Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Portable DESIGN.md source of truth for most agents and apps.
Stage each interface as a lit shadow-box: surfaces are cut-paper planes at three depths (far, mid, near). Hierarchy comes from how far a plane floats — read off its cast shadow — never from an outline.
Reserve the near plane and coral for action; the mid plane and slate-blue for the working surface; the far plane for quiet chrome. Inputs press into the page; buttons lift off it.
Low-to-medium. Large forgiving targets, short readable blocks, generous breathing room — the legibility a picture-book interface needs.
The depth-stack: three soft cast-shadow planes carry the whole system, mapped onto semantic roles so they recolour on palette swap. Lists and catalogues are staged as shelves of little dioramas.
Contained 1160px max, full-bleed hero only; cards and panels on the mid plane, the primary action on the near plane.
Generous; always pad above titles; let the cream ground breathe.
Low-to-medium with large targets.
Single column under ~860px; rail collapses to a wrapping nav; non-essential table columns hide under 620px; hero headline shrinks with clamp() and wraps, never clips at 390px.
shadowbox-papercut-diorama
Cut-paper diorama imagery — layered matte cardstock at distinct depths in a lit shadow-box, soft cast shadows carrying the depth, on a warm cream paper ground with coral, slate-blue and gold accents.
Hero is a wide cut-paper landscape with calm paper negative space for the overlay; scene cards and empty states use simpler single-subject dioramas.
# Maquette ## Philosophy A paper-cut diorama interface language. Every surface is a cut-paper plane in a lit shadow-box, and hierarchy comes from how far that plane floats above the page — read off its cast shadow — never from a line drawn around a box. The faithful descendant of a storybook collage idea, brought to standard: the handmade warmth, narrative staging, and child-friendly legibility are kept; the thick ink outlines, dotted-grain washes, and starburst-and-ribbon clutter are dropped. ### Values - Depth from light and layering, never from a border - Handmade warmth on a bright, clean cream ground — never muddy - Narrative staging — sections behave like picture-book spreads with foreground, midground and far horizon - Child-friendly legibility: large type, high contrast, forgiving targets - One ornament system — the diorama itself — applied where depth is the point ### Anti-Values - Thick ink-like outlines and single accent edges on cards - Dotted-grain washes and gradient pastel backgrounds - Starbursts, stitched ribbons, and stamped medallions piled on as decoration - Arbitrary in-between radii and boxed-in widget navigation - Defaulting the ground to white ### Visual Character - Three depth planes (far, mid, near) carry hierarchy through soft cast shadows instead of borders - Inputs are pressed into the page with an inset shadow, reading as cut grooves rather than bordered boxes - Scene cards carry a small stacked-paper-hills diorama; the dashboard chart is layered paper hills - Fraunces serif scene titles with a coral colour-pop and a gold highlighter swipe on a hero word - A warm cream paper ground with a faint paper-fibre dot texture and three cut-paper cardstock accents ## Tokens ### Colors | Name | Value | |------|-------| | bg | `#F6EEDD` | | surface | `#FCF7EC` | | surface-2 | `#F1E6CF` | | text | `#33291F` | | muted | `#8A7A63` | | border | `#E6DAC2` | | accent | `#E2683F` | | on-accent | `#FFF8EE` | | blue | `#3F6E92` | | gold | `#E6A93C` | | success | `#5E8C5A` | | warning | `#E6A93C` | | error | `#C8462F` | | info | `#3F6E92` | ### Typography - **Base Size**: 17px - **Body Font**: Nunito Sans - **Heading Font**: Fraunces - **Mono Font**: IBM Plex Mono - **Heading Weight**: 600 - **Heading Transform**: none - **Letter Spacing**: -0.02em - **Line Height**: 1.6 - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght@9..144,500;9..144,600;9..144,700&family=Nunito+Sans:wght@400;600;700;800&family=IBM+Plex+Mono:wght@500&display=swap ### Radii - **Flat**: 0 - **Soft**: 16px - **Card**: 24px - **Pill**: 9999px ### Shadows - **Plane-Far**: 0 2px 6px rgba(51,41,31,.10) - **Plane-Mid**: 0 10px 22px -6px rgba(51,41,31,.20) - **Plane-Near**: 0 22px 40px -10px rgba(51,41,31,.30), 0 4px 10px rgba(51,41,31,.14) - **Plane-Inset**: inset 0 2px 6px rgba(51,41,31,.12) ### Spacing - **Base**: 8px - **Scale**: ["8px","14px","20px","26px","38px","56px","80px","96px"] ### Surfaces - **Ground**: #F6EEDD - **Plane**: #FCF7EC - **Recessed**: #F1E6CF ### Borders - **Default**: none - **Seam**: 1px solid #E6DAC2 ### Motion - **Duration**: 140-160ms - **Easing**: ease - **Principle**: near-plane elements lift on hover/focus; sections set into the box on scroll; no bounce, no border on state change ## Rules ### Composition Stage each interface as a lit shadow-box: surfaces are cut-paper planes at three depths (far, mid, near). Hierarchy comes from how far a plane floats — read off its cast shadow — never from an outline. ### Hierarchy Reserve the near plane and coral for action; the mid plane and slate-blue for the working surface; the far plane for quiet chrome. Inputs press into the page; buttons lift off it. ### Density Low-to-medium. Large forgiving targets, short readable blocks, generous breathing room — the legibility a picture-book interface needs. ### Signature The depth-stack: three soft cast-shadow planes carry the whole system, mapped onto semantic roles so they recolour on palette swap. Lists and catalogues are staged as shelves of little dioramas. ## Layout ### Grid Contained 1160px max, full-bleed hero only; cards and panels on the mid plane, the primary action on the near plane. ### Whitespace Generous; always pad above titles; let the cream ground breathe. ### Density Low-to-medium with large targets. ### Responsive Single column under ~860px; rail collapses to a wrapping nav; non-essential table columns hide under 620px; hero headline shrinks with clamp() and wraps, never clips at 390px. ### Breakpoints - **Mobile**: 390px - **Tablet**: 860px - **Desktop**: 1160px - **Ultrawide**: 2560px ## Guidance ### Do - Let depth and light carry hierarchy; reserve the near plane for action - Keep the cream ground bright and the three cardstocks clean - Stage lists as shelves of little dioramas - Press inputs into the page; lift buttons off it ### Don't - Draw a border, single accent edge, or grey rule to separate anything - Pile on starbursts, ribbons, or grain washes — the diorama is the ornament - Set the headline as an italic-swap serif - Default the ground to white ### Accessibility Body 17px+ on a high-contrast cream/bark pairing; every control explicitly styled with a visible gold focus ring; large forgiving targets; colour never the only signal — depth, label and shape carry meaning too; motion respects prefers-reduced-motion. ## Imagery Direction ### Pairs With shadowbox-papercut-diorama ### Summary Cut-paper diorama imagery — layered matte cardstock at distinct depths in a lit shadow-box, soft cast shadows carrying the depth, on a warm cream paper ground with coral, slate-blue and gold accents. ### Subjects - landscapes and small towns - rivers and bridges - orchards and trees - harbours and lanterns - animals and figures ### Usage Hero is a wide cut-paper landscape with calm paper negative space for the overlay; scene cards and empty states use simpler single-subject dioramas.
---
version: "alpha"
name: "Maquette"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
bg: "#F6EEDD"
surface: "#FCF7EC"
surface-2: "#F1E6CF"
text: "#33291F"
muted: "#8A7A63"
border: "#E6DAC2"
accent: "#E2683F"
on-accent: "#FFF8EE"
blue: "#3F6E92"
gold: "#E6A93C"
success: "#5E8C5A"
warning: "#E6A93C"
error: "#C8462F"
info: "#3F6E92"
typography:
headline-lg:
fontFamily: "Fraunces"
fontSize: "2.075rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Fraunces"
fontSize: "1.66rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "Nunito Sans"
fontSize: "17px"
fontWeight: 400
lineHeight: 1.5
letterSpacing: "-0.02em"
label-md:
fontFamily: "IBM Plex Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
flat: "0px"
soft: "16px"
card: "24px"
pill: "9999px"
spacing:
base: "8px"
xs: "8px"
sm: "14px"
md: "20px"
lg: "26px"
xl: "38px"
2xl: "56px"
3xl: "80px"
4xl: "96px"
components:
color-reference-bg:
backgroundColor: "{colors.bg}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-surface-2:
backgroundColor: "{colors.surface-2}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-on-accent:
backgroundColor: "{colors.on-accent}"
color-reference-blue:
backgroundColor: "{colors.blue}"
color-reference-gold:
backgroundColor: "{colors.gold}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-warning:
backgroundColor: "{colors.warning}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
button-primary:
backgroundColor: "{colors.accent}"
textColor: "#000000"
typography: "{typography.label-md}"
rounded: "16px"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "16px"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "16px"
height: "44px"
---
# Maquette
## Overview
A paper-cut diorama interface language. Every surface is a cut-paper plane in a lit shadow-box, and hierarchy comes from how far that plane floats above the page — read off its cast shadow — never from a line drawn around a box. The faithful descendant of a storybook collage idea, brought to standard: the handmade warmth, narrative staging, and child-friendly legibility are kept; the thick ink outlines, dotted-grain washes, and starburst-and-ribbon clutter are dropped.
### Values
- Depth from light and layering, never from a border
- Handmade warmth on a bright, clean cream ground — never muddy
- Narrative staging — sections behave like picture-book spreads with foreground, midground and far horizon
- Child-friendly legibility: large type, high contrast, forgiving targets
- One ornament system — the diorama itself — applied where depth is the point
### Anti-Values
- Thick ink-like outlines and single accent edges on cards
- Dotted-grain washes and gradient pastel backgrounds
- Starbursts, stitched ribbons, and stamped medallions piled on as decoration
- Arbitrary in-between radii and boxed-in widget navigation
- Defaulting the ground to white
### Visual Character
- Three depth planes (far, mid, near) carry hierarchy through soft cast shadows instead of borders
- Inputs are pressed into the page with an inset shadow, reading as cut grooves rather than bordered boxes
- Scene cards carry a small stacked-paper-hills diorama; the dashboard chart is layered paper hills
- Fraunces serif scene titles with a coral colour-pop and a gold highlighter swipe on a hero word
- A warm cream paper ground with a faint paper-fibre dot texture and three cut-paper cardstock accents
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| bg | `#F6EEDD` |
| surface | `#FCF7EC` |
| surface-2 | `#F1E6CF` |
| text | `#33291F` |
| muted | `#8A7A63` |
| border | `#E6DAC2` |
| accent | `#E2683F` |
| on-accent | `#FFF8EE` |
| blue | `#3F6E92` |
| gold | `#E6A93C` |
| success | `#5E8C5A` |
| warning | `#E6A93C` |
| error | `#C8462F` |
| info | `#3F6E92` |
## Typography
- **Headline-Lg**: Fraunces, 2.075rem, weight 700, line-height 1.1.
- **Headline-Md**: Fraunces, 1.66rem, weight 600, line-height 1.15.
- **Body-Md**: Nunito Sans, 17px, weight 400, line-height 1.5.
- **Label-Md**: IBM Plex Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `8px`
- **Sm**: `14px`
- **Md**: `20px`
- **Lg**: `26px`
- **Xl**: `38px`
- **2xl**: `56px`
- **3xl**: `80px`
- **4xl**: `96px`
### Grid
Contained 1160px max, full-bleed hero only; cards and panels on the mid plane, the primary action on the near plane.
### Whitespace
Generous; always pad above titles; let the cream ground breathe.
### Density
Low-to-medium with large targets.
### Responsive
Single column under ~860px; rail collapses to a wrapping nav; non-essential table columns hide under 620px; hero headline shrinks with clamp() and wraps, never clips at 390px.
### Breakpoints
- **Mobile**: 390px
- **Tablet**: 860px
- **Desktop**: 1160px
- **Ultrawide**: 2560px
## Elevation & Depth
### Shadows
- **Plane-Far**: 0 2px 6px rgba(51,41,31,.10)
- **Plane-Mid**: 0 10px 22px -6px rgba(51,41,31,.20)
- **Plane-Near**: 0 22px 40px -10px rgba(51,41,31,.30), 0 4px 10px rgba(51,41,31,.14)
- **Plane-Inset**: inset 0 2px 6px rgba(51,41,31,.12)
## Shapes
### Rounded
- **Flat**: `0px`
- **Soft**: `16px`
- **Card**: `24px`
- **Pill**: `9999px`
### Surfaces
- **Ground**: #F6EEDD
- **Plane**: #FCF7EC
- **Recessed**: #F1E6CF
### Borders
- **Default**: none
- **Seam**: 1px solid #E6DAC2
## Components
### Composition
Stage each interface as a lit shadow-box: surfaces are cut-paper planes at three depths (far, mid, near). Hierarchy comes from how far a plane floats — read off its cast shadow — never from an outline.
### Hierarchy
Reserve the near plane and coral for action; the mid plane and slate-blue for the working surface; the far plane for quiet chrome. Inputs press into the page; buttons lift off it.
### Density
Low-to-medium. Large forgiving targets, short readable blocks, generous breathing room — the legibility a picture-book interface needs.
### Signature
The depth-stack: three soft cast-shadow planes carry the whole system, mapped onto semantic roles so they recolour on palette swap. Lists and catalogues are staged as shelves of little dioramas.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019efdd8-cdc8-7602-a355-f275fc13ae05/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Let depth and light carry hierarchy; reserve the near plane for action
- Do Keep the cream ground bright and the three cardstocks clean
- Do Stage lists as shelves of little dioramas
- Do Press inputs into the page; lift buttons off it
- Don't Draw a border, single accent edge, or grey rule to separate anything
- Don't Pile on starbursts, ribbons, or grain washes — the diorama is the ornament
- Don't Set the headline as an italic-swap serif
- Don't Default the ground to white
### Accessibility
Body 17px+ on a high-contrast cream/bark pairing; every control explicitly styled with a visible gold focus ring; large forgiving targets; colour never the only signal — depth, label and shape carry meaning too; motion respects prefers-reduced-motion.
## Imagery Direction
### Pairs With
shadowbox-papercut-diorama
### Summary
Cut-paper diorama imagery — layered matte cardstock at distinct depths in a lit shadow-box, soft cast shadows carrying the depth, on a warm cream paper ground with coral, slate-blue and gold accents.
### Subjects
- landscapes and small towns
- rivers and bridges
- orchards and trees
- harbours and lanterns
- animals and figures
### Usage
Hero is a wide cut-paper landscape with calm paper negative space for the overlay; scene cards and empty states use simpler single-subject dioramas.
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "maquette",
"type": "registry:theme",
"title": "Maquette shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#F6EEDD",
"foreground": "#33291F",
"card": "#FCF7EC",
"card-foreground": "#33291F",
"popover": "#FCF7EC",
"popover-foreground": "#33291F",
"primary": "#33291F",
"primary-foreground": "#ffffff",
"secondary": "#f4f4f5",
"secondary-foreground": "#111111",
"muted": "#8A7A63",
"muted-foreground": "#33291F",
"accent": "#E2683F",
"accent-foreground": "#ffffff",
"destructive": "#C8462F",
"border": "#E6DAC2",
"input": "#E6DAC2",
"ring": "#E2683F",
"chart-1": "#33291F",
"chart-2": "#f4f4f5",
"chart-3": "#E2683F",
"chart-4": "#5E8C5A",
"chart-5": "#E6A93C",
"sidebar": "#FCF7EC",
"sidebar-foreground": "#33291F",
"sidebar-primary": "#33291F",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#3F6E92",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#E6DAC2",
"sidebar-ring": "#E2683F",
"radius": "0.625rem"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#33291F",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#E2683F",
"accent-foreground": "#ffffff",
"destructive": "#C8462F",
"border": "#303642",
"input": "#303642",
"ring": "#E2683F",
"chart-1": "#33291F",
"chart-2": "#f4f4f5",
"chart-3": "#E2683F",
"chart-4": "#5E8C5A",
"chart-5": "#E6A93C",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#33291F",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#E2683F",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#E2683F",
"radius": "0.625rem"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019efdd8-cdc8-7602-a355-f275fc13ae05",
"slug": "maquette",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"colors": [
"accent",
"bg",
"blue",
"border",
"error",
"gold",
"info",
"muted",
"on-accent",
"success",
"surface",
"surface-2",
"text",
"warning"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"heading_transform",
"heading_weight",
"letter_spacing",
"line_height",
"mono_font"
],
"radii": [
"card",
"flat",
"pill",
"soft"
],
"shadows": [
"plane-far",
"plane-inset",
"plane-mid",
"plane-near"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"ground",
"plane",
"recessed"
],
"borders": [
"default",
"seam"
],
"motion": [
"duration",
"easing",
"principle"
]
}
}
}
```The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Agent-generated
sourced by opus-4.8 · images by gpt-image-2
Keep Maquetteand swap a palette and an art style onto it — the landing & dashboard recolor live. The Studio does the same with all three lanes free.
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #F6EEDD;
--foreground: #33291F;
--card: #FCF7EC;
--card-foreground: #33291F;
--popover: #FCF7EC;
--popover-foreground: #33291F;
--primary: #33291F;
--primary-foreground: #ffffff;
--secondary: #f4f4f5;
--secondary-foreground: #111111;
--muted: #8A7A63;
--muted-foreground: #33291F;
--accent: #E2683F;
--accent-foreground: #ffffff;
--destructive: #C8462F;
--border: #E6DAC2;
--input: #E6DAC2;
--ring: #E2683F;
--chart-1: #33291F;
--chart-2: #f4f4f5;
--chart-3: #E2683F;
--chart-4: #5E8C5A;
--chart-5: #E6A93C;
--sidebar: #FCF7EC;
--sidebar-foreground: #33291F;
--sidebar-primary: #33291F;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #3F6E92;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #E6DAC2;
--sidebar-ring: #E2683F;
--radius: 0.625rem;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #33291F;
--primary-foreground: #ffffff;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #E2683F;
--accent-foreground: #ffffff;
--destructive: #C8462F;
--border: #303642;
--input: #303642;
--ring: #E2683F;
--chart-1: #33291F;
--chart-2: #f4f4f5;
--chart-3: #E2683F;
--chart-4: #5E8C5A;
--chart-5: #E6A93C;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #33291F;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #E2683F;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #E2683F;
--radius: 0.625rem;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function MaquetteShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Maquette</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "maquette",
"type": "registry:theme",
"cssVars": {
"theme": {
"font-sans": "Nunito Sans, system-ui, sans-serif",
"font-mono": "IBM Plex Mono, ui-monospace, monospace",
"font-heading": "Fraunces, Georgia, serif",
"radius": "24px"
},
"light": {
"background": "#F6EEDD",
"foreground": "#33291F",
"card": "#FCF7EC",
"card-foreground": "#33291F",
"popover": "#FCF7EC",
"popover-foreground": "#33291F",
"primary": "#E2683F",
"primary-foreground": "#FFF8EE",
"secondary": "#3F6E92",
"secondary-foreground": "#F2F7FB",
"muted": "#F1E6CF",
"muted-foreground": "#8A7A63",
"accent": "#E6A93C",
"accent-foreground": "#3A2C10",
"destructive": "#C8462F",
"destructive-foreground": "#FFF8EE",
"border": "#E6DAC2",
"input": "#E6DAC2",
"ring": "#E6A93C",
"chart-1": "#E2683F",
"chart-2": "#3F6E92",
"chart-3": "#E6A93C",
"chart-4": "#5E8C5A",
"chart-5": "#8A7A63",
"radius": "24px"
},
"dark": {
"background": "#33291F",
"foreground": "#F6EEDD",
"card": "#3E3225",
"card-foreground": "#F6EEDD",
"popover": "#3E3225",
"popover-foreground": "#F6EEDD",
"primary": "#E2683F",
"primary-foreground": "#FFF8EE",
"secondary": "#3F6E92",
"secondary-foreground": "#F2F7FB",
"muted": "#4A3B2C",
"muted-foreground": "#C2B299",
"accent": "#E6A93C",
"accent-foreground": "#3A2C10",
"destructive": "#D6604A",
"destructive-foreground": "#33291F",
"border": "#4A3B2C",
"input": "#4A3B2C",
"ring": "#E6A93C",
"chart-1": "#E2683F",
"chart-2": "#3F6E92",
"chart-3": "#E6A93C",
"chart-4": "#5E8C5A",
"chart-5": "#C2B299"
}
},
"visualProfile": {
"mode": "light",
"ground": "#F6EEDD",
"material": "cut-paper diorama: matte paper-white surfaces on a warm cream ground, separated and lifted by soft cast shadows at three depths (far/mid/near). A faint paper-fibre dot texture sits on the ground. Framing is the cast shadow and an occasional faint paper seam — never a grey outline.",
"radius": "24px",
"borders": "none — no grey outlines; depth (cast shadow) and the faintest paper seam carry separation",
"shadow": "warm soft drop shadows reading as paper lifted off the page (--plane-far / mid / near); inputs are pressed in with an inset shadow",
"accentUsage": "coral dominant for primary actions and the near plane; slate-blue for structure and the mid plane; soft gold for light, emphasis, and focus rings; semantic colours stay quiet",
"typography": "Fraunces serif scene titles (-0.02em, never an italic-swap); Nunito Sans body 17px+; IBM Plex Mono for kickers, labels, depth annotations",
"focus": "soft gold (#E6A93C) ring, 3px offset",
"motion": "140-160ms ease; near-plane elements lift on hover/focus; no bounce, no border on state change"
}
}
# Maquette shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019efdd8-cdc8-7602-a355-f275fc13ae05`
Slug: `maquette`
## Intent
A paper-cut diorama interface language. Every surface is a cut-paper plane in a lit shadow-box, and hierarchy comes from how far that plane floats above the page — read off its cast shadow — never from a line drawn around a box. The faithful descendant of a storybook collage idea, brought to standard: the handmade warmth, narrative staging, and child-friendly legibility are kept; the thick ink outlines, dotted-grain washes, and starburst-and-ribbon clutter are dropped.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"bg": "#F6EEDD",
"surface": "#FCF7EC",
"surface-2": "#F1E6CF",
"text": "#33291F",
"muted": "#8A7A63",
"border": "#E6DAC2",
"accent": "#E2683F",
"on-accent": "#FFF8EE",
"blue": "#3F6E92",
"gold": "#E6A93C",
"success": "#5E8C5A",
"warning": "#E6A93C",
"error": "#C8462F",
"info": "#3F6E92"
}
Typography:
{
"base_size": "17px",
"body_font": "Nunito Sans",
"heading_font": "Fraunces",
"mono_font": "IBM Plex Mono",
"heading_weight": "600",
"heading_transform": "none",
"letter_spacing": "-0.02em",
"line_height": "1.6",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Fraunces:opsz,wght@9..144,500;9..144,600;9..144,700&family=Nunito+Sans:wght@400;600;700;800&family=IBM+Plex+Mono:wght@500&display=swap"
}
## Visual character to preserve
- Three depth planes (far, mid, near) carry hierarchy through soft cast shadows instead of borders
- Inputs are pressed into the page with an inset shadow, reading as cut grooves rather than bordered boxes
- Scene cards carry a small stacked-paper-hills diorama; the dashboard chart is layered paper hills
- Fraunces serif scene titles with a coral colour-pop and a gold highlighter swipe on a hero word
- A warm cream paper ground with a faint paper-fibre dot texture and three cut-paper cardstock accents
## ShadSync visual profile
{
"family": "paper-collage",
"material": "paper",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": true,
"stickerBadges": false,
"motion": "lift",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/maquette/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Let depth and light carry hierarchy; reserve the near plane for action; Keep the cream ground bright and the three cardstocks clean; Stage lists as shelves of little dioramas; Press inputs into the page; lift buttons off it
- Do not: Draw a border, single accent edge, or grey rule to separate anything; Pile on starbursts, ribbons, or grain washes — the diorama is the ornament; Set the headline as an italic-swap serif; Default the ground to white
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function MaquetteShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Maquette</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"grid": "Contained 1160px max, full-bleed hero only; cards and panels on the mid plane, the primary action on the near plane.",
"whitespace": "Generous; always pad above titles; let the cream ground breathe.",
"density": "Low-to-medium with large targets.",
"responsive": "Single column under ~860px; rail collapses to a wrapping nav; non-essential table columns hide under 620px; hero headline shrinks with clamp() and wraps, never clips at 390px.",
"breakpoints": {
"mobile": "390px",
"tablet": "860px",
"desktop": "1160px",
"ultrawide": "2560px"
}
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019efdd8-cdc8-7602-a355-f275fc13ae05",
"name": "Maquette",
"slug": "maquette"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"Three depth planes (far, mid, near) carry hierarchy through soft cast shadows instead of borders",
"Inputs are pressed into the page with an inset shadow, reading as cut grooves rather than bordered boxes",
"Scene cards carry a small stacked-paper-hills diorama; the dashboard chart is layered paper hills",
"Fraunces serif scene titles with a coral colour-pop and a gold highlighter swipe on a hero word",
"A warm cream paper ground with a faint paper-fibre dot texture and three cut-paper cardstock accents"
],
"visualProfile": {
"family": "paper-collage",
"material": "paper",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": true,
"stickerBadges": false,
"motion": "still",
"density": "balanced",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Maquette launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Let depth and light carry hierarchy; reserve the near plane for action",
"Keep the cream ground bright and the three cardstocks clean",
"Stage lists as shelves of little dioramas",
"Press inputs into the page; lift buttons off it"
],
"dont": [
"Draw a border, single accent edge, or grey rule to separate anything",
"Pile on starbursts, ribbons, or grain washes — the diorama is the ornament",
"Set the headline as an italic-swap serif",
"Default the ground to white"
]
}
}