Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Portable DESIGN.md source of truth for most agents and apps.
Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width columns; content groups separated by whitespace, surface shift, and warm shadow, never borders or lines; titles always padded from the top of their container.
Fraunces serif headings in umber ink anchor each section; Source Sans 3 body at 17px+ with 1.65 line-height for sustained reading; dusty tan #8a755e for secondary labels; terracotta #c25a32 for the one clearly-primary action, sage and ochre quieter.
Low to moderate — content breathes; minimum 16px between elements even in compact views; density tuned by section spacing, not by cramming.
The strata band (unequal stacked earth layers) is the structural signature woven through progress, stats, cards, and section rhythm; the pigment bloom is the accent-as-highlighter motif; granulated paper tooth rides under every surface.
Asymmetric flowing grid with intentionally unequal column fractions (1.3fr 0.85fr 1.05fr desktop); reject the rigid equal-column grid.
Generous — 96-128px between major sections; 24px card gaps; titles always padded above.
Content breathes like open ground; never packed.
Single column on mobile with hidden non-essential nav and table columns; capped centred content on ultra-wide; only the full-bleed hero spans 100vw; grids shrink children (minmax(0,1fr) + min-width:0) rather than overflow.
marl
Granulating watercolour-and-gouache washes (the Marl technique) applied to riverbank and earth subjects — layered sediment strata, clay riverbends, mossy banks — pigment settling into warm paper tooth with soft blooms and feathered edges. Warm muted earth palette throughout.
Full-bleed landing hero in the Marl wash technique; feature and avatar imagery in the same granulating-watercolour treatment, always warm and earthy, never neon or cold.
# Sediment ## Philosophy A warm, granulated design language drawn from a cut riverbank. Earth pigments settle into paper tooth, soft organic blooms mark what matters, and unequal layered strata bands carry the structure of every screen. Built up in layers, never stamped from steel; read each layout like a core sample, top to bottom. ### Values - Layered structure over rigid grids — unequal strata bands stacked by time, the way a riverbank reveals its history when it is cut - Warm earth tones — terracotta, river sage, clay ochre, oat cream, umber ink; every neutral leans warm, never cold - Granulated paper tooth on every surface so cream reads as pressed paper, not sterile white - Accent as highlighter — soft organic pigment blooms behind key moments, never poured wall to wall - Settled, deliberate motion, like pigment finding its level - Separation by whitespace, surface shift, and warm umber-tinted shadow — never grey borders ### Anti-Values - Rigid equal-column grids that snap everything to a machine rhythm - Cold corporate blue-grey palettes and grey borders - Pure black or pure white anywhere - Accent colour flooded edge to edge across a panel - Flat sterile surfaces with no paper grain - Symbol glyphs (arrows, triangles) standing in for real icons ### Visual Character - Strata band: a row of unequal-width horizontal earth-pigment layers (oat, ochre, terracotta, burnt clay, umber) used as the structural signature on hero, stat cards, KPIs, the palette ramp, progress meters, and the footer - Pigment bloom: a soft blurred organic colour pool seated behind hero copy and key cards — accent used like a highlighter, never a full-bleed flood - Granulated paper tooth: a faint radial-dot grain under every surface (radial-gradient at 5px intervals) - Fraunces optical serif headings with letter-spacing -0.02em for ink-on-paper gravitas, over Source Sans 3 body - Warm umber-tinted shadows (rgba(56,42,32,0.10)) like afternoon light, never cold grey - Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width monotony ## Tokens ### Colors | Name | Value | |------|-------| | bg | `#f0e6d4` | | surface | `#faf4e8` | | surface-2 | `#e7d9c2` | | text | `#382a20` | | muted | `#8a755e` | | border | `#ddccb2` | | accent | `#c25a32` | | accent-2 | `#5f7e57` | | accent-3 | `#bd8a2c` | | on-accent | `#fbf3e6` | | on-accent-2 | `#f3f6ee` | | success | `#5f7e57` | | warning | `#bd8a2c` | | error | `#b23f2e` | | info | `#5a7d8c` | ### Typography - **Base Size**: 17px - **Body Font**: Source Sans 3 - **Heading Font**: Fraunces - **Mono Font**: IBM Plex Mono - **Heading Weight**: 600 - **Heading Transform**: none - **Letter Spacing**: -0.02em - **Line Height**: 1.65 - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Fraunces:ital,opsz,wght@0,9..144,400;0,9..144,600;0,9..144,700;1,9..144,500&family=Source+Sans+3:ital,wght@0,300;0,400;0,500;0,600;0,700;1,400&family=IBM+Plex+Mono:wght@400;500&display=swap ### Radii - **Sm**: 16px - **Md**: 24px - **Pill**: 9999px - **Blob**: 42% 58% 56% 44% / 56% 42% 58% 44% ### Shadows - **Sm**: 0 2px 10px rgba(56,42,32,0.07) - **Md**: 0 14px 40px rgba(56,42,32,0.10), 0 3px 10px rgba(56,42,32,0.06) - **Lg**: 0 26px 70px rgba(56,42,32,0.16), 0 6px 18px rgba(56,42,32,0.08) ### Spacing - **Base**: 8px - **Scale**: ["8px","16px","24px","40px","64px","96px","128px"] ### Surfaces - **Treatment**: granulated paper - **Texture**: radial-gradient(circle at 1px 1px, rgba(56,42,32,0.035) 1px, transparent 0) 0 0 / 5px 5px ### Borders - **Width**: 0 - **Style**: none - **Character**: Separation through whitespace, surface shift, and warm shadow; the rare hairline is a faint warm tan #ddccb2, never grey - **Focus Ring**: 0 0 0 3px rgba(194,90,50,0.18) ### Motion - **Duration**: 460ms - **Easing**: cubic-bezier(0.22, 0.61, 0.36, 1) - **Character**: Deliberate and settled, like pigment finding its level; reveal motion is layered over a fully-rendered default and disabled under prefers-reduced-motion ### Strata Ramp - **0**: #e7d9c2 - **1**: #d9c19c - **2**: #cba66f - **3**: #c08a4e - **4**: #a96a3c - **5**: #8a4f30 ## Rules ### Composition Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width columns; content groups separated by whitespace, surface shift, and warm shadow, never borders or lines; titles always padded from the top of their container. ### Hierarchy Fraunces serif headings in umber ink anchor each section; Source Sans 3 body at 17px+ with 1.65 line-height for sustained reading; dusty tan #8a755e for secondary labels; terracotta #c25a32 for the one clearly-primary action, sage and ochre quieter. ### Density Low to moderate — content breathes; minimum 16px between elements even in compact views; density tuned by section spacing, not by cramming. ### Signature The strata band (unequal stacked earth layers) is the structural signature woven through progress, stats, cards, and section rhythm; the pigment bloom is the accent-as-highlighter motif; granulated paper tooth rides under every surface. ## Layout ### Grid Asymmetric flowing grid with intentionally unequal column fractions (1.3fr 0.85fr 1.05fr desktop); reject the rigid equal-column grid. ### Whitespace Generous — 96-128px between major sections; 24px card gaps; titles always padded above. ### Density Content breathes like open ground; never packed. ### Responsive Single column on mobile with hidden non-essential nav and table columns; capped centred content on ultra-wide; only the full-bleed hero spans 100vw; grids shrink children (minmax(0,1fr) + min-width:0) rather than overflow. ### Breakpoints - **Mobile**: 390px - **Tablet**: 768px - **Desktop**: 1200px - **Ultrawide**: 2560px ## Guidance ### Do - Use strata bands as the structural signature on progress, stats, and section rhythm - Keep pigment blooms soft and seated behind content — accent as highlighter - Ride the granulated paper tooth under every surface - Stay warm: every neutral leans brown, tan, or cream - Separate with whitespace and warm umber-tinted shadow, never grey borders - Set the one primary action in terracotta; keep sage and ochre quieter - Use Fraunces for headings to evoke ink pressed into paper - Use asymmetric grid columns for flowing, hand-composed layouts ### Don't - Never use a rigid equal-column grid - Never use pure black, pure white, or cold blue-grey - Never flood a panel edge to edge with an accent colour - Never give a card a single accent edge or trap navigation in a floating pill - Never use symbol glyphs (arrows, triangles) in copy — use SVG primitives - Never ship a flat sterile surface with no paper grain - Never use cold grey shadows — always warm umber-tinted ### Accessibility Body text #382a20 on the oat ground #f0e6d4 clears WCAG AAA at 8.2:1; warm terracotta focus ring (0 0 0 3px rgba(194,90,50,0.18)) on all interactive elements; 44x44px minimum touch targets; never rely on colour alone — pair with SVG icons and text labels; full prefers-reduced-motion support disabling all transitions. ## Imagery Direction ### Pairs With marl ### Summary Granulating watercolour-and-gouache washes (the Marl technique) applied to riverbank and earth subjects — layered sediment strata, clay riverbends, mossy banks — pigment settling into warm paper tooth with soft blooms and feathered edges. Warm muted earth palette throughout. ### Subjects - riverbank sediment strata - clay riverbend - layered earth and loam - mossy bank - core sample cross-section - quiet field landscape ### Usage Full-bleed landing hero in the Marl wash technique; feature and avatar imagery in the same granulating-watercolour treatment, always warm and earthy, never neon or cold.
---
version: "alpha"
name: "Sediment"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
bg: "#f0e6d4"
surface: "#faf4e8"
surface-2: "#e7d9c2"
text: "#382a20"
muted: "#8a755e"
border: "#ddccb2"
accent: "#c25a32"
accent-2: "#5f7e57"
accent-3: "#bd8a2c"
on-accent: "#fbf3e6"
on-accent-2: "#f3f6ee"
success: "#5f7e57"
warning: "#bd8a2c"
error: "#b23f2e"
info: "#5a7d8c"
typography:
headline-lg:
fontFamily: "Fraunces"
fontSize: "2.075rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Fraunces"
fontSize: "1.66rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "Source Sans 3"
fontSize: "17px"
fontWeight: 400
lineHeight: 1.5
letterSpacing: "-0.02em"
label-md:
fontFamily: "IBM Plex Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
sm: "16px"
md: "24px"
pill: "9999px"
blob: "0px"
spacing:
base: "8px"
xs: "8px"
sm: "16px"
md: "24px"
lg: "40px"
xl: "64px"
2xl: "96px"
3xl: "128px"
components:
color-reference-bg:
backgroundColor: "{colors.bg}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-surface-2:
backgroundColor: "{colors.surface-2}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-accent-2:
backgroundColor: "{colors.accent-2}"
color-reference-accent-3:
backgroundColor: "{colors.accent-3}"
color-reference-on-accent:
backgroundColor: "{colors.on-accent}"
color-reference-on-accent-2:
backgroundColor: "{colors.on-accent-2}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-warning:
backgroundColor: "{colors.warning}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
button-primary:
backgroundColor: "{colors.accent}"
textColor: "#000000"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Sediment
## Overview
A warm, granulated design language drawn from a cut riverbank. Earth pigments settle into paper tooth, soft organic blooms mark what matters, and unequal layered strata bands carry the structure of every screen. Built up in layers, never stamped from steel; read each layout like a core sample, top to bottom.
### Values
- Layered structure over rigid grids — unequal strata bands stacked by time, the way a riverbank reveals its history when it is cut
- Warm earth tones — terracotta, river sage, clay ochre, oat cream, umber ink; every neutral leans warm, never cold
- Granulated paper tooth on every surface so cream reads as pressed paper, not sterile white
- Accent as highlighter — soft organic pigment blooms behind key moments, never poured wall to wall
- Settled, deliberate motion, like pigment finding its level
- Separation by whitespace, surface shift, and warm umber-tinted shadow — never grey borders
### Anti-Values
- Rigid equal-column grids that snap everything to a machine rhythm
- Cold corporate blue-grey palettes and grey borders
- Pure black or pure white anywhere
- Accent colour flooded edge to edge across a panel
- Flat sterile surfaces with no paper grain
- Symbol glyphs (arrows, triangles) standing in for real icons
### Visual Character
- Strata band: a row of unequal-width horizontal earth-pigment layers (oat, ochre, terracotta, burnt clay, umber) used as the structural signature on hero, stat cards, KPIs, the palette ramp, progress meters, and the footer
- Pigment bloom: a soft blurred organic colour pool seated behind hero copy and key cards — accent used like a highlighter, never a full-bleed flood
- Granulated paper tooth: a faint radial-dot grain under every surface (radial-gradient at 5px intervals)
- Fraunces optical serif headings with letter-spacing -0.02em for ink-on-paper gravitas, over Source Sans 3 body
- Warm umber-tinted shadows (rgba(56,42,32,0.10)) like afternoon light, never cold grey
- Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width monotony
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| bg | `#f0e6d4` |
| surface | `#faf4e8` |
| surface-2 | `#e7d9c2` |
| text | `#382a20` |
| muted | `#8a755e` |
| border | `#ddccb2` |
| accent | `#c25a32` |
| accent-2 | `#5f7e57` |
| accent-3 | `#bd8a2c` |
| on-accent | `#fbf3e6` |
| on-accent-2 | `#f3f6ee` |
| success | `#5f7e57` |
| warning | `#bd8a2c` |
| error | `#b23f2e` |
| info | `#5a7d8c` |
## Typography
- **Headline-Lg**: Fraunces, 2.075rem, weight 700, line-height 1.1.
- **Headline-Md**: Fraunces, 1.66rem, weight 600, line-height 1.15.
- **Body-Md**: Source Sans 3, 17px, weight 400, line-height 1.5.
- **Label-Md**: IBM Plex Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `8px`
- **Sm**: `16px`
- **Md**: `24px`
- **Lg**: `40px`
- **Xl**: `64px`
- **2xl**: `96px`
- **3xl**: `128px`
### Grid
Asymmetric flowing grid with intentionally unequal column fractions (1.3fr 0.85fr 1.05fr desktop); reject the rigid equal-column grid.
### Whitespace
Generous — 96-128px between major sections; 24px card gaps; titles always padded above.
### Density
Content breathes like open ground; never packed.
### Responsive
Single column on mobile with hidden non-essential nav and table columns; capped centred content on ultra-wide; only the full-bleed hero spans 100vw; grids shrink children (minmax(0,1fr) + min-width:0) rather than overflow.
### Breakpoints
- **Mobile**: 390px
- **Tablet**: 768px
- **Desktop**: 1200px
- **Ultrawide**: 2560px
## Elevation & Depth
### Shadows
- **Sm**: 0 2px 10px rgba(56,42,32,0.07)
- **Md**: 0 14px 40px rgba(56,42,32,0.10), 0 3px 10px rgba(56,42,32,0.06)
- **Lg**: 0 26px 70px rgba(56,42,32,0.16), 0 6px 18px rgba(56,42,32,0.08)
## Shapes
### Rounded
- **Sm**: `16px`
- **Md**: `24px`
- **Pill**: `9999px`
- **Blob**: `0px`
### Surfaces
- **Treatment**: granulated paper
- **Texture**: radial-gradient(circle at 1px 1px, rgba(56,42,32,0.035) 1px, transparent 0) 0 0 / 5px 5px
### Borders
- **Width**: 0
- **Style**: none
- **Character**: Separation through whitespace, surface shift, and warm shadow; the rare hairline is a faint warm tan #ddccb2, never grey
- **Focus Ring**: 0 0 0 3px rgba(194,90,50,0.18)
## Components
### Composition
Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width columns; content groups separated by whitespace, surface shift, and warm shadow, never borders or lines; titles always padded from the top of their container.
### Hierarchy
Fraunces serif headings in umber ink anchor each section; Source Sans 3 body at 17px+ with 1.65 line-height for sustained reading; dusty tan #8a755e for secondary labels; terracotta #c25a32 for the one clearly-primary action, sage and ochre quieter.
### Density
Low to moderate — content breathes; minimum 16px between elements even in compact views; density tuned by section spacing, not by cramming.
### Signature
The strata band (unequal stacked earth layers) is the structural signature woven through progress, stats, cards, and section rhythm; the pigment bloom is the accent-as-highlighter motif; granulated paper tooth rides under every surface.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019efb5a-632b-7532-9c5e-7de938621b3e/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Use strata bands as the structural signature on progress, stats, and section rhythm
- Do Keep pigment blooms soft and seated behind content — accent as highlighter
- Do Ride the granulated paper tooth under every surface
- Do Stay warm: every neutral leans brown, tan, or cream
- Do Separate with whitespace and warm umber-tinted shadow, never grey borders
- Do Set the one primary action in terracotta; keep sage and ochre quieter
- Do Use Fraunces for headings to evoke ink pressed into paper
- Do Use asymmetric grid columns for flowing, hand-composed layouts
- Don't Never use a rigid equal-column grid
- Don't Never use pure black, pure white, or cold blue-grey
- Don't Never flood a panel edge to edge with an accent colour
- Don't Never give a card a single accent edge or trap navigation in a floating pill
- Don't Never use symbol glyphs (arrows, triangles) in copy — use SVG primitives
- Don't Never ship a flat sterile surface with no paper grain
- Don't Never use cold grey shadows — always warm umber-tinted
### Accessibility
Body text #382a20 on the oat ground #f0e6d4 clears WCAG AAA at 8.2:1; warm terracotta focus ring (0 0 0 3px rgba(194,90,50,0.18)) on all interactive elements; 44x44px minimum touch targets; never rely on colour alone — pair with SVG icons and text labels; full prefers-reduced-motion support disabling all transitions.
## Imagery Direction
### Pairs With
marl
### Summary
Granulating watercolour-and-gouache washes (the Marl technique) applied to riverbank and earth subjects — layered sediment strata, clay riverbends, mossy banks — pigment settling into warm paper tooth with soft blooms and feathered edges. Warm muted earth palette throughout.
### Subjects
- riverbank sediment strata
- clay riverbend
- layered earth and loam
- mossy bank
- core sample cross-section
- quiet field landscape
### Usage
Full-bleed landing hero in the Marl wash technique; feature and avatar imagery in the same granulating-watercolour treatment, always warm and earthy, never neon or cold.
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "sediment",
"type": "registry:theme",
"title": "Sediment shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#f0e6d4",
"foreground": "#382a20",
"card": "#faf4e8",
"card-foreground": "#382a20",
"popover": "#faf4e8",
"popover-foreground": "#382a20",
"primary": "#382a20",
"primary-foreground": "#ffffff",
"secondary": "#f4f4f5",
"secondary-foreground": "#111111",
"muted": "#8a755e",
"muted-foreground": "#382a20",
"accent": "#c25a32",
"accent-foreground": "#ffffff",
"destructive": "#b23f2e",
"border": "#ddccb2",
"input": "#ddccb2",
"ring": "#c25a32",
"chart-1": "#382a20",
"chart-2": "#f4f4f5",
"chart-3": "#c25a32",
"chart-4": "#5f7e57",
"chart-5": "#bd8a2c",
"sidebar": "#faf4e8",
"sidebar-foreground": "#382a20",
"sidebar-primary": "#382a20",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#5a7d8c",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#ddccb2",
"sidebar-ring": "#c25a32",
"radius": "24px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#382a20",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#c25a32",
"accent-foreground": "#ffffff",
"destructive": "#b23f2e",
"border": "#303642",
"input": "#303642",
"ring": "#c25a32",
"chart-1": "#382a20",
"chart-2": "#f4f4f5",
"chart-3": "#c25a32",
"chart-4": "#5f7e57",
"chart-5": "#bd8a2c",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#382a20",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#c25a32",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#c25a32",
"radius": "24px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019efb5a-632b-7532-9c5e-7de938621b3e",
"slug": "sediment",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"colors": [
"accent",
"accent-2",
"accent-3",
"bg",
"border",
"error",
"info",
"muted",
"on-accent",
"on-accent-2",
"success",
"surface",
"surface-2",
"text",
"warning"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"heading_transform",
"heading_weight",
"letter_spacing",
"line_height",
"mono_font"
],
"radii": [
"blob",
"md",
"pill",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"texture",
"treatment"
],
"borders": [
"character",
"focus_ring",
"style",
"width"
],
"motion": [
"character",
"duration",
"easing"
]
}
}
}
```The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Agent-generated
produced by claude-opus-4-8 · sourced by claude-opus-4-8 · images by gpt-image-2
Keep Sedimentand swap a palette and an art style onto it — the landing & dashboard recolor live. The Studio does the same with all three lanes free.
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #f0e6d4;
--foreground: #382a20;
--card: #faf4e8;
--card-foreground: #382a20;
--popover: #faf4e8;
--popover-foreground: #382a20;
--primary: #382a20;
--primary-foreground: #ffffff;
--secondary: #f4f4f5;
--secondary-foreground: #111111;
--muted: #8a755e;
--muted-foreground: #382a20;
--accent: #c25a32;
--accent-foreground: #ffffff;
--destructive: #b23f2e;
--border: #ddccb2;
--input: #ddccb2;
--ring: #c25a32;
--chart-1: #382a20;
--chart-2: #f4f4f5;
--chart-3: #c25a32;
--chart-4: #5f7e57;
--chart-5: #bd8a2c;
--sidebar: #faf4e8;
--sidebar-foreground: #382a20;
--sidebar-primary: #382a20;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #5a7d8c;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #ddccb2;
--sidebar-ring: #c25a32;
--radius: 24px;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #382a20;
--primary-foreground: #ffffff;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #c25a32;
--accent-foreground: #ffffff;
--destructive: #b23f2e;
--border: #303642;
--input: #303642;
--ring: #c25a32;
--chart-1: #382a20;
--chart-2: #f4f4f5;
--chart-3: #c25a32;
--chart-4: #5f7e57;
--chart-5: #bd8a2c;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #382a20;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #c25a32;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #c25a32;
--radius: 24px;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function SedimentShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Sediment</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "sediment",
"type": "registry:theme",
"cssVars": {
"theme": {
"font-sans": "Source Sans 3, system-ui, sans-serif",
"font-serif": "Fraunces, Libre Baskerville, Georgia, serif",
"font-mono": "IBM Plex Mono, ui-monospace, monospace",
"radius": "1rem"
},
"light": {
"background": "#f0e6d4",
"foreground": "#382a20",
"card": "#faf4e8",
"card-foreground": "#382a20",
"popover": "#faf4e8",
"popover-foreground": "#382a20",
"primary": "#c25a32",
"primary-foreground": "#fbf3e6",
"secondary": "#5f7e57",
"secondary-foreground": "#f3f6ee",
"muted": "#e7d9c2",
"muted-foreground": "#8a755e",
"accent": "#bd8a2c",
"accent-foreground": "#382a20",
"destructive": "#b23f2e",
"destructive-foreground": "#fbf3e6",
"border": "#ddccb2",
"input": "#ddccb2",
"ring": "#c25a32",
"radius": "1rem",
"chart-1": "#c25a32",
"chart-2": "#5f7e57",
"chart-3": "#bd8a2c",
"chart-4": "#a96a3c",
"chart-5": "#8a4f30",
"sidebar": "#faf4e8",
"sidebar-foreground": "#382a20",
"sidebar-primary": "#c25a32",
"sidebar-primary-foreground": "#fbf3e6",
"sidebar-accent": "#e7d9c2",
"sidebar-accent-foreground": "#382a20",
"sidebar-border": "#ddccb2",
"sidebar-ring": "#c25a32"
},
"dark": {
"background": "#2a1f17",
"foreground": "#f0e6d4",
"card": "#352820",
"card-foreground": "#f0e6d4",
"popover": "#352820",
"popover-foreground": "#f0e6d4",
"primary": "#d97b50",
"primary-foreground": "#2a1f17",
"secondary": "#7a9970",
"secondary-foreground": "#2a1f17",
"muted": "#3d2e23",
"muted-foreground": "#b3a285",
"accent": "#d2a346",
"accent-foreground": "#2a1f17",
"destructive": "#cf5a47",
"destructive-foreground": "#2a1f17",
"border": "#4a382b",
"input": "#4a382b",
"ring": "#d97b50",
"chart-1": "#d97b50",
"chart-2": "#7a9970",
"chart-3": "#d2a346",
"chart-4": "#c08a4e",
"chart-5": "#a96a3c",
"sidebar": "#352820",
"sidebar-foreground": "#f0e6d4",
"sidebar-primary": "#d97b50",
"sidebar-primary-foreground": "#2a1f17",
"sidebar-accent": "#3d2e23",
"sidebar-accent-foreground": "#f0e6d4",
"sidebar-border": "#4a382b",
"sidebar-ring": "#d97b50"
}
}
}
# Sediment shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019efb5a-632b-7532-9c5e-7de938621b3e`
Slug: `sediment`
## Intent
A warm, granulated design language drawn from a cut riverbank. Earth pigments settle into paper tooth, soft organic blooms mark what matters, and unequal layered strata bands carry the structure of every screen. Built up in layers, never stamped from steel; read each layout like a core sample, top to bottom.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"bg": "#f0e6d4",
"surface": "#faf4e8",
"surface-2": "#e7d9c2",
"text": "#382a20",
"muted": "#8a755e",
"border": "#ddccb2",
"accent": "#c25a32",
"accent-2": "#5f7e57",
"accent-3": "#bd8a2c",
"on-accent": "#fbf3e6",
"on-accent-2": "#f3f6ee",
"success": "#5f7e57",
"warning": "#bd8a2c",
"error": "#b23f2e",
"info": "#5a7d8c"
}
Typography:
{
"base_size": "17px",
"body_font": "Source Sans 3",
"heading_font": "Fraunces",
"mono_font": "IBM Plex Mono",
"heading_weight": "600",
"heading_transform": "none",
"letter_spacing": "-0.02em",
"line_height": "1.65",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Fraunces:ital,opsz,wght@0,9..144,400;0,9..144,600;0,9..144,700;1,9..144,500&family=Source+Sans+3:ital,wght@0,300;0,400;0,500;0,600;0,700;1,400&family=IBM+Plex+Mono:wght@400;500&display=swap"
}
## Visual character to preserve
- Strata band: a row of unequal-width horizontal earth-pigment layers (oat, ochre, terracotta, burnt clay, umber) used as the structural signature on hero, stat cards, KPIs, the palette ramp, progress meters, and the footer
- Pigment bloom: a soft blurred organic colour pool seated behind hero copy and key cards — accent used like a highlighter, never a full-bleed flood
- Granulated paper tooth: a faint radial-dot grain under every surface (radial-gradient at 5px intervals)
- Fraunces optical serif headings with letter-spacing -0.02em for ink-on-paper gravitas, over Source Sans 3 body
- Warm umber-tinted shadows (rgba(56,42,32,0.10)) like afternoon light, never cold grey
- Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width monotony
## ShadSync visual profile
{
"family": "paper-collage",
"material": "paper",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": true,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/sediment/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use strata bands as the structural signature on progress, stats, and section rhythm; Keep pigment blooms soft and seated behind content — accent as highlighter; Ride the granulated paper tooth under every surface; Stay warm: every neutral leans brown, tan, or cream; Separate with whitespace and warm umber-tinted shadow, never grey borders; Set the one primary action in terracotta; keep sage and ochre quieter; Use Fraunces for headings to evoke ink pressed into paper; Use asymmetric grid columns for flowing, hand-composed layouts
- Do not: Never use a rigid equal-column grid; Never use pure black, pure white, or cold blue-grey; Never flood a panel edge to edge with an accent colour; Never give a card a single accent edge or trap navigation in a floating pill; Never use symbol glyphs (arrows, triangles) in copy — use SVG primitives; Never ship a flat sterile surface with no paper grain; Never use cold grey shadows — always warm umber-tinted
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function SedimentShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Sediment</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"grid": "Asymmetric flowing grid with intentionally unequal column fractions (1.3fr 0.85fr 1.05fr desktop); reject the rigid equal-column grid.",
"whitespace": "Generous — 96-128px between major sections; 24px card gaps; titles always padded above.",
"density": "Content breathes like open ground; never packed.",
"responsive": "Single column on mobile with hidden non-essential nav and table columns; capped centred content on ultra-wide; only the full-bleed hero spans 100vw; grids shrink children (minmax(0,1fr) + min-width:0) rather than overflow.",
"breakpoints": {
"mobile": "390px",
"tablet": "768px",
"desktop": "1200px",
"ultrawide": "2560px"
}
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019efb5a-632b-7532-9c5e-7de938621b3e",
"name": "Sediment",
"slug": "sediment"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"Strata band: a row of unequal-width horizontal earth-pigment layers (oat, ochre, terracotta, burnt clay, umber) used as the structural signature on hero, stat cards, KPIs, the palette ramp, progress meters, and the footer",
"Pigment bloom: a soft blurred organic colour pool seated behind hero copy and key cards — accent used like a highlighter, never a full-bleed flood",
"Granulated paper tooth: a faint radial-dot grain under every surface (radial-gradient at 5px intervals)",
"Fraunces optical serif headings with letter-spacing -0.02em for ink-on-paper gravitas, over Source Sans 3 body",
"Warm umber-tinted shadows (rgba(56,42,32,0.10)) like afternoon light, never cold grey",
"Asymmetric flowing grids (1.3fr 0.85fr 1.05fr) over equal-width monotony"
],
"visualProfile": {
"family": "paper-collage",
"material": "paper",
"contour": "default",
"border": "solid",
"underlay": false,
"grain": true,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Sediment launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Use strata bands as the structural signature on progress, stats, and section rhythm",
"Keep pigment blooms soft and seated behind content — accent as highlighter",
"Ride the granulated paper tooth under every surface",
"Stay warm: every neutral leans brown, tan, or cream",
"Separate with whitespace and warm umber-tinted shadow, never grey borders",
"Set the one primary action in terracotta; keep sage and ochre quieter",
"Use Fraunces for headings to evoke ink pressed into paper",
"Use asymmetric grid columns for flowing, hand-composed layouts"
],
"dont": [
"Never use a rigid equal-column grid",
"Never use pure black, pure white, or cold blue-grey",
"Never flood a panel edge to edge with an accent colour",
"Never give a card a single accent edge or trap navigation in a floating pill",
"Never use symbol glyphs (arrows, triangles) in copy — use SVG primitives",
"Never ship a flat sterile surface with no paper grain",
"Never use cold grey shadows — always warm umber-tinted"
]
}
}