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design language·chapterglow-storyscape

Chapterglow Storyscape

A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.

Download DESIGN.md

Portable DESIGN.md source of truth for most agents and apps.

the spec

specification

philosophy
summary
A narrative interface language that treats the screen as an illustrated book in motion: content arrives as scenes, chapter turns, and captioned reveals rather than interchangeable marketing blocks.
values
sequenced discovery over instant flatteningart direction as information architectureemotional pacing through scene changesillustration and copy designed as one compositionmemorable worldbuilding that carries product meaning
anti-values
×generic card grids×template-neutral SaaS chrome×uniform section rhythm×illustration as decorative wallpaper only×dense control-first layouts without narrative framing
tokens
colors12 items
primary
#3d2f74
secondary
#7b68c6
accent
#ff9f7a
background
#f7f1ea
surface
#fff8f1
text
#2f2443
muted
#776b8d
border
#5f4b8b
error
#c75b6a
success
#4a8e6d
warning
#d18a36
info
#4a7da8
typography8 items
heading font
Cormorant Garamond
body font
Alegreya Sans
mono font
IBM Plex Mono
base size
16px
scale ratio
1.25
line height
1.6
letter spacing
0.01em
google fonts url
https://fonts.googleapis.com/css2?family=Alegreya+Sans:wght@400;500;700&family=Cormorant+Garamond:wght@500;600;700&family=IBM+Plex+Mono:wght@400;500&display=swap
spacing2 items
base
8px
scale
4, 8, 12, 16, 24, 32, 48, 64
radii5 items
none
0
sm
10px
md
18px
lg
30px
full
9999px
shadows3 items
sm
0 8px 20px rgba(61,47,116,0.10)
md
0 18px 40px rgba(61,47,116,0.14)
lg
0 32px 72px rgba(61,47,116,0.18)
surfaces3 items
treatment
gradient
card style
storybook placards with warm paper fills over atmospheric illustrated backdrops
bg pattern
noise
borders4 items
default width
2px
accent width
4px
style
solid
character
inked story-panel outlines with ornamental chapter-rule accents
motion3 items
duration
700ms
easing
cubic-bezier(0.22,1,0.36,1)
philosophy
deliberate
rules
composition
Build interfaces as chapters composed of immersive illustrated scenes, with each scene containing one dominant narrative focal point and a secondary caption rail. Avoid repetitive equal-weight blocks.
hierarchy
Chapter labels introduce each scene, oversized literary headlines establish the moment, then captions, callouts, and controls appear as supporting annotations anchored to the illustration.
density

Airy and paced. Information appears in episodic clusters with generous vertical breathing room, keeping each reveal readable and emotionally distinct.

signature patterns
chapter headers use small uppercase labels paired with oversized serif headlines and decorative divider rulesscene containers include layered background, midground, and foreground illustration bands positioned absolutely for parallax depthimportant content is presented in caption plaques or note cards that overlap the illustrated scene edgesection boundaries use curved wave-like horizon separators instead of straight horizontal breaksmetric or feature highlights appear as captioned moments with numbered story markers connected by a fine rule
layout
grid
A single-column narrative spine on mobile that expands to a 12-column cinematic grid on larger screens, with content alternating between wide art panels and inset caption rails.
breakpoints
Mobile at 0-767px, tablet at 768-1099px, desktop at 1100px and above. Each breakpoint preserves scene sequencing while changing the overlap and parallax intensity.
whitespace
Generous vertical spacing between chapters, moderate internal spacing within caption plaques, and deliberate negative space around illustrated focal points to create page-turn pacing.
guidance
do
  • Design each section as a narrative scene with a clear emotional beat
  • Use illustration layers to carry meaning, not just decoration
  • Annotate scenes with captions, notes, or numbered moments
  • Let typography feel literary and episodic
  • Use scrolling to reveal story progression in measured stages
avoid
  • Stack interchangeable marketing cards without narrative continuity
  • Use flat section breaks that erase the sense of scene change
  • Let UI chrome overpower the art direction
  • Treat captions as generic body copy detached from the illustration
  • Over-compress content into dashboard density
katagami spec
# Chapterglow Storyscape

## Philosophy

A narrative interface language that treats the screen as an illustrated book in motion: content arrives as scenes, chapter turns, and captioned reveals rather than interchangeable marketing blocks.

### Values

- sequenced discovery over instant flattening
- art direction as information architecture
- emotional pacing through scene changes
- illustration and copy designed as one composition
- memorable worldbuilding that carries product meaning

### Anti-Values

- generic card grids
- template-neutral SaaS chrome
- uniform section rhythm
- illustration as decorative wallpaper only
- dense control-first layouts without narrative framing

### Visual Character

- full-width chapter sections framed like illustrated story panels
- foreground, midground, and background parallax layers built from soft painted shapes
- caption plaques and margin notes attached to key moments like story annotations
- curved horizon dividers and scene transitions that create the feeling of moving between episodes
- drop-cap headings and chapter labels that make each section read like a page in a storybook

## Tokens

### Colors

| Name | Value |
|------|-------|
| primary | `#3d2f74` |
| secondary | `#7b68c6` |
| accent | `#ff9f7a` |
| background | `#f7f1ea` |
| surface | `#fff8f1` |
| text | `#2f2443` |
| muted | `#776b8d` |
| border | `#5f4b8b` |
| error | `#c75b6a` |
| success | `#4a8e6d` |
| warning | `#d18a36` |
| info | `#4a7da8` |

### Typography

- **Heading Font**: Cormorant Garamond
- **Body Font**: Alegreya Sans
- **Mono Font**: IBM Plex Mono
- **Base Size**: 16px
- **Scale Ratio**: 1.25
- **Line Height**: 1.6
- **Letter Spacing**: 0.01em
- **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Alegreya+Sans:wght@400;500;700&family=Cormorant+Garamond:wght@500;600;700&family=IBM+Plex+Mono:wght@400;500&display=swap

### Spacing

- **Base**: 8px
- **Scale**: [4,8,12,16,24,32,48,64]

### Radii

- **None**: 0
- **Sm**: 10px
- **Md**: 18px
- **Lg**: 30px
- **Full**: 9999px

### Shadows

- **Sm**: 0 8px 20px rgba(61,47,116,0.10)
- **Md**: 0 18px 40px rgba(61,47,116,0.14)
- **Lg**: 0 32px 72px rgba(61,47,116,0.18)

### Surfaces

- **Treatment**: gradient
- **Card Style**: storybook placards with warm paper fills over atmospheric illustrated backdrops
- **Bg Pattern**: noise

### Borders

- **Default Width**: 2px
- **Accent Width**: 4px
- **Style**: solid
- **Character**: inked story-panel outlines with ornamental chapter-rule accents

### Motion

- **Duration**: 700ms
- **Easing**: cubic-bezier(0.22,1,0.36,1)
- **Philosophy**: deliberate

## Rules

### Composition

Build interfaces as chapters composed of immersive illustrated scenes, with each scene containing one dominant narrative focal point and a secondary caption rail. Avoid repetitive equal-weight blocks.

### Hierarchy

Chapter labels introduce each scene, oversized literary headlines establish the moment, then captions, callouts, and controls appear as supporting annotations anchored to the illustration.

### Density

Airy and paced. Information appears in episodic clusters with generous vertical breathing room, keeping each reveal readable and emotionally distinct.

### Signature Patterns

- chapter headers use small uppercase labels paired with oversized serif headlines and decorative divider rules
- scene containers include layered background, midground, and foreground illustration bands positioned absolutely for parallax depth
- important content is presented in caption plaques or note cards that overlap the illustrated scene edge
- section boundaries use curved wave-like horizon separators instead of straight horizontal breaks
- metric or feature highlights appear as captioned moments with numbered story markers connected by a fine rule

## Layout

### Grid

A single-column narrative spine on mobile that expands to a 12-column cinematic grid on larger screens, with content alternating between wide art panels and inset caption rails.

### Breakpoints

Mobile at 0-767px, tablet at 768-1099px, desktop at 1100px and above. Each breakpoint preserves scene sequencing while changing the overlap and parallax intensity.

### Whitespace

Generous vertical spacing between chapters, moderate internal spacing within caption plaques, and deliberate negative space around illustrated focal points to create page-turn pacing.

## Guidance

### Do

- Design each section as a narrative scene with a clear emotional beat
- Use illustration layers to carry meaning, not just decoration
- Annotate scenes with captions, notes, or numbered moments
- Let typography feel literary and episodic
- Use scrolling to reveal story progression in measured stages

### Don't

- Stack interchangeable marketing cards without narrative continuity
- Use flat section breaks that erase the sense of scene change
- Let UI chrome overpower the art direction
- Treat captions as generic body copy detached from the illustration
- Over-compress content into dashboard density
DESIGN.md
---
version: "alpha"
name: "Chapterglow Storyscape"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
  primary: "#3d2f74"
  secondary: "#7b68c6"
  accent: "#ff9f7a"
  background: "#f7f1ea"
  surface: "#fff8f1"
  text: "#2f2443"
  muted: "#776b8d"
  border: "#5f4b8b"
  error: "#c75b6a"
  success: "#4a8e6d"
  warning: "#d18a36"
  info: "#4a7da8"
typography:
  headline-lg:
    fontFamily: "Cormorant Garamond"
    fontSize: "1.953rem"
    fontWeight: 700
    lineHeight: 1.1
    letterSpacing: "0.01em"
  headline-md:
    fontFamily: "Cormorant Garamond"
    fontSize: "1.563rem"
    fontWeight: 600
    lineHeight: 1.15
    letterSpacing: "0.01em"
  body-md:
    fontFamily: "Alegreya Sans"
    fontSize: "16px"
    fontWeight: 400
    lineHeight: 1.6
    letterSpacing: "0.01em"
  label-md:
    fontFamily: "IBM Plex Mono"
    fontSize: "0.75rem"
    fontWeight: 600
    lineHeight: 1
    letterSpacing: "0.08em"
rounded:
  none: "0px"
  sm: "10px"
  md: "18px"
  lg: "30px"
  full: "9999px"
spacing:
  base: "8px"
  xs: "4px"
  sm: "8px"
  md: "12px"
  lg: "16px"
  xl: "24px"
  2xl: "32px"
  3xl: "48px"
  4xl: "64px"
components:
  color-reference-primary:
    backgroundColor: "{colors.primary}"
  color-reference-secondary:
    backgroundColor: "{colors.secondary}"
  color-reference-accent:
    backgroundColor: "{colors.accent}"
  color-reference-background:
    backgroundColor: "{colors.background}"
  color-reference-surface:
    backgroundColor: "{colors.surface}"
  color-reference-text:
    backgroundColor: "{colors.text}"
  color-reference-muted:
    backgroundColor: "{colors.muted}"
  color-reference-border:
    backgroundColor: "{colors.border}"
  color-reference-error:
    backgroundColor: "{colors.error}"
  color-reference-success:
    backgroundColor: "{colors.success}"
  color-reference-warning:
    backgroundColor: "{colors.warning}"
  color-reference-info:
    backgroundColor: "{colors.info}"
  button-primary:
    backgroundColor: "{colors.primary}"
    textColor: "#ffffff"
    typography: "{typography.label-md}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  card-surface:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    padding: "{spacing.md}"
  input-default:
    backgroundColor: "{colors.surface}"
    textColor: "{colors.text}"
    rounded: "{rounded.md}"
    height: "44px"
---

# Chapterglow Storyscape

## Overview

A narrative interface language that treats the screen as an illustrated book in motion: content arrives as scenes, chapter turns, and captioned reveals rather than interchangeable marketing blocks.

### Values

- sequenced discovery over instant flattening
- art direction as information architecture
- emotional pacing through scene changes
- illustration and copy designed as one composition
- memorable worldbuilding that carries product meaning

### Anti-Values

- generic card grids
- template-neutral SaaS chrome
- uniform section rhythm
- illustration as decorative wallpaper only
- dense control-first layouts without narrative framing

### Visual Character

- full-width chapter sections framed like illustrated story panels
- foreground, midground, and background parallax layers built from soft painted shapes
- caption plaques and margin notes attached to key moments like story annotations
- curved horizon dividers and scene transitions that create the feeling of moving between episodes
- drop-cap headings and chapter labels that make each section read like a page in a storybook

## Colors

Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.

| Token | Value |
|-------|-------|
| primary | `#3d2f74` |
| secondary | `#7b68c6` |
| accent | `#ff9f7a` |
| background | `#f7f1ea` |
| surface | `#fff8f1` |
| text | `#2f2443` |
| muted | `#776b8d` |
| border | `#5f4b8b` |
| error | `#c75b6a` |
| success | `#4a8e6d` |
| warning | `#d18a36` |
| info | `#4a7da8` |

## Typography

- **Headline-Lg**: Cormorant Garamond, 1.953rem, weight 700, line-height 1.1.
- **Headline-Md**: Cormorant Garamond, 1.563rem, weight 600, line-height 1.15.
- **Body-Md**: Alegreya Sans, 16px, weight 400, line-height 1.6.
- **Label-Md**: IBM Plex Mono, 0.75rem, weight 600, line-height 1.

## Layout

### Spacing Tokens

- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`

### Grid

A single-column narrative spine on mobile that expands to a 12-column cinematic grid on larger screens, with content alternating between wide art panels and inset caption rails.

### Breakpoints

Mobile at 0-767px, tablet at 768-1099px, desktop at 1100px and above. Each breakpoint preserves scene sequencing while changing the overlap and parallax intensity.

### Whitespace

Generous vertical spacing between chapters, moderate internal spacing within caption plaques, and deliberate negative space around illustrated focal points to create page-turn pacing.

## Elevation & Depth

### Shadows

- **Sm**: 0 8px 20px rgba(61,47,116,0.10)
- **Md**: 0 18px 40px rgba(61,47,116,0.14)
- **Lg**: 0 32px 72px rgba(61,47,116,0.18)

## Shapes

### Rounded

- **None**: `0px`
- **Sm**: `10px`
- **Md**: `18px`
- **Lg**: `30px`
- **Full**: `9999px`

### Surfaces

- **Treatment**: gradient
- **Card Style**: storybook placards with warm paper fills over atmospheric illustrated backdrops
- **Bg Pattern**: noise

### Borders

- **Default Width**: 2px
- **Accent Width**: 4px
- **Style**: solid
- **Character**: inked story-panel outlines with ornamental chapter-rule accents

## Components

### Composition

Build interfaces as chapters composed of immersive illustrated scenes, with each scene containing one dominant narrative focal point and a secondary caption rail. Avoid repetitive equal-weight blocks.

### Hierarchy

Chapter labels introduce each scene, oversized literary headlines establish the moment, then captions, callouts, and controls appear as supporting annotations anchored to the illustration.

### Density

Airy and paced. Information appears in episodic clusters with generous vertical breathing room, keeping each reveal readable and emotionally distinct.

### Signature Patterns

- chapter headers use small uppercase labels paired with oversized serif headlines and decorative divider rules
- scene containers include layered background, midground, and foreground illustration bands positioned absolutely for parallax depth
- important content is presented in caption plaques or note cards that overlap the illustrated scene edge
- section boundaries use curved wave-like horizon separators instead of straight horizontal breaks
- metric or feature highlights appear as captioned moments with numbered story markers connected by a fine rule

## shadcn/ui Usage

When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.

DESIGN.md with shadcn: `/language/en-019d9bb9-1962-7452-8669-7d9367925fcc/DESIGN.with-shadcn.md`.

The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.

Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.

## Do's and Don'ts

- Do Design each section as a narrative scene with a clear emotional beat
- Do Use illustration layers to carry meaning, not just decoration
- Do Annotate scenes with captions, notes, or numbered moments
- Do Let typography feel literary and episodic
- Do Use scrolling to reveal story progression in measured stages
- Don't Stack interchangeable marketing cards without narrative continuity
- Don't Use flat section breaks that erase the sense of scene change
- Don't Let UI chrome overpower the art direction
- Don't Treat captions as generic body copy detached from the illustration
- Don't Over-compress content into dashboard density
shadcn/ui theme
```json
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "chapterglow-storyscape",
  "type": "registry:theme",
  "title": "Chapterglow Storyscape shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#f7f1ea",
      "foreground": "#2f2443",
      "card": "#fff8f1",
      "card-foreground": "#2f2443",
      "popover": "#fff8f1",
      "popover-foreground": "#2f2443",
      "primary": "#3d2f74",
      "primary-foreground": "#ffffff",
      "secondary": "#7b68c6",
      "secondary-foreground": "#ffffff",
      "muted": "#776b8d",
      "muted-foreground": "#2f2443",
      "accent": "#ff9f7a",
      "accent-foreground": "#ffffff",
      "destructive": "#c75b6a",
      "border": "#5f4b8b",
      "input": "#5f4b8b",
      "ring": "#ff9f7a",
      "chart-1": "#3d2f74",
      "chart-2": "#7b68c6",
      "chart-3": "#ff9f7a",
      "chart-4": "#4a8e6d",
      "chart-5": "#d18a36",
      "sidebar": "#fff8f1",
      "sidebar-foreground": "#2f2443",
      "sidebar-primary": "#3d2f74",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#4a7da8",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#5f4b8b",
      "sidebar-ring": "#ff9f7a",
      "radius": "18px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#3d2f74",
      "primary-foreground": "#ffffff",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#ff9f7a",
      "accent-foreground": "#ffffff",
      "destructive": "#c75b6a",
      "border": "#303642",
      "input": "#303642",
      "ring": "#ff9f7a",
      "chart-1": "#3d2f74",
      "chart-2": "#7b68c6",
      "chart-3": "#ff9f7a",
      "chart-4": "#4a8e6d",
      "chart-5": "#d18a36",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#3d2f74",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#ff9f7a",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#ff9f7a",
      "radius": "18px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019d9bb9-1962-7452-8669-7d9367925fcc",
    "slug": "chapterglow-storyscape",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "typography": [
        "base_size",
        "body_font",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ]
    }
  }
}
```
in the wild

embodiments

the full element showcase
embodiment · chapterglow-storyscape
DESIGN.md

at a glance

Palette

Typography

headline-lgCormorant Garamond · 31px · 700

The quick brown fox jumps

headline-mdCormorant Garamond · 25px · 600

The quick brown fox jumps

body-mdAlegreya Sans · 16px · 400

The quick brown fox jumps

label-mdIBM Plex Mono · 12px · 600

The quick brown fox jumps

Components

New
Card title

Components rendered with this language’s tokens — colors, type, and rounded corners as specified.

Spacing

  • base8px
  • xs4px
  • sm8px
  • md12px
  • lg16px
  • xl24px
  • 2xl32px
  • 3xl48px
  • 4xl64px

Shape

none0px
sm10px
md18px
lg30px
full9999px
shadcn/ui

implementation kit

needs agent-authored kitcompatibility fallback
shadcn compatibility only
The generated theme variables are available, but the polished shadcn component recipes and shots have not been authored by the Katagami agent yet.
fallbackprimitives render
Compatibility proof
Local shadcn-style primitives accept the generated theme variables.
primaryaccentsurfacemutedwarningerror
table rhythm
buttonok
cardok
inputok
recommendedcompatibility fallback

DESIGN.md with shadcn

Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.

advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
shadcn add
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table
theme css
:root {
  --background: #f7f1ea;
  --foreground: #2f2443;
  --card: #fff8f1;
  --card-foreground: #2f2443;
  --popover: #fff8f1;
  --popover-foreground: #2f2443;
  --primary: #3d2f74;
  --primary-foreground: #ffffff;
  --secondary: #7b68c6;
  --secondary-foreground: #ffffff;
  --muted: #776b8d;
  --muted-foreground: #2f2443;
  --accent: #ff9f7a;
  --accent-foreground: #ffffff;
  --destructive: #c75b6a;
  --border: #5f4b8b;
  --input: #5f4b8b;
  --ring: #ff9f7a;
  --chart-1: #3d2f74;
  --chart-2: #7b68c6;
  --chart-3: #ff9f7a;
  --chart-4: #4a8e6d;
  --chart-5: #d18a36;
  --sidebar: #fff8f1;
  --sidebar-foreground: #2f2443;
  --sidebar-primary: #3d2f74;
  --sidebar-primary-foreground: #ffffff;
  --sidebar-accent: #4a7da8;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #5f4b8b;
  --sidebar-ring: #ff9f7a;
  --radius: 18px;
}

.dark {
  --background: #0f1115;
  --foreground: #f8fafc;
  --card: #181b22;
  --card-foreground: #f8fafc;
  --popover: #181b22;
  --popover-foreground: #f8fafc;
  --primary: #3d2f74;
  --primary-foreground: #ffffff;
  --secondary: #252a33;
  --secondary-foreground: #f8fafc;
  --muted: #252a33;
  --muted-foreground: #a1a1aa;
  --accent: #ff9f7a;
  --accent-foreground: #ffffff;
  --destructive: #c75b6a;
  --border: #303642;
  --input: #303642;
  --ring: #ff9f7a;
  --chart-1: #3d2f74;
  --chart-2: #7b68c6;
  --chart-3: #ff9f7a;
  --chart-4: #4a8e6d;
  --chart-5: #d18a36;
  --sidebar: #181b22;
  --sidebar-foreground: #f8fafc;
  --sidebar-primary: #3d2f74;
  --sidebar-primary-foreground: #ffffff;
  --sidebar-accent: #ff9f7a;
  --sidebar-accent-foreground: #ffffff;
  --sidebar-border: #303642;
  --sidebar-ring: #ff9f7a;
  --radius: 18px;
}
tsx starter
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function ChapterglowStoryscapeShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Chapterglow Storyscape</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
theme JSONcompatibility fallback
{
  "$schema": "https://ui.shadcn.com/schema/registry-item.json",
  "name": "chapterglow-storyscape",
  "type": "registry:theme",
  "title": "Chapterglow Storyscape shadcn Theme",
  "cssVars": {
    "theme": {},
    "light": {
      "background": "#f7f1ea",
      "foreground": "#2f2443",
      "card": "#fff8f1",
      "card-foreground": "#2f2443",
      "popover": "#fff8f1",
      "popover-foreground": "#2f2443",
      "primary": "#3d2f74",
      "primary-foreground": "#ffffff",
      "secondary": "#7b68c6",
      "secondary-foreground": "#ffffff",
      "muted": "#776b8d",
      "muted-foreground": "#2f2443",
      "accent": "#ff9f7a",
      "accent-foreground": "#ffffff",
      "destructive": "#c75b6a",
      "border": "#5f4b8b",
      "input": "#5f4b8b",
      "ring": "#ff9f7a",
      "chart-1": "#3d2f74",
      "chart-2": "#7b68c6",
      "chart-3": "#ff9f7a",
      "chart-4": "#4a8e6d",
      "chart-5": "#d18a36",
      "sidebar": "#fff8f1",
      "sidebar-foreground": "#2f2443",
      "sidebar-primary": "#3d2f74",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#4a7da8",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#5f4b8b",
      "sidebar-ring": "#ff9f7a",
      "radius": "18px"
    },
    "dark": {
      "background": "#0f1115",
      "foreground": "#f8fafc",
      "card": "#181b22",
      "card-foreground": "#f8fafc",
      "popover": "#181b22",
      "popover-foreground": "#f8fafc",
      "primary": "#3d2f74",
      "primary-foreground": "#ffffff",
      "secondary": "#252a33",
      "secondary-foreground": "#f8fafc",
      "muted": "#252a33",
      "muted-foreground": "#a1a1aa",
      "accent": "#ff9f7a",
      "accent-foreground": "#ffffff",
      "destructive": "#c75b6a",
      "border": "#303642",
      "input": "#303642",
      "ring": "#ff9f7a",
      "chart-1": "#3d2f74",
      "chart-2": "#7b68c6",
      "chart-3": "#ff9f7a",
      "chart-4": "#4a8e6d",
      "chart-5": "#d18a36",
      "sidebar": "#181b22",
      "sidebar-foreground": "#f8fafc",
      "sidebar-primary": "#3d2f74",
      "sidebar-primary-foreground": "#ffffff",
      "sidebar-accent": "#ff9f7a",
      "sidebar-accent-foreground": "#ffffff",
      "sidebar-border": "#303642",
      "sidebar-ring": "#ff9f7a",
      "radius": "18px"
    }
  },
  "meta": {
    "source": "katagami",
    "languageId": "en-019d9bb9-1962-7452-8669-7d9367925fcc",
    "slug": "chapterglow-storyscape",
    "componentManifest": [
      "button",
      "card",
      "input",
      "textarea",
      "select",
      "dialog",
      "sheet",
      "tabs",
      "badge",
      "separator",
      "checkbox",
      "switch",
      "slider",
      "tooltip",
      "dropdown-menu",
      "table"
    ],
    "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
    "nativeTokenNames": {
      "colors": [
        "accent",
        "background",
        "border",
        "error",
        "info",
        "muted",
        "primary",
        "secondary",
        "success",
        "surface",
        "text",
        "warning"
      ],
      "typography": [
        "base_size",
        "body_font",
        "google_fonts_url",
        "heading_font",
        "letter_spacing",
        "line_height",
        "mono_font",
        "scale_ratio"
      ],
      "spacing": [
        "base",
        "scale"
      ],
      "radii": [
        "full",
        "lg",
        "md",
        "none",
        "sm"
      ],
      "shadows": [
        "lg",
        "md",
        "sm"
      ],
      "surfaces": [
        "bg_pattern",
        "card_style",
        "treatment"
      ],
      "borders": [
        "accent_width",
        "character",
        "default_width",
        "style"
      ],
      "motion": [
        "duration",
        "easing",
        "philosophy"
      ]
    }
  }
}
component recipescompatibility fallback
# Chapterglow Storyscape shadcn/ui Components

Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019d9bb9-1962-7452-8669-7d9367925fcc`
Slug: `chapterglow-storyscape`

## Intent

A narrative interface language that treats the screen as an illustrated book in motion: content arrives as scenes, chapter turns, and captioned reveals rather than interchangeable marketing blocks.

## Required primitives

- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table

Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.

## Token cues

Colors:

{
  "primary": "#3d2f74",
  "secondary": "#7b68c6",
  "accent": "#ff9f7a",
  "background": "#f7f1ea",
  "surface": "#fff8f1",
  "text": "#2f2443",
  "muted": "#776b8d",
  "border": "#5f4b8b",
  "error": "#c75b6a",
  "success": "#4a8e6d",
  "warning": "#d18a36",
  "info": "#4a7da8"
}

Typography:

{
  "heading_font": "Cormorant Garamond",
  "body_font": "Alegreya Sans",
  "mono_font": "IBM Plex Mono",
  "base_size": "16px",
  "scale_ratio": 1.25,
  "line_height": 1.6,
  "letter_spacing": "0.01em",
  "google_fonts_url": "https://fonts.googleapis.com/css2?family=Alegreya+Sans:wght@400;500;700&family=Cormorant+Garamond:wght@500;600;700&family=IBM+Plex+Mono:wght@400;500&display=swap"
}

## Visual character to preserve

- full-width chapter sections framed like illustrated story panels
- foreground, midground, and background parallax layers built from soft painted shapes
- caption plaques and margin notes attached to key moments like story annotations
- curved horizon dividers and scene transitions that create the feeling of moving between episodes
- drop-cap headings and chapter labels that make each section read like a page in a storybook

## ShadSync visual profile

{
  "family": "paper-collage",
  "material": "paper",
  "contour": "default",
  "border": "solid",
  "underlay": true,
  "grain": true,
  "stickerBadges": false,
  "motion": "still",
  "density": "balanced",
  "accents": [
    "primary",
    "accent",
    "secondary",
    "muted"
  ]
}

## Signature component recipes

### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.

### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.

### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.

### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.

### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.

## Preview shots

- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.

## Implementation contract

- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/chapterglow-storyscape/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Design each section as a narrative scene with a clear emotional beat; Use illustration layers to carry meaning, not just decoration; Annotate scenes with captions, notes, or numbered moments; Let typography feel literary and episodic; Use scrolling to reveal story progression in measured stages
- Do not: Stack interchangeable marketing cards without narrative continuity; Use flat section breaks that erase the sense of scene change; Let UI chrome overpower the art direction; Treat captions as generic body copy detached from the illustration; Over-compress content into dashboard density

## Copy-paste component example

This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.

```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
  Card,
  CardContent,
  CardDescription,
  CardFooter,
  CardHeader,
  CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";

export function ChapterglowStoryscapeShadcnKit() {
  return (
    <section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
      <div className="flex items-start justify-between gap-4">
        <div>
          <Badge variant="outline">shadcn/ui</Badge>
          <h2 className="mt-3 text-2xl font-semibold tracking-tight">Chapterglow Storyscape</h2>
          <p className="mt-1 max-w-xl text-sm text-muted-foreground">
            Use the Katagami registry theme, then compose these shadcn primitives
            with the language-specific component recipes.
          </p>
        </div>
        <Button>Apply theme</Button>
      </div>

      <Tabs defaultValue="components">
        <TabsList>
          <TabsTrigger value="components">Components</TabsTrigger>
          <TabsTrigger value="states">States</TabsTrigger>
          <TabsTrigger value="export">Export</TabsTrigger>
        </TabsList>
      </Tabs>

      <Card>
        <CardHeader>
          <CardTitle>Component recipe</CardTitle>
          <CardDescription>
            Replace this starter content with the agent-authored product scene
            from components.md and preview-shots.json.
          </CardDescription>
        </CardHeader>
        <CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
          <Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
          <Button variant="secondary">Preview state</Button>
        </CardContent>
        <CardFooter className="justify-between">
          <Badge>Ready</Badge>
          <Button variant="outline">Copy recipe</Button>
        </CardFooter>
      </Card>
    </section>
  );
}
```

## Layout notes

{
  "grid": "A single-column narrative spine on mobile that expands to a 12-column cinematic grid on larger screens, with content alternating between wide art panels and inset caption rails.",
  "breakpoints": "Mobile at 0-767px, tablet at 768-1099px, desktop at 1100px and above. Each breakpoint preserves scene sequencing while changing the overlap and parallax intensity.",
  "whitespace": "Generous vertical spacing between chapters, moderate internal spacing within caption plaques, and deliberate negative space around illustrated focal points to create page-turn pacing."
}
preview shotscompatibility fallback
{
  "artifact": "katagami:shadcn-preview-shots",
  "version": "preview-shots-v1",
  "generator": "katagami-ui-compatibility-projection",
  "generatedBy": "katagami-ui-projection",
  "requiresVisualProfile": true,
  "schema": "katagami:shadcn-preview-shots/renderable-v1",
  "renderable": true,
  "language": {
    "id": "en-019d9bb9-1962-7452-8669-7d9367925fcc",
    "name": "Chapterglow Storyscape",
    "slug": "chapterglow-storyscape"
  },
  "installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
  "primitives": [
    "button",
    "card",
    "input",
    "textarea",
    "select",
    "dialog",
    "sheet",
    "tabs",
    "badge",
    "separator",
    "checkbox",
    "switch",
    "slider",
    "tooltip",
    "dropdown-menu",
    "table"
  ],
  "identityNotes": [
    "full-width chapter sections framed like illustrated story panels",
    "foreground, midground, and background parallax layers built from soft painted shapes",
    "caption plaques and margin notes attached to key moments like story annotations",
    "curved horizon dividers and scene transitions that create the feeling of moving between episodes",
    "drop-cap headings and chapter labels that make each section read like a page in a storybook"
  ],
  "visualProfile": {
    "family": "editorial",
    "material": "flat",
    "contour": "default",
    "border": "solid",
    "underlay": true,
    "grain": false,
    "stickerBadges": false,
    "motion": "still",
    "density": "balanced",
    "accents": [
      "primary",
      "accent",
      "secondary",
      "muted"
    ]
  },
  "shots": [
    {
      "id": "application-shell",
      "title": "Application shell",
      "viewport": "desktop",
      "primitives": [
        "button",
        "card",
        "input",
        "select",
        "tabs",
        "badge",
        "separator",
        "table"
      ],
      "composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
      "mustShow": [
        "primary and secondary actions",
        "card hierarchy",
        "filterable state",
        "table or list density"
      ],
      "avoid": [
        "component inventory walls",
        "placeholder-only content",
        "generic rounded SaaS chrome"
      ],
      "scene": {
        "eyebrow": "workspace spread",
        "headline": "Chapterglow Storyscape launch room",
        "description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
        "primaryAction": "Apply theme",
        "secondaryAction": "Review states",
        "stats": [
          {
            "label": "components",
            "value": "16",
            "tone": "accent"
          },
          {
            "label": "states",
            "value": "ready"
          },
          {
            "label": "density",
            "value": "balanced",
            "tone": "warning"
          }
        ],
        "rows": [
          {
            "label": "Primary flow",
            "value": "mapped",
            "status": "active"
          },
          {
            "label": "Token coverage",
            "value": "semantic",
            "status": "synced"
          },
          {
            "label": "Responsive proof",
            "value": "queued",
            "status": "review"
          }
        ],
        "statuses": [
          "Active",
          "Synced",
          "Draft"
        ]
      }
    },
    {
      "id": "detail-editor",
      "title": "Detail editor",
      "viewport": "tablet",
      "primitives": [
        "button",
        "card",
        "input",
        "textarea",
        "select",
        "checkbox",
        "switch",
        "slider",
        "dialog",
        "sheet"
      ],
      "composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
      "mustShow": [
        "focus ring",
        "error or destructive state",
        "dialog or sheet treatment",
        "written guidance content"
      ],
      "avoid": [
        "unstyled browser controls",
        "floating cards inside cards",
        "missing labels"
      ],
      "scene": {
        "eyebrow": "editing flow",
        "headline": "Language recipe editor",
        "description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
        "primaryAction": "Save recipe",
        "secondaryAction": "Open sheet",
        "fields": [
          {
            "label": "Component family",
            "value": "Narrative cards"
          },
          {
            "label": "State treatment",
            "value": "Visible focus + validation"
          },
          {
            "label": "Motion",
            "value": "Small lift, no opacity-only fade"
          }
        ],
        "statuses": [
          "Focus",
          "Invalid",
          "Confirmed"
        ]
      }
    },
    {
      "id": "data-operations",
      "title": "Data operations",
      "viewport": "mobile",
      "primitives": [
        "button",
        "tabs",
        "badge",
        "dropdown-menu",
        "table",
        "tooltip",
        "separator"
      ],
      "composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
      "mustShow": [
        "responsive reflow",
        "dense row styling",
        "menu affordance",
        "status badge system"
      ],
      "avoid": [
        "desktop-only tables",
        "text overflow",
        "default shadcn spacing without Katagami character"
      ],
      "scene": {
        "eyebrow": "operations",
        "headline": "Compact review queue",
        "description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
        "primaryAction": "Resolve",
        "secondaryAction": "Filter",
        "rows": [
          {
            "label": "Button hierarchy",
            "value": "approved",
            "status": "ok"
          },
          {
            "label": "Table rhythm",
            "value": "needs pass",
            "status": "watch"
          },
          {
            "label": "Empty state",
            "value": "designed",
            "status": "done"
          }
        ],
        "statuses": [
          "Queued",
          "Blocked",
          "Done"
        ]
      }
    }
  ],
  "componentRecipes": [
    {
      "primitive": "button",
      "intent": "Prove action hierarchy, focus, disabled, and destructive states."
    },
    {
      "primitive": "card",
      "intent": "Carry the language surface, border, elevation, and density rules."
    },
    {
      "primitive": "input",
      "intent": "Show labels, focus rings, validation, and spacing rhythm."
    },
    {
      "primitive": "textarea",
      "intent": "Show longer guidance, validation copy, and writing density."
    },
    {
      "primitive": "select",
      "intent": "Show filtering, selection contrast, and menu trigger styling."
    },
    {
      "primitive": "dialog",
      "intent": "Show centered decision states and overlay treatment."
    },
    {
      "primitive": "sheet",
      "intent": "Show contextual side panels and responsive editing."
    },
    {
      "primitive": "tabs",
      "intent": "Show navigational structure and active/inactive contrast."
    },
    {
      "primitive": "badge",
      "intent": "Show compact status vocabulary and semantic colors."
    },
    {
      "primitive": "separator",
      "intent": "Show section rhythm without generic gray dividers."
    },
    {
      "primitive": "checkbox",
      "intent": "Show binary selection with visible focus and checked states."
    },
    {
      "primitive": "switch",
      "intent": "Show settings toggles and on/off contrast."
    },
    {
      "primitive": "slider",
      "intent": "Show numeric adjustment with track/thumb styling."
    },
    {
      "primitive": "tooltip",
      "intent": "Show concise explanation styling above compact controls."
    },
    {
      "primitive": "dropdown-menu",
      "intent": "Show action menus, destructive items, and grouped choices."
    },
    {
      "primitive": "table",
      "intent": "Show dense operational data, separators, row states, and responsive behavior."
    }
  ],
  "qualityRules": {
    "do": [
      "Design each section as a narrative scene with a clear emotional beat",
      "Use illustration layers to carry meaning, not just decoration",
      "Annotate scenes with captions, notes, or numbered moments",
      "Let typography feel literary and episodic",
      "Use scrolling to reveal story progression in measured stages"
    ],
    "dont": [
      "Stack interchangeable marketing cards without narrative continuity",
      "Use flat section breaks that erase the sense of scene change",
      "Let UI chrome overpower the art direction",
      "Treat captions as generic body copy detached from the illustration",
      "Over-compress content into dashboard density"
    ]
  }
}
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