Quiet Optical Accession
A portable design language for agents: download the markdown first, then inspect the preview, tokens, and rules as needed.
Download DESIGN.md
Portable DESIGN.md source of truth for most agents and apps.
specification
philosophy
tokens
borders4 items
- accent width
- 2px
- character
- Near-black indexing lines at 12-18% opacity for normal boundaries, full black for panel axes, and blue 2px marks only on selected frames.
- default width
- 1px
- style
- solid
colors12 items
motion3 items
- duration
- 900ms
- easing
- cubic-bezier(0.45, 0, 0.15, 1)
- philosophy
- Slow optical scanner passes and breath-like glass fogging; no pop animations, bouncing, or urgent alert motion.
radii5 items
- full
- 9999px
- lg
- 24px
- md
- 16px
- none
- 0
- sm
- 0
shadows3 items
- lg
- 0 28px 80px rgba(29,47,68,0.10)
- md
- 0 14px 40px rgba(29,47,68,0.07)
- sm
- 0 1px 0 rgba(17,19,22,0.10)
spacing2 items
- base
- 8px
- scale
- 4, 8, 12, 16, 24, 32, 48, 64, 96
surfaces3 items
- bg pattern
- Quiet registration field made from sparse ruler ticks, 1px axes, pale blue drift bands, and faint paper grain.
- card style
- No conventional cards; use scan-bed panels with 1px black ink borders, accession tabs, crop corners, and blue acetate overlays.
- treatment
- Frosted vellum fields: #FEFEFC at 76-92% opacity, backdrop-filter blur(10px), pressure-mark radial noise, and paper-white margins.
typography8 items
- base size
- 16px
- body font
- Gelasio
- google fonts url
- https://fonts.googleapis.com/css2?family=Cutive+Mono&family=Gelasio:wght@400;500;600&family=Oswald:wght@300;400;500;600&display=swap
- heading font
- Oswald
- letter spacing
- -0.02em
- line height
- 1.56
- mono font
- Cutive Mono
- scale ratio
- 1.25
rules
Build screens as forensic light tables: one dominant recovery plate, a narrow metadata rail, a contact-sheet strip, and large negative-space margins. Use unequal manga-panel spans, visible gutters, ruler ticks, and one deliberate grid break where a loupe crosses panel boundaries. Do not center everything; alignment should feel like evidence being gently registered on a scan bed.
Alternate dense micro-metadata clusters at 4-8px gaps with broad white-vellum pauses of 64-96px. The interface should feel quiet but operational, with one detailed contact sheet and one spacious inspection area.
Hierarchy comes from scale, border weight, orientation, and acetate overlays rather than color variety. Oswald condensed headings label accession zones; Gelasio explains evidence notes; Cutive Mono carries checksums, timestamps, and terminal prompts. Selected or recovered items receive archival blue acetate while uncertain items stay pale and occluded.
layout
mobile <= 640px, tablet 641px-1024px, desktop >= 1025px; preserve the dominant plate first, then contact sheet, then metadata rail.
Use a high contrast of density: tight metadata and checksum rows beside generous blank vellum margins so recovery feels deliberate rather than crowded.
Desktop uses a 12-column forensic table with 16px gutters, max-width 1320px, a 76px vertical ruler rail, and asymmetric spans of 7/3/2 columns. Tablet collapses to 8 columns with the rail retained; mobile becomes a single-column stack with horizontal accession tabs.
On narrow screens the loupe remains visible, the timestamp gutter becomes a top ruler strip, and thumbnail cells reduce in count rather than shrinking to illegibility.
Margins should feel like paper left untouched: 48-96px around evidence groups, 4-12px inside micro-clusters, and never uniform 24px spacing across the page.
guidance
- Use frosted whites, vellum greys, black indexing, and one desaturated archival blue as the complete chromatic vocabulary.
- Frame modules as plausible archive recovery tasks: accession intake, optical pass, checksum comparison, fragment contact sheet, custody notes.
- Keep damaged cells visible through occlusion, scan drift, pressure marks, and blank gaps rather than hiding them behind decorative glitch effects.
- Make manga influence structural through asymmetric panel borders, gutters, crop marks, and reading rhythm, not character art.
- Use condensed headings, serif explanatory notes, and monospaced checksum strings with mandatory tight tracking and distinct line heights.
- Let one panel dominate and allow a loupe or scan band to cross a gutter as the required compositional break.
- Use motion sparingly as slow scanner calibration or glass fogging, always reversible and calm.
- Do not use green code rain, neon cyberpunk cyan/magenta, skull motifs, red-alert states, or aggressive hacker dashboards.
- Do not arrange three equal cards in a row or label generic sections like Data, Controls, or Analytics.
- Do not add random kanji, anime portraits, mascots, or fan-art references; the language is archival interface design.
- Do not use loud gradients, saturated accents, glow effects, or maximal terminal spam to imply technology.
- Do not over-round every surface; square scan-bed frames and crisp black marks are essential.
- Do not erase uncertainty: recovered, missing, and unverifiable states must remain materially different.
- Do not make the blue accent a general brand wash; it is only for selection, calibration, checksum, and cold memory states.
katagami spec
# Quiet Optical Accession ## Philosophy Quiet Optical Accession is a restrained interface language for an archive recovery console that treats damaged memory as evidence rather than spectacle. It combines manga-like black indexing, frosted scan-bed whites, archival blue selection acetate, and low-noise terminal fragments to make restoration feel careful, reversible, and ethically non-invasive. ### Values - Preserve uncertainty: missing cells, drift, and occlusion remain visible instead of being cosmetically hidden. - Use restraint as care: one archival blue signal, black registration marks, and paper-glass neutrals carry the whole identity. - Make structure narrative: contact sheets, accession labels, gutters, crop overlays, and ruler ticks explain recovery state without dashboards. - Prefer forensic legibility over drama, with readable checksum strings, timestamp rails, and chain-of-custody labels. - Let the machine feel embodied through scan passes, fogged glass, fan-quiet pacing, and white-glove evidence zones rather than characters. - Use manga influence as page architecture: asymmetric panels, gutters, and black frames, never fan-art illustration. ### Anti-Values - No green matrix rain, neon magenta/cyan cyberpunk, aggressive red alert systems, skulls, or hacker-theater terminal spam. - No SaaS analytics card grids, generic admin dashboards, equal feature cards, or marketing component catalogs. - No anime portraits, mascot fan art, random kanji decoration, or decorative worldbuilding that overwhelms archival function. - No glossy maximal glassmorphism; translucency must read as scan-bed acetate and evidence sleeves. ### Visual Character - Asymmetric black manga-panel frames use 1px ink borders, thickened corner registration ticks, and unequal column spans to replace conventional cards. - Frosted glass surfaces are built from translucent white layers, subtle backdrop blur, and low-contrast pressure marks instead of gradients or shadows. - Archival blue appears only as semi-transparent selection acetate, checksum stamps, calibration marks, and cold recovered-memory highlights. - Corrupted memory thumbnails use contact-sheet cells with partial occlusion masks, pale blue scan drift offsets, and deliberately empty missing frames. - Vertical timestamp gutters and ruler rails use condensed microtype, rotated labels, black axes, and small terminal prompts to create forensic orientation. ## Tokens ### Borders - **Accent Width**: 2px - **Character**: Near-black indexing lines at 12-18% opacity for normal boundaries, full black for panel axes, and blue 2px marks only on selected frames. - **Default Width**: 1px - **Style**: solid ### Colors | Name | Value | |------|-------| | accent | `#6E9EC8` | | background | `#F7F6F1` | | border | `#151719` | | error | `#8A5D55` | | info | `#5F8DB8` | | muted | `#697078` | | primary | `#1D2F44` | | secondary | `#6F7B86` | | success | `#4F7468` | | surface | `#FEFEFC` | | text | `#111316` | | warning | `#9A8256` | ### Motion - **Duration**: 900ms - **Easing**: cubic-bezier(0.45, 0, 0.15, 1) - **Philosophy**: Slow optical scanner passes and breath-like glass fogging; no pop animations, bouncing, or urgent alert motion. ### Radii - **Full**: 9999px - **Lg**: 24px - **Md**: 16px - **None**: 0 - **Sm**: 0 ### Shadows - **Lg**: 0 28px 80px rgba(29,47,68,0.10) - **Md**: 0 14px 40px rgba(29,47,68,0.07) - **Sm**: 0 1px 0 rgba(17,19,22,0.10) ### Spacing - **Base**: 8px - **Scale**: [4,8,12,16,24,32,48,64,96] ### Surfaces - **Bg Pattern**: Quiet registration field made from sparse ruler ticks, 1px axes, pale blue drift bands, and faint paper grain. - **Card Style**: No conventional cards; use scan-bed panels with 1px black ink borders, accession tabs, crop corners, and blue acetate overlays. - **Treatment**: Frosted vellum fields: #FEFEFC at 76-92% opacity, backdrop-filter blur(10px), pressure-mark radial noise, and paper-white margins. ### Typography - **Base Size**: 16px - **Body Font**: Gelasio - **Google Fonts Url**: https://fonts.googleapis.com/css2?family=Cutive+Mono&family=Gelasio:wght@400;500;600&family=Oswald:wght@300;400;500;600&display=swap - **Heading Font**: Oswald - **Letter Spacing**: -0.02em - **Line Height**: 1.56 - **Mono Font**: Cutive Mono - **Scale Ratio**: 1.25 ## Rules ### Composition Build screens as forensic light tables: one dominant recovery plate, a narrow metadata rail, a contact-sheet strip, and large negative-space margins. Use unequal manga-panel spans, visible gutters, ruler ticks, and one deliberate grid break where a loupe crosses panel boundaries. Do not center everything; alignment should feel like evidence being gently registered on a scan bed. ### Density Alternate dense micro-metadata clusters at 4-8px gaps with broad white-vellum pauses of 64-96px. The interface should feel quiet but operational, with one detailed contact sheet and one spacious inspection area. ### Hierarchy Hierarchy comes from scale, border weight, orientation, and acetate overlays rather than color variety. Oswald condensed headings label accession zones; Gelasio explains evidence notes; Cutive Mono carries checksums, timestamps, and terminal prompts. Selected or recovered items receive archival blue acetate while uncertain items stay pale and occluded. ### Signature Patterns - Blue acetate selection sheets sit slightly misregistered over black thumbnail frames using mix-blend-multiply and offset crop-corner pseudo-elements. - Accession gutters combine rotated timestamp labels, ruler tick repeating-linear-gradients, and thin black axes that continue across multiple panels. - Damaged thumbnails render as contact-sheet cells with occlusion blocks, missing-cell blanks, and pale blue duplicate outlines shifted by 3-6px. - Scanner breath is expressed through a slow horizontal translucent band that passes over the dominant plate and briefly fogs the glass surface. - Checksum stamps use small monospaced capsules with bracketed terminal prompts and one blue calibration notch, never alert badges. ## Layout ### Breakpoints mobile <= 640px, tablet 641px-1024px, desktop >= 1025px; preserve the dominant plate first, then contact sheet, then metadata rail. ### Density Use a high contrast of density: tight metadata and checksum rows beside generous blank vellum margins so recovery feels deliberate rather than crowded. ### Grid Desktop uses a 12-column forensic table with 16px gutters, max-width 1320px, a 76px vertical ruler rail, and asymmetric spans of 7/3/2 columns. Tablet collapses to 8 columns with the rail retained; mobile becomes a single-column stack with horizontal accession tabs. ### Responsive On narrow screens the loupe remains visible, the timestamp gutter becomes a top ruler strip, and thumbnail cells reduce in count rather than shrinking to illegibility. ### Whitespace Margins should feel like paper left untouched: 48-96px around evidence groups, 4-12px inside micro-clusters, and never uniform 24px spacing across the page. ## Guidance ### Do - Use frosted whites, vellum greys, black indexing, and one desaturated archival blue as the complete chromatic vocabulary. - Frame modules as plausible archive recovery tasks: accession intake, optical pass, checksum comparison, fragment contact sheet, custody notes. - Keep damaged cells visible through occlusion, scan drift, pressure marks, and blank gaps rather than hiding them behind decorative glitch effects. - Make manga influence structural through asymmetric panel borders, gutters, crop marks, and reading rhythm, not character art. - Use condensed headings, serif explanatory notes, and monospaced checksum strings with mandatory tight tracking and distinct line heights. - Let one panel dominate and allow a loupe or scan band to cross a gutter as the required compositional break. - Use motion sparingly as slow scanner calibration or glass fogging, always reversible and calm. ### Don't - Do not use green code rain, neon cyberpunk cyan/magenta, skull motifs, red-alert states, or aggressive hacker dashboards. - Do not arrange three equal cards in a row or label generic sections like Data, Controls, or Analytics. - Do not add random kanji, anime portraits, mascots, or fan-art references; the language is archival interface design. - Do not use loud gradients, saturated accents, glow effects, or maximal terminal spam to imply technology. - Do not over-round every surface; square scan-bed frames and crisp black marks are essential. - Do not erase uncertainty: recovered, missing, and unverifiable states must remain materially different. - Do not make the blue accent a general brand wash; it is only for selection, calibration, checksum, and cold memory states. ### Accessibility Maintain AA contrast for text, do not rely on blue alone for state, pair acetate selections with border changes and labels, and keep microtype supplementary to readable headings and notes. ### Usage Context Best for fictional preservation tools, digital forensics ingest, archive browsers, disk-image recovery, memory restoration consoles, and diegetic speculative interfaces that need quiet credibility.
DESIGN.md
---
version: "alpha"
name: "Quiet Optical Accession"
description: "Agent-curated design language exported from Katagami as DESIGN.md."
colors:
accent: "#6E9EC8"
background: "#F7F6F1"
border: "#151719"
error: "#8A5D55"
info: "#5F8DB8"
muted: "#697078"
primary: "#1D2F44"
secondary: "#6F7B86"
success: "#4F7468"
surface: "#FEFEFC"
text: "#111316"
warning: "#9A8256"
typography:
headline-lg:
fontFamily: "Oswald"
fontSize: "1.953rem"
fontWeight: 700
lineHeight: 1.1
letterSpacing: "-0.02em"
headline-md:
fontFamily: "Oswald"
fontSize: "1.563rem"
fontWeight: 600
lineHeight: 1.15
letterSpacing: "-0.02em"
body-md:
fontFamily: "Gelasio"
fontSize: "16px"
fontWeight: 400
lineHeight: 1.56
letterSpacing: "-0.02em"
label-md:
fontFamily: "Cutive Mono"
fontSize: "0.75rem"
fontWeight: 600
lineHeight: 1
letterSpacing: "0.08em"
rounded:
full: "9999px"
lg: "24px"
md: "16px"
none: "0px"
sm: "0px"
spacing:
base: "8px"
xs: "4px"
sm: "8px"
md: "12px"
lg: "16px"
xl: "24px"
2xl: "32px"
3xl: "48px"
4xl: "64px"
step-8: "96px"
components:
color-reference-accent:
backgroundColor: "{colors.accent}"
color-reference-background:
backgroundColor: "{colors.background}"
color-reference-border:
backgroundColor: "{colors.border}"
color-reference-error:
backgroundColor: "{colors.error}"
color-reference-info:
backgroundColor: "{colors.info}"
color-reference-muted:
backgroundColor: "{colors.muted}"
color-reference-primary:
backgroundColor: "{colors.primary}"
color-reference-secondary:
backgroundColor: "{colors.secondary}"
color-reference-success:
backgroundColor: "{colors.success}"
color-reference-surface:
backgroundColor: "{colors.surface}"
color-reference-text:
backgroundColor: "{colors.text}"
color-reference-warning:
backgroundColor: "{colors.warning}"
button-primary:
backgroundColor: "{colors.primary}"
textColor: "#ffffff"
typography: "{typography.label-md}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
card-surface:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
padding: "{spacing.md}"
input-default:
backgroundColor: "{colors.surface}"
textColor: "{colors.text}"
rounded: "{rounded.md}"
height: "44px"
---
# Quiet Optical Accession
## Overview
Quiet Optical Accession is a restrained interface language for an archive recovery console that treats damaged memory as evidence rather than spectacle. It combines manga-like black indexing, frosted scan-bed whites, archival blue selection acetate, and low-noise terminal fragments to make restoration feel careful, reversible, and ethically non-invasive.
### Values
- Preserve uncertainty: missing cells, drift, and occlusion remain visible instead of being cosmetically hidden.
- Use restraint as care: one archival blue signal, black registration marks, and paper-glass neutrals carry the whole identity.
- Make structure narrative: contact sheets, accession labels, gutters, crop overlays, and ruler ticks explain recovery state without dashboards.
- Prefer forensic legibility over drama, with readable checksum strings, timestamp rails, and chain-of-custody labels.
- Let the machine feel embodied through scan passes, fogged glass, fan-quiet pacing, and white-glove evidence zones rather than characters.
- Use manga influence as page architecture: asymmetric panels, gutters, and black frames, never fan-art illustration.
### Anti-Values
- No green matrix rain, neon magenta/cyan cyberpunk, aggressive red alert systems, skulls, or hacker-theater terminal spam.
- No SaaS analytics card grids, generic admin dashboards, equal feature cards, or marketing component catalogs.
- No anime portraits, mascot fan art, random kanji decoration, or decorative worldbuilding that overwhelms archival function.
- No glossy maximal glassmorphism; translucency must read as scan-bed acetate and evidence sleeves.
### Visual Character
- Asymmetric black manga-panel frames use 1px ink borders, thickened corner registration ticks, and unequal column spans to replace conventional cards.
- Frosted glass surfaces are built from translucent white layers, subtle backdrop blur, and low-contrast pressure marks instead of gradients or shadows.
- Archival blue appears only as semi-transparent selection acetate, checksum stamps, calibration marks, and cold recovered-memory highlights.
- Corrupted memory thumbnails use contact-sheet cells with partial occlusion masks, pale blue scan drift offsets, and deliberately empty missing frames.
- Vertical timestamp gutters and ruler rails use condensed microtype, rotated labels, black axes, and small terminal prompts to create forensic orientation.
## Colors
Use the YAML color tokens as the normative palette. The prose below names the roles agents should preserve when generating UI.
| Token | Value |
|-------|-------|
| accent | `#6E9EC8` |
| background | `#F7F6F1` |
| border | `#151719` |
| error | `#8A5D55` |
| info | `#5F8DB8` |
| muted | `#697078` |
| primary | `#1D2F44` |
| secondary | `#6F7B86` |
| success | `#4F7468` |
| surface | `#FEFEFC` |
| text | `#111316` |
| warning | `#9A8256` |
## Typography
- **Headline-Lg**: Oswald, 1.953rem, weight 700, line-height 1.1.
- **Headline-Md**: Oswald, 1.563rem, weight 600, line-height 1.15.
- **Body-Md**: Gelasio, 16px, weight 400, line-height 1.56.
- **Label-Md**: Cutive Mono, 0.75rem, weight 600, line-height 1.
## Layout
### Spacing Tokens
- **Base**: `8px`
- **Xs**: `4px`
- **Sm**: `8px`
- **Md**: `12px`
- **Lg**: `16px`
- **Xl**: `24px`
- **2xl**: `32px`
- **3xl**: `48px`
- **4xl**: `64px`
- **Step-8**: `96px`
### Breakpoints
mobile <= 640px, tablet 641px-1024px, desktop >= 1025px; preserve the dominant plate first, then contact sheet, then metadata rail.
### Density
Use a high contrast of density: tight metadata and checksum rows beside generous blank vellum margins so recovery feels deliberate rather than crowded.
### Grid
Desktop uses a 12-column forensic table with 16px gutters, max-width 1320px, a 76px vertical ruler rail, and asymmetric spans of 7/3/2 columns. Tablet collapses to 8 columns with the rail retained; mobile becomes a single-column stack with horizontal accession tabs.
### Responsive
On narrow screens the loupe remains visible, the timestamp gutter becomes a top ruler strip, and thumbnail cells reduce in count rather than shrinking to illegibility.
### Whitespace
Margins should feel like paper left untouched: 48-96px around evidence groups, 4-12px inside micro-clusters, and never uniform 24px spacing across the page.
## Elevation & Depth
### Shadows
- **Lg**: 0 28px 80px rgba(29,47,68,0.10)
- **Md**: 0 14px 40px rgba(29,47,68,0.07)
- **Sm**: 0 1px 0 rgba(17,19,22,0.10)
## Shapes
### Rounded
- **Full**: `9999px`
- **Lg**: `24px`
- **Md**: `16px`
- **None**: `0px`
- **Sm**: `0px`
### Surfaces
- **Bg Pattern**: Quiet registration field made from sparse ruler ticks, 1px axes, pale blue drift bands, and faint paper grain.
- **Card Style**: No conventional cards; use scan-bed panels with 1px black ink borders, accession tabs, crop corners, and blue acetate overlays.
- **Treatment**: Frosted vellum fields: #FEFEFC at 76-92% opacity, backdrop-filter blur(10px), pressure-mark radial noise, and paper-white margins.
### Borders
- **Accent Width**: 2px
- **Character**: Near-black indexing lines at 12-18% opacity for normal boundaries, full black for panel axes, and blue 2px marks only on selected frames.
- **Default Width**: 1px
- **Style**: solid
## Components
### Composition
Build screens as forensic light tables: one dominant recovery plate, a narrow metadata rail, a contact-sheet strip, and large negative-space margins. Use unequal manga-panel spans, visible gutters, ruler ticks, and one deliberate grid break where a loupe crosses panel boundaries. Do not center everything; alignment should feel like evidence being gently registered on a scan bed.
### Density
Alternate dense micro-metadata clusters at 4-8px gaps with broad white-vellum pauses of 64-96px. The interface should feel quiet but operational, with one detailed contact sheet and one spacious inspection area.
### Hierarchy
Hierarchy comes from scale, border weight, orientation, and acetate overlays rather than color variety. Oswald condensed headings label accession zones; Gelasio explains evidence notes; Cutive Mono carries checksums, timestamps, and terminal prompts. Selected or recovered items receive archival blue acetate while uncertain items stay pale and occluded.
### Signature Patterns
- Blue acetate selection sheets sit slightly misregistered over black thumbnail frames using mix-blend-multiply and offset crop-corner pseudo-elements.
- Accession gutters combine rotated timestamp labels, ruler tick repeating-linear-gradients, and thin black axes that continue across multiple panels.
- Damaged thumbnails render as contact-sheet cells with occlusion blocks, missing-cell blanks, and pale blue duplicate outlines shifted by 3-6px.
- Scanner breath is expressed through a slow horizontal translucent band that passes over the dominant plate and briefly fogs the glass surface.
- Checksum stamps use small monospaced capsules with bracketed terminal prompts and one blue calibration notch, never alert badges.
## shadcn/ui Usage
When the target app uses shadcn/ui, copy DESIGN.md with shadcn instead of the plain DESIGN.md. It contains the same Katagami design-language source plus the shadcn/ui primitives, imports, theme variables, component recipes, and preview-shot guidance.
DESIGN.md with shadcn: `/language/en-019e05d2-2f3a-7f03-b95c-38413be40fe3/DESIGN.with-shadcn.md`.
The shadcn page also exposes optional machine-readable files for automation, but the human-facing handoff is DESIGN.md with shadcn.
Install recommended primitives with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
Use these primitives in shadcn apps:
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Implementation rule for agents: import shadcn primitives from `@/components/ui/*`, apply the generated CSS variables first, then compose the language-specific recipes from the companion MD. Katagami remains the source of truth; shadcn names are the implementation surface.
## Do's and Don'ts
- Do Use frosted whites, vellum greys, black indexing, and one desaturated archival blue as the complete chromatic vocabulary.
- Do Frame modules as plausible archive recovery tasks: accession intake, optical pass, checksum comparison, fragment contact sheet, custody notes.
- Do Keep damaged cells visible through occlusion, scan drift, pressure marks, and blank gaps rather than hiding them behind decorative glitch effects.
- Do Make manga influence structural through asymmetric panel borders, gutters, crop marks, and reading rhythm, not character art.
- Do Use condensed headings, serif explanatory notes, and monospaced checksum strings with mandatory tight tracking and distinct line heights.
- Do Let one panel dominate and allow a loupe or scan band to cross a gutter as the required compositional break.
- Do Use motion sparingly as slow scanner calibration or glass fogging, always reversible and calm.
- Don't Do not use green code rain, neon cyberpunk cyan/magenta, skull motifs, red-alert states, or aggressive hacker dashboards.
- Don't Do not arrange three equal cards in a row or label generic sections like Data, Controls, or Analytics.
- Don't Do not add random kanji, anime portraits, mascots, or fan-art references; the language is archival interface design.
- Don't Do not use loud gradients, saturated accents, glow effects, or maximal terminal spam to imply technology.
- Don't Do not over-round every surface; square scan-bed frames and crisp black marks are essential.
- Don't Do not erase uncertainty: recovered, missing, and unverifiable states must remain materially different.
- Don't Do not make the blue accent a general brand wash; it is only for selection, calibration, checksum, and cold memory states.
### Accessibility
Maintain AA contrast for text, do not rely on blue alone for state, pair acetate selections with border changes and labels, and keep microtype supplementary to readable headings and notes.
### Usage Context
Best for fictional preservation tools, digital forensics ingest, archive browsers, disk-image recovery, memory restoration consoles, and diegetic speculative interfaces that need quiet credibility.
shadcn/ui theme
```json
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "quiet-optical-accession",
"type": "registry:theme",
"title": "Quiet Optical Accession shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#F7F6F1",
"foreground": "#111316",
"card": "#FEFEFC",
"card-foreground": "#111316",
"popover": "#FEFEFC",
"popover-foreground": "#111316",
"primary": "#1D2F44",
"primary-foreground": "#ffffff",
"secondary": "#6F7B86",
"secondary-foreground": "#ffffff",
"muted": "#697078",
"muted-foreground": "#111316",
"accent": "#6E9EC8",
"accent-foreground": "#ffffff",
"destructive": "#8A5D55",
"border": "#151719",
"input": "#151719",
"ring": "#6E9EC8",
"chart-1": "#1D2F44",
"chart-2": "#6F7B86",
"chart-3": "#6E9EC8",
"chart-4": "#4F7468",
"chart-5": "#9A8256",
"sidebar": "#FEFEFC",
"sidebar-foreground": "#111316",
"sidebar-primary": "#1D2F44",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#5F8DB8",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#151719",
"sidebar-ring": "#6E9EC8",
"radius": "16px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#1D2F44",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#6E9EC8",
"accent-foreground": "#ffffff",
"destructive": "#8A5D55",
"border": "#303642",
"input": "#303642",
"ring": "#6E9EC8",
"chart-1": "#1D2F44",
"chart-2": "#6F7B86",
"chart-3": "#6E9EC8",
"chart-4": "#4F7468",
"chart-5": "#9A8256",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#1D2F44",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#6E9EC8",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#6E9EC8",
"radius": "16px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e05d2-2f3a-7f03-b95c-38413be40fe3",
"slug": "quiet-optical-accession",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
```embodiments
at a glance
Typography
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
The quick brown fox jumps
Components
Components rendered with this language’s tokens — colors, type, and rounded corners as specified.
Spacing
- base8px
- xs4px
- sm8px
- md12px
- lg16px
- xl24px
- 2xl32px
- 3xl48px
- 4xl64px
- step-896px
Shape
implementation kit
DESIGN.md with shadcn
Copy this when the target app uses shadcn/ui. It packages the Katagami DESIGN.md context with the install list, theme variables, component recipes, preview-shot contract, and starter TSX in one Markdown companion.
advanced implementation filesoptional machine-readable theme, CSS, TSX starter, recipes, and preview contract
npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table:root {
--background: #F7F6F1;
--foreground: #111316;
--card: #FEFEFC;
--card-foreground: #111316;
--popover: #FEFEFC;
--popover-foreground: #111316;
--primary: #1D2F44;
--primary-foreground: #ffffff;
--secondary: #6F7B86;
--secondary-foreground: #ffffff;
--muted: #697078;
--muted-foreground: #111316;
--accent: #6E9EC8;
--accent-foreground: #ffffff;
--destructive: #8A5D55;
--border: #151719;
--input: #151719;
--ring: #6E9EC8;
--chart-1: #1D2F44;
--chart-2: #6F7B86;
--chart-3: #6E9EC8;
--chart-4: #4F7468;
--chart-5: #9A8256;
--sidebar: #FEFEFC;
--sidebar-foreground: #111316;
--sidebar-primary: #1D2F44;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #5F8DB8;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #151719;
--sidebar-ring: #6E9EC8;
--radius: 16px;
}
.dark {
--background: #0f1115;
--foreground: #f8fafc;
--card: #181b22;
--card-foreground: #f8fafc;
--popover: #181b22;
--popover-foreground: #f8fafc;
--primary: #1D2F44;
--primary-foreground: #ffffff;
--secondary: #252a33;
--secondary-foreground: #f8fafc;
--muted: #252a33;
--muted-foreground: #a1a1aa;
--accent: #6E9EC8;
--accent-foreground: #ffffff;
--destructive: #8A5D55;
--border: #303642;
--input: #303642;
--ring: #6E9EC8;
--chart-1: #1D2F44;
--chart-2: #6F7B86;
--chart-3: #6E9EC8;
--chart-4: #4F7468;
--chart-5: #9A8256;
--sidebar: #181b22;
--sidebar-foreground: #f8fafc;
--sidebar-primary: #1D2F44;
--sidebar-primary-foreground: #ffffff;
--sidebar-accent: #6E9EC8;
--sidebar-accent-foreground: #ffffff;
--sidebar-border: #303642;
--sidebar-ring: #6E9EC8;
--radius: 16px;
}
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function QuietOpticalAccessionShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Quiet Optical Accession</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
{
"$schema": "https://ui.shadcn.com/schema/registry-item.json",
"name": "quiet-optical-accession",
"type": "registry:theme",
"title": "Quiet Optical Accession shadcn Theme",
"cssVars": {
"theme": {},
"light": {
"background": "#F7F6F1",
"foreground": "#111316",
"card": "#FEFEFC",
"card-foreground": "#111316",
"popover": "#FEFEFC",
"popover-foreground": "#111316",
"primary": "#1D2F44",
"primary-foreground": "#ffffff",
"secondary": "#6F7B86",
"secondary-foreground": "#ffffff",
"muted": "#697078",
"muted-foreground": "#111316",
"accent": "#6E9EC8",
"accent-foreground": "#ffffff",
"destructive": "#8A5D55",
"border": "#151719",
"input": "#151719",
"ring": "#6E9EC8",
"chart-1": "#1D2F44",
"chart-2": "#6F7B86",
"chart-3": "#6E9EC8",
"chart-4": "#4F7468",
"chart-5": "#9A8256",
"sidebar": "#FEFEFC",
"sidebar-foreground": "#111316",
"sidebar-primary": "#1D2F44",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#5F8DB8",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#151719",
"sidebar-ring": "#6E9EC8",
"radius": "16px"
},
"dark": {
"background": "#0f1115",
"foreground": "#f8fafc",
"card": "#181b22",
"card-foreground": "#f8fafc",
"popover": "#181b22",
"popover-foreground": "#f8fafc",
"primary": "#1D2F44",
"primary-foreground": "#ffffff",
"secondary": "#252a33",
"secondary-foreground": "#f8fafc",
"muted": "#252a33",
"muted-foreground": "#a1a1aa",
"accent": "#6E9EC8",
"accent-foreground": "#ffffff",
"destructive": "#8A5D55",
"border": "#303642",
"input": "#303642",
"ring": "#6E9EC8",
"chart-1": "#1D2F44",
"chart-2": "#6F7B86",
"chart-3": "#6E9EC8",
"chart-4": "#4F7468",
"chart-5": "#9A8256",
"sidebar": "#181b22",
"sidebar-foreground": "#f8fafc",
"sidebar-primary": "#1D2F44",
"sidebar-primary-foreground": "#ffffff",
"sidebar-accent": "#6E9EC8",
"sidebar-accent-foreground": "#ffffff",
"sidebar-border": "#303642",
"sidebar-ring": "#6E9EC8",
"radius": "16px"
}
},
"meta": {
"source": "katagami",
"languageId": "en-019e05d2-2f3a-7f03-b95c-38413be40fe3",
"slug": "quiet-optical-accession",
"componentManifest": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"nativeTokenNames": {
"borders": [
"accent_width",
"character",
"default_width",
"style"
],
"colors": [
"accent",
"background",
"border",
"error",
"info",
"muted",
"primary",
"secondary",
"success",
"surface",
"text",
"warning"
],
"motion": [
"duration",
"easing",
"philosophy"
],
"radii": [
"full",
"lg",
"md",
"none",
"sm"
],
"shadows": [
"lg",
"md",
"sm"
],
"spacing": [
"base",
"scale"
],
"surfaces": [
"bg_pattern",
"card_style",
"treatment"
],
"typography": [
"base_size",
"body_font",
"google_fonts_url",
"heading_font",
"letter_spacing",
"line_height",
"mono_font",
"scale_ratio"
]
}
}
}
# Quiet Optical Accession shadcn/ui Components
Artifact: `component-recipes-v1`
Author: `katagami-ui-projection`
Language ID: `en-019e05d2-2f3a-7f03-b95c-38413be40fe3`
Slug: `quiet-optical-accession`
## Intent
Quiet Optical Accession is a restrained interface language for an archive recovery console that treats damaged memory as evidence rather than spectacle. It combines manga-like black indexing, frosted scan-bed whites, archival blue selection acetate, and low-noise terminal fragments to make restoration feel careful, reversible, and ethically non-invasive.
## Required primitives
- button
- card
- input
- textarea
- select
- dialog
- sheet
- tabs
- badge
- separator
- checkbox
- switch
- slider
- tooltip
- dropdown-menu
- table
Install with `npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table`.
## Token cues
Colors:
{
"accent": "#6E9EC8",
"background": "#F7F6F1",
"border": "#151719",
"error": "#8A5D55",
"info": "#5F8DB8",
"muted": "#697078",
"primary": "#1D2F44",
"secondary": "#6F7B86",
"success": "#4F7468",
"surface": "#FEFEFC",
"text": "#111316",
"warning": "#9A8256"
}
Typography:
{
"base_size": "16px",
"body_font": "Gelasio",
"google_fonts_url": "https://fonts.googleapis.com/css2?family=Cutive+Mono&family=Gelasio:wght@400;500;600&family=Oswald:wght@300;400;500;600&display=swap",
"heading_font": "Oswald",
"letter_spacing": "-0.02em",
"line_height": 1.56,
"mono_font": "Cutive Mono",
"scale_ratio": 1.25
}
## Visual character to preserve
- Asymmetric black manga-panel frames use 1px ink borders, thickened corner registration ticks, and unequal column spans to replace conventional cards.
- Frosted glass surfaces are built from translucent white layers, subtle backdrop blur, and low-contrast pressure marks instead of gradients or shadows.
- Archival blue appears only as semi-transparent selection acetate, checksum stamps, calibration marks, and cold recovered-memory highlights.
- Corrupted memory thumbnails use contact-sheet cells with partial occlusion masks, pale blue scan drift offsets, and deliberately empty missing frames.
- Vertical timestamp gutters and ruler rails use condensed microtype, rotated labels, black axes, and small terminal prompts to create forensic orientation.
## ShadSync visual profile
{
"family": "paper-collage",
"material": "paper",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": true,
"stickerBadges": true,
"motion": "lift-rotate",
"density": "dense",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
}
## Signature component recipes
### Button
Use `Button` for primary, secondary, outline, and ghost actions. Primary actions must expose the language's strongest contrast pair, while secondary and ghost actions should preserve the surface treatment instead of falling back to default neutral SaaS styling.
### Card
Use `Card`, `CardHeader`, `CardContent`, `CardFooter`, and `CardAction` as the main composition frame. Cards should demonstrate the language's surface, border, hierarchy, and density rules rather than appearing as generic rounded rectangles.
### Input and Textarea
Use `Input` and `Textarea` with visible focus rings, field labels, validation states, and the language's rhythm. Forms should show real product content, not placeholder-only controls.
### Select, Tabs, and Table
Use `Select`, `Tabs`, and `Table` to prove navigation, filtering, and dense data states. The table should show row rhythm, separators, hover/focus states, and an empty or status state when the language calls for it.
### Dialog and Sheet
Use `Dialog` for centered decisions and `Sheet` for contextual editing. Both should inherit the language's spacing, border, overlay, and motion rules.
## Preview shots
- `application-shell`: dashboard or workspace shell with navigation, cards, forms, and state badges.
- `detail-editor`: focused editing flow using input, textarea, select, switch/checkbox, dialog or sheet, and action buttons.
- `data-operations`: table-heavy operational view with tabs, dropdown menu affordances, badges, and destructive/empty states.
- Each preview shot must include a renderable `scene` payload with concrete headline, description, actions, and rows/fields/stats for the UI preview.
## Implementation contract
- Start from local `ui/src/components/ui` shadcn-style primitives; do not create a second component system.
- Apply `/katagami/shadcn/quiet-optical-accession/registry-theme.json` variables, then use these recipes for composition and state design.
- Preserve Katagami token names as source metadata; shadcn semantic names are only the export surface.
- Do: Use frosted whites, vellum greys, black indexing, and one desaturated archival blue as the complete chromatic vocabulary.; Frame modules as plausible archive recovery tasks: accession intake, optical pass, checksum comparison, fragment contact sheet, custody notes.; Keep damaged cells visible through occlusion, scan drift, pressure marks, and blank gaps rather than hiding them behind decorative glitch effects.; Make manga influence structural through asymmetric panel borders, gutters, crop marks, and reading rhythm, not character art.; Use condensed headings, serif explanatory notes, and monospaced checksum strings with mandatory tight tracking and distinct line heights.; Let one panel dominate and allow a loupe or scan band to cross a gutter as the required compositional break.; Use motion sparingly as slow scanner calibration or glass fogging, always reversible and calm.
- Do not: Do not use green code rain, neon cyberpunk cyan/magenta, skull motifs, red-alert states, or aggressive hacker dashboards.; Do not arrange three equal cards in a row or label generic sections like Data, Controls, or Analytics.; Do not add random kanji, anime portraits, mascots, or fan-art references; the language is archival interface design.; Do not use loud gradients, saturated accents, glow effects, or maximal terminal spam to imply technology.; Do not over-round every surface; square scan-bed frames and crisp black marks are essential.; Do not erase uncertainty: recovered, missing, and unverifiable states must remain materially different.; Do not make the blue accent a general brand wash; it is only for selection, calibration, checksum, and cold memory states.
## Copy-paste component example
This generated starter proves the import shape. Production Katagami agents should replace it with a language-specific product composition.
```tsx
import { Badge } from "@/components/ui/badge";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardFooter,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Tabs, TabsList, TabsTrigger } from "@/components/ui/tabs";
export function QuietOpticalAccessionShadcnKit() {
return (
<section className="grid gap-4 rounded-[var(--radius)] border bg-background p-4 text-foreground">
<div className="flex items-start justify-between gap-4">
<div>
<Badge variant="outline">shadcn/ui</Badge>
<h2 className="mt-3 text-2xl font-semibold tracking-tight">Quiet Optical Accession</h2>
<p className="mt-1 max-w-xl text-sm text-muted-foreground">
Use the Katagami registry theme, then compose these shadcn primitives
with the language-specific component recipes.
</p>
</div>
<Button>Apply theme</Button>
</div>
<Tabs defaultValue="components">
<TabsList>
<TabsTrigger value="components">Components</TabsTrigger>
<TabsTrigger value="states">States</TabsTrigger>
<TabsTrigger value="export">Export</TabsTrigger>
</TabsList>
</Tabs>
<Card>
<CardHeader>
<CardTitle>Component recipe</CardTitle>
<CardDescription>
Replace this starter content with the agent-authored product scene
from components.md and preview-shots.json.
</CardDescription>
</CardHeader>
<CardContent className="grid gap-3 sm:grid-cols-[1fr_auto]">
<Input defaultValue="Tokenized shadcn surface" aria-label="Recipe name" />
<Button variant="secondary">Preview state</Button>
</CardContent>
<CardFooter className="justify-between">
<Badge>Ready</Badge>
<Button variant="outline">Copy recipe</Button>
</CardFooter>
</Card>
</section>
);
}
```
## Layout notes
{
"breakpoints": "mobile <= 640px, tablet 641px-1024px, desktop >= 1025px; preserve the dominant plate first, then contact sheet, then metadata rail.",
"density": "Use a high contrast of density: tight metadata and checksum rows beside generous blank vellum margins so recovery feels deliberate rather than crowded.",
"grid": "Desktop uses a 12-column forensic table with 16px gutters, max-width 1320px, a 76px vertical ruler rail, and asymmetric spans of 7/3/2 columns. Tablet collapses to 8 columns with the rail retained; mobile becomes a single-column stack with horizontal accession tabs.",
"responsive": "On narrow screens the loupe remains visible, the timestamp gutter becomes a top ruler strip, and thumbnail cells reduce in count rather than shrinking to illegibility.",
"whitespace": "Margins should feel like paper left untouched: 48-96px around evidence groups, 4-12px inside micro-clusters, and never uniform 24px spacing across the page."
}
{
"artifact": "katagami:shadcn-preview-shots",
"version": "preview-shots-v1",
"generator": "katagami-ui-compatibility-projection",
"generatedBy": "katagami-ui-projection",
"requiresVisualProfile": true,
"schema": "katagami:shadcn-preview-shots/renderable-v1",
"renderable": true,
"language": {
"id": "en-019e05d2-2f3a-7f03-b95c-38413be40fe3",
"name": "Quiet Optical Accession",
"slug": "quiet-optical-accession"
},
"installCommand": "npx shadcn@latest add button card input textarea select dialog sheet tabs badge separator checkbox switch slider tooltip dropdown-menu table",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"dialog",
"sheet",
"tabs",
"badge",
"separator",
"checkbox",
"switch",
"slider",
"tooltip",
"dropdown-menu",
"table"
],
"identityNotes": [
"Asymmetric black manga-panel frames use 1px ink borders, thickened corner registration ticks, and unequal column spans to replace conventional cards.",
"Frosted glass surfaces are built from translucent white layers, subtle backdrop blur, and low-contrast pressure marks instead of gradients or shadows.",
"Archival blue appears only as semi-transparent selection acetate, checksum stamps, calibration marks, and cold recovered-memory highlights.",
"Corrupted memory thumbnails use contact-sheet cells with partial occlusion masks, pale blue scan drift offsets, and deliberately empty missing frames.",
"Vertical timestamp gutters and ruler rails use condensed microtype, rotated labels, black axes, and small terminal prompts to create forensic orientation."
],
"visualProfile": {
"family": "brutalist",
"material": "ink",
"contour": "default",
"border": "solid",
"underlay": true,
"grain": false,
"stickerBadges": true,
"motion": "lift-rotate",
"density": "dense",
"accents": [
"primary",
"accent",
"secondary",
"muted"
]
},
"shots": [
{
"id": "application-shell",
"title": "Application shell",
"viewport": "desktop",
"primitives": [
"button",
"card",
"input",
"select",
"tabs",
"badge",
"separator",
"table"
],
"composition": "A real product workspace with navigation, summary cards, filtering controls, and one dense content region.",
"mustShow": [
"primary and secondary actions",
"card hierarchy",
"filterable state",
"table or list density"
],
"avoid": [
"component inventory walls",
"placeholder-only content",
"generic rounded SaaS chrome"
],
"scene": {
"eyebrow": "workspace spread",
"headline": "Quiet Optical Accession launch room",
"description": "A product team workspace where navigation, filters, metrics, and dense rows carry the language's visible structure.",
"primaryAction": "Apply theme",
"secondaryAction": "Review states",
"stats": [
{
"label": "components",
"value": "16",
"tone": "accent"
},
{
"label": "states",
"value": "ready"
},
{
"label": "density",
"value": "balanced",
"tone": "warning"
}
],
"rows": [
{
"label": "Primary flow",
"value": "mapped",
"status": "active"
},
{
"label": "Token coverage",
"value": "semantic",
"status": "synced"
},
{
"label": "Responsive proof",
"value": "queued",
"status": "review"
}
],
"statuses": [
"Active",
"Synced",
"Draft"
]
}
},
{
"id": "detail-editor",
"title": "Detail editor",
"viewport": "tablet",
"primitives": [
"button",
"card",
"input",
"textarea",
"select",
"checkbox",
"switch",
"slider",
"dialog",
"sheet"
],
"composition": "A focused editing flow with form fields, validation, confirmation, and a contextual side panel.",
"mustShow": [
"focus ring",
"error or destructive state",
"dialog or sheet treatment",
"written guidance content"
],
"avoid": [
"unstyled browser controls",
"floating cards inside cards",
"missing labels"
],
"scene": {
"eyebrow": "editing flow",
"headline": "Language recipe editor",
"description": "A focused form proving labels, validation, toggles, panel rhythm, and action hierarchy.",
"primaryAction": "Save recipe",
"secondaryAction": "Open sheet",
"fields": [
{
"label": "Component family",
"value": "Narrative cards"
},
{
"label": "State treatment",
"value": "Visible focus + validation"
},
{
"label": "Motion",
"value": "Small lift, no opacity-only fade"
}
],
"statuses": [
"Focus",
"Invalid",
"Confirmed"
]
}
},
{
"id": "data-operations",
"title": "Data operations",
"viewport": "mobile",
"primitives": [
"button",
"tabs",
"badge",
"dropdown-menu",
"table",
"tooltip",
"separator"
],
"composition": "A compact operational view proving row rhythm, stacked actions, menu states, badges, and empty/destructive states.",
"mustShow": [
"responsive reflow",
"dense row styling",
"menu affordance",
"status badge system"
],
"avoid": [
"desktop-only tables",
"text overflow",
"default shadcn spacing without Katagami character"
],
"scene": {
"eyebrow": "operations",
"headline": "Compact review queue",
"description": "A narrow viewport scene with rows, menus, tooltips, badges, and destructive affordances.",
"primaryAction": "Resolve",
"secondaryAction": "Filter",
"rows": [
{
"label": "Button hierarchy",
"value": "approved",
"status": "ok"
},
{
"label": "Table rhythm",
"value": "needs pass",
"status": "watch"
},
{
"label": "Empty state",
"value": "designed",
"status": "done"
}
],
"statuses": [
"Queued",
"Blocked",
"Done"
]
}
}
],
"componentRecipes": [
{
"primitive": "button",
"intent": "Prove action hierarchy, focus, disabled, and destructive states."
},
{
"primitive": "card",
"intent": "Carry the language surface, border, elevation, and density rules."
},
{
"primitive": "input",
"intent": "Show labels, focus rings, validation, and spacing rhythm."
},
{
"primitive": "textarea",
"intent": "Show longer guidance, validation copy, and writing density."
},
{
"primitive": "select",
"intent": "Show filtering, selection contrast, and menu trigger styling."
},
{
"primitive": "dialog",
"intent": "Show centered decision states and overlay treatment."
},
{
"primitive": "sheet",
"intent": "Show contextual side panels and responsive editing."
},
{
"primitive": "tabs",
"intent": "Show navigational structure and active/inactive contrast."
},
{
"primitive": "badge",
"intent": "Show compact status vocabulary and semantic colors."
},
{
"primitive": "separator",
"intent": "Show section rhythm without generic gray dividers."
},
{
"primitive": "checkbox",
"intent": "Show binary selection with visible focus and checked states."
},
{
"primitive": "switch",
"intent": "Show settings toggles and on/off contrast."
},
{
"primitive": "slider",
"intent": "Show numeric adjustment with track/thumb styling."
},
{
"primitive": "tooltip",
"intent": "Show concise explanation styling above compact controls."
},
{
"primitive": "dropdown-menu",
"intent": "Show action menus, destructive items, and grouped choices."
},
{
"primitive": "table",
"intent": "Show dense operational data, separators, row states, and responsive behavior."
}
],
"qualityRules": {
"do": [
"Use frosted whites, vellum greys, black indexing, and one desaturated archival blue as the complete chromatic vocabulary.",
"Frame modules as plausible archive recovery tasks: accession intake, optical pass, checksum comparison, fragment contact sheet, custody notes.",
"Keep damaged cells visible through occlusion, scan drift, pressure marks, and blank gaps rather than hiding them behind decorative glitch effects.",
"Make manga influence structural through asymmetric panel borders, gutters, crop marks, and reading rhythm, not character art.",
"Use condensed headings, serif explanatory notes, and monospaced checksum strings with mandatory tight tracking and distinct line heights.",
"Let one panel dominate and allow a loupe or scan band to cross a gutter as the required compositional break.",
"Use motion sparingly as slow scanner calibration or glass fogging, always reversible and calm."
],
"dont": [
"Do not use green code rain, neon cyberpunk cyan/magenta, skull motifs, red-alert states, or aggressive hacker dashboards.",
"Do not arrange three equal cards in a row or label generic sections like Data, Controls, or Analytics.",
"Do not add random kanji, anime portraits, mascots, or fan-art references; the language is archival interface design.",
"Do not use loud gradients, saturated accents, glow effects, or maximal terminal spam to imply technology.",
"Do not over-round every surface; square scan-bed frames and crisp black marks are essential.",
"Do not erase uncertainty: recovered, missing, and unverifiable states must remain materially different.",
"Do not make the blue accent a general brand wash; it is only for selection, calibration, checksum, and cold memory states."
]
}
}