do Use Baloo 2 for display and Mulish at 17px for body — rounded, bold, high contrast on grape.
- Do Pair imagery with Kisscut: glossy die-cut capsule stickers on a grape dot-grid sheet.
- Do Render the full settled state with no JS; gate motion behind a .js class and respect prefers-reduced-motion.
- Don't Don't drop to a cream or white ground — the grape backlight is the identity.
- Don't Don't ship the oversized italic-serif startup headline.
- Don't Don't box the nav into a floating pill bar, and never nest cards.
- Don't Don't add a single accent edge to a card, or use colour alone for status.
- Don't Don't let any control ship a browser default — pills and pods only.
- Don't Don't use arbitrary radii or grey/heavy borders.
### Accessibility
Body text 17px at high contrast (#fbf4ff on #241033). Focus rings are a 3px sky outline with 2px offset. Rarity and category are always colour plus a labelled pip; decorative capsules are aria-hidden; progress rails carry value semantics. Motion reduces to near-instant with no overshoot under prefers-reduced-motion.
## Imagery Direction
### Pairs With
kisscut
### Summary
Glossy die-cut kawaii peel-off stickers of capsule toys, dispenser domes and tiny mascot blobs, each with a thick white kiss-cut border and a soft pastel-tinted lift shadow, set on a deep candy-grape dot-grid sheet with washi tape and star/sparkle ornaments so capsules glow like backlit toys.
### Subjects
- a single giant glowing gachapon capsule with a mascot blob inside
- a capsule-dispenser dome with a turn-dial crank
- clusters of pastel half-capsules
- tiny smiling mascot blobs
- star and sparkle ornaments
- washi-tape strips
### Usage
One large capsule sticker as the full-bleed hero amid a dense companion cluster; single capsule stickers for feature/empty-state slots; never a flat borderless illustration and never on a cream or white ground.
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "tamago",
"type": "registry:theme",
"title": "Tamago shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#241033",
"foreground": "#fbf4ff",
"card": "#3a1d52",
"card-foreground": "#fbf4ff",
"popover": "#3a1d52",
"popover-foreground": "#fbf4ff",
"primary": "#67e8c3",
"primary-foreground": "#111111",
"secondary": "#ffb27a",
"secondary-foreground": "#111111",
"muted": "#c0a8d6",
"muted-foreground": "#fbf4ff",
"accent": "#67e8c3",
"accent-foreground": "#111111",
"destructive": "#ff8aa8",
"border": "#5a3577",
"input": "#5a3577",
"ring": "#67e8c3",
"chart-1": "#67e8c3",
"chart-2": "#ffb27a",
"chart-3": "#67e8c3",
"chart-4": "#67e8c3",
"chart-5": "#ffe08a",
"sidebar": "#3a1d52",
"sidebar-foreground": "#fbf4ff",
"sidebar-primary": "#67e8c3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#7cc7ff",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#5a3577",
"sidebar-ring": "#67e8c3",
"radius": "0.625rem"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#67e8c3",
"primary-foreground": "#111111",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#67e8c3",
"accent-foreground": "#111111",
"destructive": "#ff8aa8",
"border": "#303642",
"input": "#303642",
"ring": "#67e8c3",
"chart-1": "#67e8c3",
"chart-2": "#ffb27a",
"chart-3": "#67e8c3",
"chart-4": "#67e8c3",
"chart-5": "#ffe08a",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#67e8c3",
"sidebar-primary-foreground": "#111111",
"sidebar-accent": "#67e8c3",
"sidebar-accent-foreground": "#111111",
"sidebar-border": "#303642",
"sidebar-ring": "#67e8c3",
"radius": "0.625rem"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019ef926-c142-7ac1-a259-24d4f2cce669",
"slug": "tamago",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"colors": [
"accent",
"accent_2",
"accent_3",
"bg",
"bg_2",
"border",
"butter",
"error",
"info",
"lilac",
"muted",
"on_accent",
"primary",
"secondary",
"success",
"surface",
"surface_2",
"text",
"warning"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"heading_transform",
"heading_weight",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
],
"radii": [
"chip",
"full",
"none",
"pod"
],
"shadows": [
"glow_mint",
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"fill_gradient",
"primary_gradient",
"treatment"
],
"borders": [
"character",
"default_color",
"default_width",
"style"
],
"motion": [
"duration",
"easing",
"philosophy"
]
}
}
}
```The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Agent-generated
Keep Tamagoand swap a palette and an art style onto it — the landing & dashboard recolor live. The Studio does the same with all three lanes free.
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #241033;
--foreground: #fbf4ff;
--card: #3a1d52;
--card-foreground: #fbf4ff;
--popover: #3a1d52;
--popover-foreground: #fbf4ff;
--primary: #67e8c3;
--primary-foreground: #111111;
--secondary: #ffb27a;
--secondary-foreground: #111111;
--muted: #c0a8d6;
--muted-foreground: #fbf4ff;
--accent: #67e8c3;
--accent-foreground: #111111;
--destructive: #ff8aa8;
--border: #5a3577;
--input: #5a3577;
--ring: #67e8c3;
--chart-1: #67e8c3;
--chart-2: #ffb27a;
--chart-3: #67e8c3;
--chart-4: #67e8c3;
--chart-5: #ffe08a;
--sidebar: #3a1d52;
--sidebar-foreground: #fbf4ff;
--sidebar-primary: #67e8c3;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #7cc7ff;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #5a3577;
--sidebar-ring: #67e8c3;
--radius: 0.625rem;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #67e8c3;
--primary-foreground: #111111;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #67e8c3;
--accent-foreground: #111111;
--destructive: #ff8aa8;
--border: #303642;
--input: #303642;
--ring: #67e8c3;
--chart-1: #67e8c3;
--chart-2: #ffb27a;
--chart-3: #67e8c3;
--chart-4: #67e8c3;
--chart-5: #ffe08a;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #67e8c3;
--sidebar-primary-foreground: #111111;
--sidebar-accent: #67e8c3;
--sidebar-accent-foreground: #111111;
--sidebar-border: #303642;
--sidebar-ring: #67e8c3;
--radius: 0.625rem;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function TamagoShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Tamago</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "tamago",
"type": "registry:theme",
"cssVars": {
"theme": {
"font-sans": "Mulish, system-ui, sans-serif",
"font-display": "Baloo 2, system-ui, sans-serif",
"font-mono": "JetBrains Mono, ui-monospace, monospace",
"radius": "9999px"
},
"light": {
"background": "#241033",
"foreground": "#fbf4ff",
"card": "#3a1d52",
"card-foreground": "#fbf4ff",
"popover": "#2f1644",
"popover-foreground": "#fbf4ff",
"primary": "#67e8c3",
"primary-foreground": "#10241f",
"secondary": "#472563",
"secondary-foreground": "#fbf4ff",
"muted": "#472563",
"muted-foreground": "#c0a8d6",
"accent": "#ffb27a",
"accent-foreground": "#2a1342",
"destructive": "#ff8aa8",
"destructive-foreground": "#2a1342",
"border": "#5a3577",
"input": "#472563",
"ring": "#7cc7ff",
"chart-1": "#67e8c3",
"chart-2": "#ffb27a",
"chart-3": "#7cc7ff",
"chart-4": "#c89bff",
"chart-5": "#ffe08a",
"radius": "9999px"
},
"dark": {
"background": "#1d0d2b",
"foreground": "#fbf4ff",
"card": "#321947",
"card-foreground": "#fbf4ff",
"popover": "#241033",
"popover-foreground": "#fbf4ff",
"primary": "#67e8c3",
"primary-foreground": "#10241f",
"secondary": "#3f2059",
"secondary-foreground": "#fbf4ff",
"muted": "#3f2059",
"muted-foreground": "#c0a8d6",
"accent": "#ffb27a",
"accent-foreground": "#2a1342",
"destructive": "#ff8aa8",
"destructive-foreground": "#2a1342",
"border": "#52306d",
"input": "#3f2059",
"ring": "#7cc7ff",
"chart-1": "#67e8c3",
"chart-2": "#ffb27a",
"chart-3": "#7cc7ff",
"chart-4": "#c89bff",
"chart-5": "#ffe08a",
"radius": "9999px"
}
},
"visualProfile": {
"id": "tamago",
"material": "glossy backlit capsule on deep candy-grape; pill controls and 24px pods, dark grape lift shadows with a faint mint glow, never grey or bordered",
"ground": "#241033",
"radiusScale": { "control": "9999px", "card": "24px", "chip": "16px", "none": "0px" },
"border": "borderless; separate with surface + space, never grey rules",
"shadow": "0 10px 30px rgba(12,4,24,.45), 0 2px 8px rgba(103,232,195,.10)",
"accentUsage": "mint primary, sherbet + sky secondary highlighters; lilac for legendary/rarity only",
"motion": "bouncy capsule pop, cubic-bezier(0.34,1.56,0.64,1); settled state default",
"typography": { "display": "Baloo 2", "body": "Mulish", "mono": "JetBrains Mono" }
}
}
# Tamago shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019ef926-c142-7ac1-a259-24d4f2cce669`
Slug: `tamago`
## Intent
A capsule-toy habit tracker dressed as a lit gachapon machine. The cute-functional Japanese-stationery productivity brief, reimagined as a collectible reward loop: every habit is a glossy capsule you crank open. Finish a task, twist the dial, and a capsule fills with light and drops onto your shelf, rarity ring and all. The unit of the whole system is the round capsule token, not a rectangular sticker, set against a deep candy-grape ground that glows like a backlit vending machine.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"bg": "#241033",
"bg_2": "#2f1644",
"surface": "#3a1d52",
"surface_2": "#472563",
"text": "#fbf4ff",
"muted": "#c0a8d6",
"border": "#5a3577",
"accent": "#67e8c3",
"on_accent": "#10241f",
"accent_2": "#ffb27a",
"accent_3": "#7cc7ff",
"lilac": "#c89bff",
"butter": "#ffe08a",
"primary": "#67e8c3",
"secondary": "#ffb27a",
"success": "#67e8c3",
"warning": "#ffe08a",
"error": "#ff8aa8",
"info": "#7cc7ff"
}
Typography:
{
"base_size": "17px",
"body_font": "Mulish",
"heading_font": "Baloo 2",
"mono_font": "JetBrains Mono",
"heading_weight": "800",
"heading_transform": "none",
"letter_spacing": "-0.02em",
"line_height": "1.6",
"scale_ratio": "1.2",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Baloo+2:wght@500;600;700;800&family=Mulish:wght@400;500;600;700&family=JetBrains+Mono:wght@400;500&display=swap"
}
## Visual character to preserve
- The capsule token: a circular glossy dome with a top sheen, a coloured fill that rises from the bottom with progress, a soft mascot face, and an optional rarity ring (a thin coloured halo) — one token carries fill, set-colour and rarity at once, recolouring entirely from role vars.
- The turn-dial primary button: a knurled mint radial-gradient knob with a centre slot that rotates a quarter-turn on hover; the single loud action everywhere, the rest quieter.
- Asymmetric machine layout: a vending-dispenser column (the hopper) beside an open collection shelf, with locked slots left striped so the gap to a full set is always legible.
- Fill-arc streak rails: pill rails that charge with a two-stop glow and a leading-edge bloom, each tagged with a category pip so colour reads as a code.
- Bouncy capsule pop on cubic-bezier(0.34,1.56,0.64,1) lifts cards and controls; the settled, fully-rendered state renders with no JS and respects prefers-reduced-motion.
## ShadSync visual profile
{
"family": "system",
"material": "flat",
"contour": "pebble",
"border": "solid",
"underlay": false,
"grain": false,
"stickerBadges": false,
"motion": "lift-rotate",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/tamago/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Make the capsule token earn its three readings — fill is progress, colour is the set, the ring is rarity; never decorative.; Keep the turn-dial the one primary action per view; keep every other control quieter.; Tint every shadow dark-grape with a faint mint glow, never grey.; Pair every meaningful colour with a text label or a named pip.; Use Baloo 2 for display and Mulish at 17px for body — rounded, bold, high contrast on grape.; Pair imagery with Kisscut: glossy die-cut capsule stickers on a grape dot-grid sheet.; Render the full settled state with no JS; gate motion behind a .js class and respect prefers-reduced-motion.
- Do not: Don't drop to a cream or white ground — the grape backlight is the identity.; Don't ship the oversized italic-serif startup headline.; Don't box the nav into a floating pill bar, and never nest cards.; Don't add a single accent edge to a card, or use colour alone for status.; Don't let any control ship a browser default — pills and pods only.; Don't use arbitrary radii or grey/heavy borders.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function TamagoShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Tamago</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"grid": {
"type": "asymmetric machine + shelf",
"max_width": "1200px",
"gutter": "24px",
"margin": "40px desktop, 24px tablet, 16px mobile",
"column_behavior": "minmax(0,1fr) columns with min-width:0 children so grids never blow out"
},
"whitespace": {
"approach": "generous so capsule tokens and pods never feel cramped",
"card_gap": "24px",
"content_padding": "32px in panels, 24px in cards",
"section_gap": "96px desktop, 48px tablet, 32px mobile"
},
"density": {
"default_mode": "comfortable",
"comfortable": {
"button_height": "46px pill",
"input_height": "48px pill",
"row_height": "52px"
},
"compact": {
"button_height": "36px pill",
"input_height": "38px pill",
"row_height": "40px"
}
},
"responsive": "single column on mobile with the rail collapsed to a row and non-essential table columns dropped; contained content capped and centred on ultra-wide; only the full-bleed hero spans 100vw",
"breakpoints": {
"mobile": {
"min_width": "390px",
"columns": 4
},
"tablet": {
"min_width": "768px",
"columns": 8
},
"desktop": {
"min_width": "1200px",
"columns": 12
},
"ultrawide": {
"min_width": "2000px",
"note": "cap content at 1320px, centre"
}
}
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019ef926-c142-7ac1-a259-24d4f2cce669",
"name": "Tamago",
"slug": "tamago"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"The capsule token: a circular glossy dome with a top sheen, a coloured fill that rises from the bottom with progress, a soft mascot face, and an optional rarity ring (a thin coloured halo) — one token carries fill, set-colour and rarity at once, recolouring entirely from role vars.",
"The turn-dial primary button: a knurled mint radial-gradient knob with a centre slot that rotates a quarter-turn on hover; the single loud action everywhere, the rest quieter.",
"Asymmetric machine layout: a vending-dispenser column (the hopper) beside an open collection shelf, with locked slots left striped so the gap to a full set is always legible.",
"Fill-arc streak rails: pill rails that charge with a two-stop glow and a leading-edge bloom, each tagged with a category pip so colour reads as a code.",
"Bouncy capsule pop on cubic-bezier(0.34,1.56,0.64,1) lifts cards and controls; the settled, fully-rendered state renders with no JS and respects prefers-reduced-motion."
],
"visualProfile": {
"family": "system",
"material": "flat",
"contour": "pebble",
"border": "solid",
"underlay": false,
"grain": false,
"stickerBadges": false,
"motion": "lift-rotate",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Tamago launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Make the capsule token earn its three readings — fill is progress, colour is the set, the ring is rarity; never decorative.",
"Keep the turn-dial the one primary action per view; keep every other control quieter.",
"Tint every shadow dark-grape with a faint mint glow, never grey.",
"Pair every meaningful colour with a text label or a named pip.",
"Use Baloo 2 for display and Mulish at 17px for body — rounded, bold, high contrast on grape.",
"Pair imagery with Kisscut: glossy die-cut capsule stickers on a grape dot-grid sheet.",
"Render the full settled state with no JS; gate motion behind a .js class and respect prefers-reduced-motion."
],
"dont": [
"Don't drop to a cream or white ground — the grape backlight is the identity.",
"Don't ship the oversized italic-serif startup headline.",
"Don't box the nav into a floating pill bar, and never nest cards.",
"Don't add a single accent edge to a card, or use colour alone for status.",
"Don't let any control ship a browser default — pills and pods only.",
"Don't use arbitrary radii or grey/heavy borders."
]
}
}